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Elden Ring or Bloodborne?

Elden Ring or Bloodborne?

  • Elden Ring

    Votes: 236 48.2%
  • Bloodborne

    Votes: 254 51.8%

  • Total voters
    490
  • Poll closed .
Elden Ring feels like Dark Souls with open world badly grafted on top of it. I much prefer the interconnected and tightly designed worlds of DS, Sekiro and Bb.
 
Finally the dust has settled and for me it's Bloodborne which is a better.

Better Setting, Atmosphere, Soundtrack and Lore and just a tighter game overall. Every area and boss had meaning.

For me Elden Ring was more quantity than quality. Bigger and more of everything doesn't make a more enjoyable experience.
 
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They compliment each other well enough.

Elden Ring feels like it will always be there for me to explore, due to it's massive size. I appreciate the freedom it gives you and the pacing that comes with that. The world is vast and there is always somewhere fresh to go. Not only is it vast, but quality is not sacrificed, at least to a harmful degree. I'm not arguing it's From's best world or best bosses, but in general, the design is just fantastic in nearly every department. I've heard some critique the bosses, and I haven't finished the game, so I'll leave room for that.

Bloodborne on the other hand is a silver bullet. It's probably my favorite world that they have created in terms of visual design and lore.
 
Bloodborne is probably the better game overall, Elden Ring is very good but a bit too bloated with lower than average content and debatable game systems.
It really needs a remaster and a PC version though. C'mon Sony, easy cash here.
 
And bloodborne isnt? Most overrated game ever. Lack of weapons and lack of builds.
This. Playing through all the soulsbornes again after finishing Elden Ring and Bloodborne definitely feels a bit stripped down. It's awesome, like all the games but probably my least favourite... after sekiro.....
 
Best game ever made (Elden Ring) got beaten by another game just like that...

I have been waiting for game with that EPIC feel since Baldurs Gate 2, which was delivered by Elden Ring.
 
Played Bloodborne recently, now playing elden ring. Bloodborne has a little better atmosphere and that's that. Elden ring is better in everything else. I was surprised of how short Bloodborne was.
 
I REALLY like both... but I'd have to give it to Bloodborne. It's been awhile, but my gut tells me it's Bloodborne... even with the effect of recency bias totally present!
 
Both are absolutely fantastic.

If I'm being forced to choose then it would be Bloodborne. The only reasons being I prefer the combat and the Victorian setting. That's it.
 
Hand on heart, I am amazed at the way everyone just completely glosses over BB's frame rate and frame pacing issues.

I get it at the time, but years later, with the DS remake and games running at a steady 60fps, I'm thinking it might be time to start calling bullshit.
¯\_(ツ)_/¯

I personally rate games by my initial encounter with them. 30 fps didn't bother me in 2014 since it was so rare to get 60fps games. My first playthrough was legit magical. I don't remember being blown away playing a game blind like that since my original run through SH2.

Plus, Bloodborne does everything else so right. I'm not going to shit on the whole because it drops frames to hell during The One Reborn (to be fair, I didn't shit on ME3 because of the ending either; the rest of the journey was still 10/10).
 
I liked ER more than all From games, but Dark Souls 1 had a bigger impact on me, being my first foray into Miyazaki's twisted genius.

I also liked it a whole lot more than BotW, the latter of which I became bored with halfway and never went back to.

Most open world games haven't done it for me mind, ER joins a very small list of OW games that have completely consumed me. The others being Oblivion and Arkham Knight.

I might be forgetting one or two though. I'm hoping to add Starfield to that list when it arrives.
 
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BB Had better atmosphere, Beter weapons and Beter sound.
ER Had bigger world, more bosses and more weapons.

While I was extatic at first over ER, after fighting the same boss for the 5th time, I understood it went for quantity over quality. From the about 100 bosses there were barelly 7-8 of them in the whole game, including the final, that wheren't recycled somewhere else. Also the areas, while grander in scale, felt like you could seperate them in 4-6 biomes and be done with it, ending up with the least boring parts being the main castles that where hand crafted.
BB also did a lot of recycling, but that was mostly isolated on the chalice dungeons that were optional content. In ER they just put the chalice dungeons in the open to make the game look bigger.

