JeloSWE
Member
They are among the least technically competent developers out there. I don't know what they do to be so inepts but on PC:From developers are great at combat and encounter design, art design (Elden Ring is amazing), and many other things.
They are terrible at performance optimization. Every single game of theirs have had issues. Elden Ring has many documented performance related problems.
This RTX debacle is an illustration. Any other dev would at least put in DLSS, FSR or both to offset performance hit. Yet here we are. Not to mentioned performance issues still present in the title which are only somewhat mitigated by a recent top CPUs.
- No 120fps+ mode.
- No Wide Screen Support, not even in single player mode, just big fat black polygons covering the rendered game.
- HDR does not work in Borderless Window, due to using old API, it only works in true full screen which causes jarring black screen on alt+tab.
- Lighting model is almost PS3 level. Indoor lighting is terrible with few proper shadowcasting light sources.
- No DLSS, XeSS, or FSR.
- They camera is still bugged on pad. Even after they added the "Don't Center Camera" toggle. The camera STILL starts to slowly center as soon as the R3 is engaged, this will even make the camera move in the wrong direction if you apply soft pressure.
- Game still stutters when rotating the camera, often when looking at certain directions.
- Etc and so on....
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