it's probably this games easy mode, similar to how Bayonetta had a hold button to win mode. it's a very straightforward solution. easy modes that let you win, hold button to win or press one button to win. in the end, it's all a solution for players that don't want to play their games. this has been on-going for years.
yea, this is a repost from the one button patent thread
I like the strategic comments he has for the combat though. It does sound like this is way less of a pure action RPG and more of a action-based RPG with more strategic and tactical choices in terms of how you approach something, rather than how good you are at reacting to action and executing the action skillfully.
"When we were making the transition, we sat down and I discussed with Nomura the game," he says. "I felt that I wanted to shift it more to be more realistic. For example, when you're battling a really strong boss like a behemoth, if you go at it from just the front you're going to get hit with his counter-attacks. You have to think about baiting it to attack forward, but then break its stance and attack it from the side. I wanted to make it so you're fighting a real animal, but with easy-to-manipulate controls as well as dramatic effects. My basis was to keep it grounded in reality."
No but seriously, he says there is still going to be a 'manual mode' so this isn't nearly as bad as it sounds. If they want to add a mode for a casual player, Im okay with that as long as Im not forced to use it. Options are fine.
He only mentions the manual mode for the car driving, he doesn't explicitly say that there'll be one for the battle system.
I really really really really really really REALLY hope there's a manual mode, though. If I have to play through some bullshit auto- win press A to awesome "system" because Tabata is an old geezer I'm gonna have an aneurysm.
Old Tabata takes a deep drag from his cigarette and coughs repeatedly, before looking at the camera and groaning, "Games have changed. When the combat is under total AI control, an RPG... becomes awesome."
There isn't a Final Fantasy that could be made right now that wouldn't be met with overwhelming negativity prior to its release. Even the FFVII Remake would be filled with message boards complaining about how they were butchering a classic or whatever.
It all depends on whether the finished product delivers something that the majority end up liking.