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Fallout 4 Speculation Thread - Graphic talk elsewhere please.

True, but they were a descendant of the "original" vault dweller from FO1.

im totally cool with playing as a descendant, i however don't want to play as another vault dweller who grew up in one like 1 or 3. maybe if the vault has been opened for years and they just use the vault as a city or whatever where people can go in and out as they please or the idea where some folks are having where you're in stasis so you didn't actually grow up in the vault.


What about if you're an android imprinted with the memories of someone from vault 111? I think if The Institute is to play a major role in this FO entry, being an android could make for some complex, but natural tension between a number of the players in the FO universe (allowing for more 'grey' choices).
 
Yup, I don't want a Vault Dweller back story. Also, I sure do hope they don't confine players to a male only character as the one leak suggested. But back to the Vault stuff, if the player is a Vault Dweller who lived in "Vault 111" what do you think the "twist/experiment" of the Vault will be?
I think they'll let you continue to choose your sex. Even with a voiced protagonist, they can just record a male and a female version of all the player character's dialogue.
 

Croatoan

They/Them A-10 Warthog
Why the FUCK did they choose Boston? What does it have that is substantially different from DC? A baseball stadium? A fucking Whitey Bulger securitron? More snow? Been waiting for this game for years and it's a geographical DLC to Fallout 2.

New Orleans, London, Miami, Seattle, fucking MOSCOW would have given some breadth and depth to the locales. Its like going from Kim Kardashian to Chloe Kardashian. What is the goddam difference? Horrible, and im not the complaining always negative type.

But but but Mit #kill myself

Fallout Dallas would be awesome. Play as a Texas Ranger...
 

petghost

Banned
Why the FUCK did they choose Boston? What does it have that is substantially different from DC? A baseball stadium? A fucking Whitey Bulger securitron? More snow? Been waiting for this game for years and it's a geographical DLC to Fallout 2.

New Orleans, London, Miami, Seattle, fucking MOSCOW would have given some breadth and depth to the locales. Its like going from Kim Kardashian to Chloe Kardashian. What is the goddam difference? Horrible, and im not the complaining always negative type.

But but but Mit #kill myself

I'm from Boston and would like to assure you that we also have quite a lot of bricks if that's your thing.
 
So any chance Bethesda will make big strides in improving the RPG aspects of this one so its less "Post-apocalyptic Elder Scrolls" and more Fallout?

Stuff like:
-Choice and consequence. Nothing you do in F3 really matters, you could get away with almost anything.
-Putting the focus back on dialogue and the overall narrative.
-No good/bad karma system. That was dumb.

I mean, I'd say "just copy what CDPR did with Witcher 3" but it's kinda too late for that.
 
Stuff like:
-Choice and consequence. Nothing you do in F3 really matters, you could get away with almost anything.
-Putting the focus back on dialogue and the overall narrative.
-No good/bad karma system. That was dumb.

Along with VATS I'm pretty sure Karma ain't going anywhere. Love it or hate it, it's Fallout.
 

PurpleSquid

Neo Member
What about if you're an android imprinted with the memories of someone from vault 111? I think if The Institute is to play a major role in this FO entry, being an android could make for some complex, but natural tension between a number of the players in the FO universe (allowing for more 'grey' choices).

perfectly fine and 100% on board. all i want is it to not just be another normal vault dweller. if its going to be a vault dweller add a twist to it like the android thing, stasis thing, just something to make it different from the first and third one.

So any chance Bethesda will make big strides in improving the RPG aspects of this one so its less "Post-apocalyptic Elder Scrolls" and more Fallout?

Stuff like:
-Choice and consequence. Nothing you do in F3 really matters, you could get away with almost anything.
-Putting the focus back on dialogue and the overall narrative.
-No good/bad karma system. That was dumb.

I mean, I'd say "just copy what CDPR did with Witcher 3" but it's kinda too late for that.

i actually like the karma system but not in 3. i like the reptuation system in new vegas more. honestly imo they're both karma systems just under a different name. NV did it right and i hope beth does it that way as well. if im a huge dick to city A city J should have no idea bout that, they've never seen me.
 

jond76

Banned
Fallout Dallas would be awesome. Play as a Texas Ranger...

Texas in general needs to be visited in the Fallout universe. Houston represent!

I'm fine with Boston though.

perfectly fine and 100% on board. all i want is it to not just be another normal vault dweller. if its going to be a vault dweller and a twist to it like the android thing, stasis thing, just something to make it different from the first and third one.

Maybe they should have you emerge from a leaky vault. You could choose your mutation ;)
 
Anyone else find it odd that the area around Vault 111 was shown to be destroyed by the nuke, but when the dog passes by everything is still standing?

twvdDdm.jpg
 

Euron

Member
My #1 biggest hope: No loading screens aside from fast travel.