While ER seems like the better game, BB feels like it's better.
 
Polls like this always draw people who hate the popular thing. Its pretty clear that elden ring is the better game here. I know you hate me for stating the obvious though. /bow
 
Polls like this always draw people who hate the popular thing. Its pretty clear that elden ring is the better game here. I know you hate me for stating the obvious though. /bow
I think it depends on what you like. BB was a tighter and more challenging experience, and the much smaller weapon variety allowed for a more complex fighting system.
 
Not even close. In fact, no game out currently is better than Elden Ring.
No game ever? I mean that's highly up for debate, with games being subjective and all. I can respect you think it's the best game of all time but I personally enjoyed other titles more such as RDR 2, Witcher 3, and Breath of the Wild. Elden Ring is a top 20 title for me though and I also rate it higher then Bloodborne.
 
I played the PS4 Pro version of Elden Ring on PS5 at a reliably smooth 60 FPS and had a blast. I still look back more fondly on my time with Bloodborne; that's how good Bloodborne is.
 
Everyone here debating when I hold the painful truth: Demon's Souls 2009 will always be From Software's best game.
The original? I used to love it but haven't played it since the PS3 days. Is it really better than the remake or is it nostalgia?

Elden Ring is better than the DeS remake imo. DeS remake is amazing, visually it's superb, but the problem for me is that I just end up doing dumb grinding to make the game easier. In Elden Ring I can explore to achieve the same results as the DeS grinding which is much more fun. Some ER dungeons are totally flirting with my inner DeS fanboy though, once I'm done with ER I'll return to DeS.
 
I really dont even understand why fromsoft thought they needed george rr to help craft some of the lore for elden ring (im a fan of his work) but elden ring is LITERALLY based on the bible book of Daniel, more specifically chapter 4 and king nebu-chad-nezar if you understand it and the prophecy that daniel was summoned to interpret for him involving his vision with the tree that towered the earth.

Lore aside, the redundancy in mini bosses that turn out to not even be mini bosses but just standard npc enemys, unbalanced pvp (probably worse of the souls games to date), lack of sense of risk-reward compared to earlier entrys in the souls era, etc. etc. easily peg the game down, even though i still really enjoyed it, its not bloodborne.
 
So it looks like the poll is over. Who can tell me what the end result is? It seems that compared to DS3 and Sekiro, ER is quite good against BB on Gaf
 
The original? I used to love it but haven't played it since the PS3 days. Is it really better than the remake or is it nostalgia?

Elden Ring is better than the DeS remake imo. DeS remake is amazing, visually it's superb, but the problem for me is that I just end up doing dumb grinding to make the game easier. In Elden Ring I can explore to achieve the same results as the DeS grinding which is much more fun. Some ER dungeons are totally flirting with my inner DeS fanboy though, once I'm done with ER I'll return to DeS.

Yeah, Demon's Souls is, in its own right, a fantastic achievement, but it's probably the weakest of the whole series for me: too short, gimmicky boss fights, poorly balanced, lack of variety and some frustrating design choices.

I think the worse part is the lack of hidden content or discoverability. Its successors shine best when inspiring and rewarding curiosity (so much so that it's a principle design philosophy of ER). Demon's doesn't really do that: there's little to find by looking around that isn't on the golden path. What's hidden (and there's not much of it) is two optional rooms in Boletaria and a few more small areas, items and NPCs blocked behind a tendency system so impenetrable that you'll need a wiki to fully comprehend it. Compare this to The Painted World of Ariamis, Upper Cathedral Ward, Nightmare Frontier or Archdragon Peak and it's quite pitiful.

It was a fun and interesting experience (I played it after all the others), but it's painfully short compared in comparison. When I began to realise that the third area of each Archstone was just a boss arena, I was really disappointed. Two levels per biome (except Boletaria), some of them crazy short and linear (looking at you, 1-2 and 4-2) didn't feel like enough. All that said, there are some genuinely brilliant areas that are a joy to explore on their own even if they lack the warren like design of later Souls dungeons.
 
