• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Epic's Fortnite: first game to use Unreal Engine 4 (PC) [Up3: Panel Video (down)]

Wario64

works for Gamestop (lol)
Update 3:

There is some cam video at gametrailers (early prototyping, ue4 tech stuff about TOD, game part starts around 7:30)

http://www.gametrailers.com/videos/b9cukj/fortnite-sdcc-12--panel-highlights--cam-

Update 2:

The game will continue to be updated Minecraft style:

Bleszinski and Jessen implied that Fortnite would continue to evolve even after its release, with updates that could drastically change gameplay.

Asked by a fan whether Fortnite would allow for elaborate, Home Alone-style traps that players could build to fend off enemies, Bleszinski said "I don't think we'll have any Rube Goldberg type stuff in the first version, but it's kind of a no-brainer later."

"We're just going to keep adding onto it," Jessen said, implying that Fortnite would continue evolve its systems a la Minecraft.

Asked whether the game would be free-to-play, Epic dodged, saying that it wasn't talking about its pricing plans just yet. No release date for the game was offered, with Jessen saying "We're trying to put the game out as soon as we can."

We'll have more on Fortnite following our interview with Cliff Bleszinski and Tanya Jessen at Comic-Con later this week.
Source: http://www.theverge.com/gaming/2012...-be-the-developers-first-unreal-engine-4-game

--

Screenshots

http://www.gameinformer.com/b/news/...rtnite-is-the-first-unreal-engine-4-game.aspx

Building.jpg


Faceoff.jpg


Scavengers.jpg


Durrrburger.jpg


NightCombat.jpg





Unreal 3:

05_UE3_Houses.jpg


Unreal 4:

06_UE4_Houses.jpg




-------

New thread for new news

https://www.theverge.com/gaming/201...-be-the-developers-first-unreal-engine-4-game

The creators of Gears of War and the Unreal Engine came to Comic-Con today to finally talk about their next game, Fortnite, a "a co-op sandbox survival game," according to producer Tanya Jessen. During the panel, the company also revealed the game would be PC exclusive and the first title from Epic to use its next-gen Unreal Engine 4 technology.

Jessen says the new property is about exploration, scavenging gear, building fortified structures and fighting waves of encroaching monsters hellbent on killing you and your friends.

"Building is really the core of the game," Jessen says. "Everything you find allows you to build and improve your structure."

Epic showed playable prototypes of the game running on Unreal Engine 3, showing multiple ways players will be able to upgrade weapons — in this case a crossbow that can be outfitted with explosives and electric shocks — and offered glimpses of the various enemy types and building structures players will see in Fortnite.

Design director Cliff Bleszinski revealed during the panel that Fortnite would be the first game to take advantage of the company's Unreal Engine 4 tech.

"This is a PC designed game, shipping exclusively on the PC," Bleszinski said. Epic showed screen shots of Fortnite running on the next-gen Unreal Engine, showing off gorgeous lighting and modeling advances that accentuate the cartoonish style of the game.

Originally, Bleszinski said, Fortnite followed a more traditional post-apocalyptic, The Road-inspired aesthetic, but found the style "depressing." Designer Pete Ellis showed the evolution of one of the game's zombie-like enemy types, The Husk, and its transition from scary, wiry undead to its current more cartoonish style. The panel also revealed the name of the previously revealed enemy, the squat, teleporting Troll, which Bleszisnki described as "a manifestation of everything on the Internet that I hate."

Epic touched on the building gameplay aspect of the game, showing Fortnite gameplay running on UE4, showing a deep level of structure building that lets players build and edit each wall with a 3x3 grid, lay down stairs, roofs, and windows, sculpting them to suit a particular need — sniping from a split seam in the roof, for example. In between building segments, Epic showed a Fortnite character using an axe and sledgehammer to break down walls to reclaim materials, including wood, tile and brick.

Developing...



Pic I grabbed from Twitter:

DR3ai.jpg
 
Announced at MS 360 conference, ends up being pc exclusive.

Megaton?


Edit: Is that Joanna dark in the screenshot?

EDIT 2: whoops sorry announced at vgas.
 
southparkniiiiiiiiiice.jpg

I'm hoping they go pretty hardcore with the survival aspects. Also wondering if it'll be just co-op or like persistent online play on servers a la DayZ
 

Nibel

Member
Mhm. Minecraft x Left 4 Dead?

I don't know if a game with that art style is good enough to showcase the new UE4 features, but well let's see.
 

TheChits

Member
Really excited for this. Now Epic just has to have a surprise announcement of Shadow Complex 2 and I'll be a real happy camper
 
A game nobody cared about is getting the newest tech and F2P pc-exclusivity so that people care about it again?

Well hats off to you Epic, you really gave up on the game and are trying now effectively to market your new engine.
 
D

Deleted member 17706

Unconfirmed Member
So this was their touted PC-exclusive game?

I like the concept, but I was hoping for something else.
 

Wario64

works for Gamestop (lol)
"Epic touched on the building gameplay aspect of the game, showing Fortnite gameplay running on UE4, showing a deep level of structure building that lets players build and edit each wall with a 3x3 grid, lay down stairs, roofs, and windows, sculpting them to suit a particular need — sniping from a split seam in the roof, for example. In between building segments, Epic showed a Fortnite character using an axe and sledgehammer to break down walls to reclaim materials, including wood, tile and brick."
 

derFeef

Member
People don't know about it? The demand for new IP's is high all the time but if something is getting announced noone cares. Happened with Dishonered too.
 
Top Bottom