What's this? a POSITIVE line in an EULA?
If they want to implement paid mods they will simply adjust the EULA.If they're really not implementing paid mods with Fallout 4, colour me surprised.
(d) is extremely concerning.
I'm not necessarily talking about modified .exes, but the way (d) is formulated very broadly could be construed to also include any code injection at runtime.Yes, but it's standard. Sites which redistributed modified .exe's are copyright problematic.
I'm not necessarily talking about modified .exes, but the way (d) is formulated very broadly could be construed to also include any code injection at runtime.
Many of the more in-depth gameplay mods for FO (and TES games) rely on script extenders which do modify executable code in memory.
Okay what does a) mean?
It means you cant sell mods for money, but Zenimax/Bethesda can.
(f) means no licensed characters on console. Say goodbye to your Tifa Lockhart and Master Chief skins.
If Bethesda likes your stuff they're free to wrap it up and sell it with no compensation to you.Okay what does a) mean?
Yes agree, though it's already proven to be suicidal to do so AFTER the the modding scene for FO4 has been established, like Skyrim.Nothing really stops them from changing the EULA/ToS when they want, you will just be prompted to accept it again if you agree AFAIK. If they do plan on paid mods when the creation kit and stuff comes out next year there's nothing stopping them from changing that.
So where is this image from?
Is the preload up on Steam yet?
Good. Let them be shouted down again. Let any modder who opted in be driven out like that one Skyrim winter modder.The problem with introducing paid mods for Fallout 4 post-launch, after everyone has already made and released free mods, is that they just find themselves in exactly the same situation as their Skyrim paid mods debacle.
True... though in all honesty, I believe there won't be any issues regarding F4 modding. I doubt the idea of mods for sale will come back anytime soon.We need some comparison EULAs before this thread gets out of hand lol
Good. Let them be shouted down again. Let any modder who opted in be driven out like that one Skyrim winter modder.
yeah how dare people that make mods would want to get paid for their work given the option
If they want to get paid for their work, then they have to support their work. QA around things like promised functionality, working in conjunction with other mods, optimization to ensure minimal performance issues, etc. And providing support around bug, crashes and saved game corruption.
What? that stuff isn't easy? Well shit son, if you want to paid for your naked smurf mod then you better make sure it holds up as a paid product.
OK, so (a) means Bethesda owns the mods, right? Hmm...
Yeah... coming up with an approval system which would resolve all of those issues at this time is simply put, impossible.If they want to get paid for their work, then they have to support their work. QA around things like promised functionality, working in conjunction with other mods, optimization to ensure minimal performance issues, etc. And providing support around bugs, crashes and saved game corruption.
What? that stuff isn't easy? Well shit son, if you want to be paid for your naked smurf mod then you better make sure it holds up as a paid product.
Edit: Oh, and are you using any other mods on yours? did you get the Author's consent to get paid off their work? And where did you get your assets from? do you have permission to use them in a paid product?
If they want to get paid for their work, then they have to support their work. QA around things like promised functionality, working in conjunction with other mods, optimization to ensure minimal performance issues, etc. And providing support around bugs, crashes and saved game corruption.
What? that stuff isn't easy? Well shit son, if you want to be paid for your naked smurf mod then you better make sure it holds up as a paid product.
Edit: Oh, and are you using any other mods on yours? did you get the Author's consent to get paid off their work? And where did you get your assets from? do you have permission to use them in a paid product?
Good. Let them be shouted down again. Let any modder who opted in be driven out like that one Skyrim winter modder.
The problem with introducing paid mods for Fallout 4 post-launch, after everyone has already made and released free mods, is that they just find themselves in exactly the same situation as their Skyrim paid mods debacle.
The Skyrim paid mods announcement was meant to pave the way for paid mods in Fallout 4. It crashed and burned so I don't think it's something they'll try again.
(d) is extremely concerning.
The Skyrim paid mods announcement was meant to pave the way for paid mods in Fallout 4. It crashed and burned so I don't think it's something they'll try again.
(d) is extremely concerning.