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Bloodborne (and Sekiro) over Elden Ring for me.
ER is good, but I believe From are much better with more focused experiences compared to the the open-world all-you-can-eat extravaganza.
 
I mean, I got half way through Bloodborne whilst I gave up within a few hours of Elden Ring, so definitely Bloodborne.
 
Yeah, Demon's Souls is, in its own right, a fantastic achievement, but it's probably the weakest of the whole series for me: too short, gimmicky boss fights, poorly balanced, lack of variety and some frustrating design choices.

I think the worse part is the lack of hidden content or discoverability. Its successors shine best when inspiring and rewarding curiosity (so much so that it's a principle design philosophy of ER). Demon's doesn't really do that: there's little to find by looking around that isn't on the golden path. What's hidden (and there's not much of it) is two optional rooms in Boletaria and a few more small areas, items and NPCs blocked behind a tendency system so impenetrable that you'll need a wiki to fully comprehend it. Compare this to The Painted World of Ariamis, Upper Cathedral Ward, Nightmare Frontier or Archdragon Peak and it's quite pitiful.

It was a fun and interesting experience (I played it after all the others), but it's painfully short compared in comparison. When I began to realise that the third area of each Archstone was just a boss arena, I was really disappointed. Two levels per biome (except Boletaria), some of them crazy short and linear (looking at you, 1-2 and 4-2) didn't feel like enough. All that said, there are some genuinely brilliant areas that are a joy to explore on their own even if they lack the warren like design of later Souls dungeons.
I'm far off from completing DeS but I get what you're saying, I still think it's great though, it's a hate/love scenario, too much frustration at times but an overload of satisfacting when you take down a boss and reach a new warp spot. Probably the game I've played the most on PS5 so far, Ratchet is still my favorite but Demon's Souls is up there.
 
Its shocking how short Elden Ring actually is if you just do the story. And even the legacy dungeons can be done by skipping nearly everything (without cheating or anything) and just go to the boss door. It kind of hampers the level design, though its also a plus that you can do subsequent runs so fast. But in truth, a lot of loot from the optional places is useless and lots of bosses are bad. At some point your sacred and golden seeds are also maxed and you still get a lot from optional dungeons, which means you could just ignore those levels altogether.

So yeah I can see why some people would say ER is bloated.

Still I would choose ER over Bloodborne, but if BB were remastered I would probably choose BB. BB wasn't completely perfect either. Areas like Nightmare Frontier were awful, i'm not a fan of having to grind heals from specific spots and some bosses were pretty bad also. You had to warp from the hunter dream each time, which was a bad combo with the load times.

The question is if they're really comparable though.
 
Which one is winning? I can't see the results.

But I'll wait for Elden Ring DLC to say as The Old Hunters elevated the base game so much.
 
Which one is winning? I can't see the results.

But I'll wait for Elden Ring DLC to say as The Old Hunters elevated the base game so much.
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Also; +1 on the topic of Elden Ring DLC. Hopefully it won't be fucking impossible to beat on NG+3 *praying*.
 
Elden Ring is a massive, amazing, beautiful game. I have 160 hours right now. I think I may like bloodborne a little bit better because of the darker setting. it was also my first from software game so i'm a bit biased. you can't go wrong with either game, really.
 
The question is if they're really comparable though.
Valid question. Elden Ring is clearly inspired by BOTW and Skyrim. Has Miyazaki ever mentioned what Bloodborne is inspired by? It doesn't play like Demon's Souls. Faster, less focus on defence, gun, almost like a slower Devil My Cry. I've only played a couple hours though.
 
BB for me, elden ring is bloated with useless things and the game has the unbalanced mechanics issues. BB gameplay is more balanced. Art style of Bosses in BB are better.
 
Elden Ring. The open world and exploration and perfection of combat formula ave elevated From's status. Blooborne is second, then dark souls, demons souls, Sekiro and lastly that albatross Ds2.
 
Elden Ring. The open world and exploration and perfection of combat formula ave elevated From's status. Blooborne is second, then dark souls, demons souls, Sekiro and lastly that albatross Ds2.
I don't agree,I feel like a lot of the game suffers from that decision. And I actually like a few open world games.
 
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