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Facebook has acquired Oculus VR for 2 Billion US Dollars

Carmack is going to be my barometer of sorts.

If he stays, it means for now at least Facebook is not interfering. If he goes, Oculus is good as dead.

This is the first thing I thought of. Carmack won't let his original vision of Oculus go. If he leaves, Oculus might as well be dumped into a pile of shit and never retrieved.

On the other side, piles and piles of cash could make Carmack's original vision leave stealthily and cleanly.
 
When Pixar was being bought, Disney was putting out garbage cgi movies, Meet the Robinsons withstanding, and had said they were done with 2d traditional. Lasseter made them stop and that's where Princess and the Frog came from. Now they do computer animated.
So they did one hand drawn movie and then stopped completely and now they are just Pixar 2. 2d is still dead
 
I was with you until the last sentence. Tangled , Wreck-It Ralph and Frozen are CGI, though.

Plans change, and if Tangled had bombed, they probably would've stopped altogether. But it made more than necessary to ensure they could continue. Tangled also came out a year after they had acquired Marvel, so I'm sure they had money to play around with.

Speaking of, what bad has happened to Marvel since Disney acquired them?

So they did one hand drawn movie and then stopped completely and now they are just Pixar 2. 2d is still dead

Winnie The Pooh came out the year after Tangled and bombed in the box office, so the consumer had spoken.
 
Ok so I've had my moment to freak out about this. Now to think about it more logically.

They would have never stayed independent forever. I remember Palmer saying somewhere that he would only consider it if the company matched their vision.

Looking at the field who would have been a good suitor? Google? Amazon? Apple? Microsoft? I think we can all agree Apple would be the worst. Plus they seem to enjoy counting their billions more than spending it on acquisitions. Microsoft is tied to the Xbone which can't even push out 1080p to the TV let alone a VR device. Plus their track record with acquisitions and hardware development isn't that hot (hello Danger). Google fits but may have passed to focus on Glass. Amazon is the only other logical choice.

Facebook is still kind of an unknown when it comes to this field.

I'll take a wait and see. I don't think Palmer would have made this deal without the approval of Carmack. People are making a big deal of him working for Zuck but he was already working for a much younger Palmer. Can't be worse than Zenimax. Plus now he'll have access to more funds for research as well as probably making millions out of this deal himself. Wonder if he will get Facebook on board for Armadillo aerospace.

Iribe has now made his $ and seems redundant. Hope he leaves now. Never really liked the guy. Always felt like a snake.

VR is now for the masses. Oculus has real money to work with. They are now covered by Facebooks legal and lobbying. I always wondered once consumer version 1 was released how many patent trolls would come out of the woodwork to claim their share. They may have to think twice now that there is a real legal team they would have to face.

Feels like tablets all over again. Some resistance in the beginning but once people use it they wonder how they lived without it. And after a while there will be a lot more competition.
 
I really don't see how sharing a virtual space with multiple people and interacting with them is less social than sharing meatspace with a group of people while looking at your phone and interacting with a completely different set of people.

Because social is only applicable in real life!

If I'm interacting with you through these words, it's all in my mind!
 
I really don't see how sharing a virtual space with multiple people and interacting with them is less social than sharing meatspace with a group of people while looking at your phone and interacting with a completely different set of people.

Well, you'd lose the status symbol element, as silly as it seems. "ooh he's got a fancy phone and he's always messaging someone. He must be important."
 
And to think I was getting ready to build a gaming rig for basically the sole purpose of playing games on the rift.

Fuuuuck that. I'll wait for Project Morpheus.
 
Can someone please give an example of social VR? I guess I'm just not very creative.

Phones allow you to talk to people. Webcams and Phone cameras introduced video chat. Now you can see into their room. It doesn't mean no one uses phones anymore, but it's valuable to a lot of people just the same. Now imagine the web cams are 3D and on your side you wear a VR helmet. Suddenly you're "in the room" with the person you're talking to. This isn't a 2014 business, it's not a solved problem, it's not even an easy one. It's a maybe-2024 business; that's the point. This is a bet on the future.

Imagine you record a video or take a photo. You want to share with your friends on Facebook. They can wear a VR headset to be immersed.

This also requires investment in content generation tools, in terms of cameras and recording devices that can capture 360 degree data or whatever. But it's not impossible, is it?
 
I really don't see how sharing a virtual space with multiple people and interacting with them is less social than sharing meatspace with a group of people while looking at your phone and interacting with a completely different set of people.
They are both kind of shit. This ain't no GitS chat room
 
I wonder how Valve feels right now. They were the ones helping push VR tech for Oculus. Oculus takes that help and uses it as a tool to sell out to Facebook.

Curious to see if this partnership continues anymore.

I can you tell now that Gabe would be pretty pissed off right now. Any Valve insiders can confirm?

Of course, if Gabe had a business stake in Occulus then I'd be OK but I don't believe he did.

The more distressing part is what patents did FB obtain as a result. It could completely kill VR!
 
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Phones allow you to talk to people. Webcams and Phone cameras introduced video chat. Now you can see into their room. It doesn't mean no one uses phones anymore, but it's valuable to a lot of people just the same. Now imagine the web cams are 3D and on your side you wear a VR helmet. Suddenly you're "in the room" with the person you're talking to. This isn't a 2014 business, it's a maybe-2024 business; that's the point. This is a bet on the future.

So pretty much they want the slice of Google glass.
 
I really don't see how sharing a virtual space with multiple people and interacting with them is less social than sharing meatspace with a group of people while looking at your phone and interacting with a completely different set of people.
I'd say its the difference between couch co-op and online co-op where each person is alone in a dark room. Its still social, but there's a world of difference between the two.
 
Honestly the worst thing to me is the precedent it sets for anything crowd funded. Expect lots of suits to look for free seed funding for a future acquisition to be the norm going forward.
 
Plans change, and if Tangled had bombed, they probably would've stopped altogether. But it made more than necessary to ensure they could continue. Tangled also came out a year after they had acquired Marvel, so I'm sure they had money to play around with.

Speaking of, what bad has happened to Marvel since Disney acquired them?

Winnie The Pooh came out the year after Tangled and bombed in the box office, so the consumer had spoken.

It's like you're responding to a post I didn't make.
That post was entirely in response to your original, strange wording that seemed to claim that Pixar did CGI but not Disney. (specifically that Disney made "animated movies" while they "left the CGI to Pixar".
 
Guess I'm a little late for the "isn't it early for April Fools' jokes?" comment.

rip oculus

rip vr

I understand that people don't like Facebook, but in what world does a billion dollar company entering the ring with the intention of making VR more than just a niche gaming trend spell the death of VR?
 
I'd say its the difference between couch co-op and online co-op where each person is alone in a dark room. Its still social, but there's a world of difference between the two.

There's also a world of difference between someone sitting alone in a dark room, and sitting alone in a dark room BUT wearing VR and interacting with other people.
 
Wow, this is shocking news. Can't say I'm at all excited about it either. The Occulus seemed to have so much potential. I can't see myself ever having anything to do with now that Facebook is involved. Very sad.
 
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