It might be worth reading through impressions by people who have played 10 or 20 hours of it to get an understanding of the concrete reasons why this game is getting positive reception, instead of a blanket assumption that all positive criticism results solely from nostalgia or brand loyalty.
But whatever.
No!/s
And I say this as someone who actually doesn't find reviews or previews all that helpful, as I said up-thread.
I think they are a good, but fallible barometer, taken together, as to the general quality of a game and that they can give you information that tells you how much to weigh them personally in the content of the text.
I don't think reviews are very good at getting down towards what is specifically bad and good in a game, but the reviewers are on the clock and publishing before they have had time to fully digest a game imo. It also comes across as a consumer electronics kind of affair, where really it is just about how much enjoyment the product produced and what were the pitfalls to the enjoyment, without much of a critical edge taken to the games.
The thing is, I'm pretty sure most people here only care about the general quality of the game and the experience. At this point, that is all I care about too. I will digest the game myself when I play it, but I would like to have some idea of how other people would rate that experience before I jump in. That is where reviews come in, even if they aren't critically important pieces or square on the nose as to what the game is.
Tbf. I'm on a bit of a black-out as to long-form content on this game, so perhaps the EDGE review here really is a good review and I don't know it.
Mate. Play Skyward Sword.
Great game. And yes, I have thought a lot about that and have reasons why I think it is. It is not so simple as "be the sheep, agree with these people who disagree with me," or "be like me and see a game's
true worth."