3rdamention
Member
Incorrect. Let me ask you this. Would you rather have a fluctuating framerate or would you rather the PS4 version also employ a dynamic resolution that would mostly stay at 1080p because of the 50% more spec power but will drop as needed to maintain a rock solid 60fps?
Not sure why the dynamic resolution wasn't employed in the PS4 version. It would have been 1080p far more often than the XBO version and wouldn't have suffered from framerate dips.
Dynamic resolution > framerate dips
Ok, I would wait for the full break down before we start acting like this game has a consistant fluctuating framerate. They say it happens in a couple of intense scenes and don't even hint at the Xbox One is rock solid at all...
And you completely leave out the fact that both appear to be solid in multiplayer, with one running at native 1080p and the other never hitting 1080p at all. It's COD, multiplayer is going to have much longer legs than single player and how the game runs in multiplayer is paramount to anything else....