Hopefully Bethesda can do this like CDPR by taking advantage of the new hardware. That, a steady framerate, and a bigger world than ever would easily make this one of the best games of the generation.
 

Trickster

Member
My #1 biggest hope: No loading screens aside from fast travel.

Hopefully Bethesda can do this like CDPR by taking advantage of the new hardware. That, a steady framerate, and a bigger world than ever would easily make this one of the best games of the generation.

I actually think Todd have talked about the issue of loading being something you could get away from with the next-gen hardware
 

TDLink

Member
I sort of posted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.
 

foxtrot3d

Banned
I sort of posted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.

Does this mean we can't play as a female from the start?
 

Fjordson

Member
I sort of posted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.
Hmm. Totally plausible. Kinda boring, though (not the vault dweller part, but going to find family members).
 
I sort of posted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.

So you're the father, do you have an option to be the mother?
 

TDLink

Member
I sort of posted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.

Please be false, locking you to a specific character without even being able to chose your gender would be stupid as hell.
 

ilium

Member
Please be false, locking you to a specific character without even being able to chose your gender would be stupid as hell.

I would be really disappointed if the gender choice is locked but I don't see a reason why you can't be a female technician working for vault tec.
 
I would be really disappointed if the gender choice is locked but I don't see a reason why you can't be a female technician working for vault tec.

Either way I'd rather play as a character with a vague past, like in New Vegas and The Elder Scrolls games.
 

water_wendi

Water is not wet!
I'm actually not sure, I imagine it might be possible. I was only told specifically about being a father. I don't know why the option couldn't be there though.

I don't know much beyond what I've already posted.

I knew this too though:

http://www.neogaf.com/forum/showpost.php?p=162779980&postcount=128

Not being able to choose gender is going to go over poorly. Both opposites of the extreme.. the Bethesda immersion die-hards and the frothing NMA crowd.. both are going be pissed if gender is not selectable.
 

ilium

Member
Either way I'd rather play as a character with a vague past, like in New Vegas and The Elder Scrolls games.

Me too honestly, but then again, the past/present dichotomy was definitely a theme in the trailer. Playing a character that actually lived in that area before the war could make for some interesting things gameplay and narration wise I think.
 

TDLink

Member
Not being able to choose is not going to go over well. Both opposites of the extreme.. the Bethesda immersion die-hards and the frothing NMA crowd.. both are going be pissed if gender is not selectable.

Just to be perfectly clear again, I'm not sure if gender is selectable or not.
 
Not being able to choose gender is going to go over poorly. Both opposites of the extreme.. the Bethesda immersion die-hards and the frothing NMA crowd.. both are going be pissed if gender is not selectable.

And if it turns out to be the case, both camps will have to get over it, not buy it, or play on PC and hope someone makes a conversion mod. All three are valid, rational reactions. I have a suspicion that we'll get more of the "frothing, hyperbolic outrage" variety though :\
 
While I'd certainly like there to be an option to let people choose their genders, The Witcher 3 is a prime example of the kind of in-depth storytelling you can have when you have a predetermined character, even in an open world RPG.
 

ilium

Member
Fallout would cease to be an RPG and just turn into a pure action-adventure game.

Does a Dungeon & Dragons pen & paper game cease to be a RPG if the players chose to play pre-defined characters?

I kinda understand where you're coming from as I prefer to make my own characters myself, but I don't think that's what really makes a RPG.


Convince me why Boston is a good setting for this game. DC was great for the landmarks, Vegas was great for the casinos, but there doesn't seem to be a lot to explore in Boston. At least not things that are in the collective conscience.

For me, it's the MIT that makes Boston exciting. Can't wait to see what the egg heads cooked up there.
 

GavinGT

Banned
Convince me why Boston is a good setting for this game. DC was great for the landmarks, Vegas was great for the casinos, but there doesn't seem to be a lot to explore in Boston. At least not things that are in the collective conscience.
 
Convince me why Boston is a good setting for this game. DC was great for the landmarks, Vegas was great for the casinos, but there doesn't seem to be a lot to explore in Boston. At least not things that are in the collective conscience.
MIT? Isn't "The Institute" as it's known in the Fallout-verse supposedly playing a huge role in this game?
 
Does a Dungeon & Dragons pen & paper game cease to be a RPG if the players chose to play pre-defined characters?

I kinda understand where you're coming from as I prefer to make my own characters myself, but I don't think that's what really makes a RPG.




For me, it's the MIT that makes Boston exciting. Can't wait to see what the egg heads cooked up there.
It is. Its a role-playing game. Just because you have an open world and player upgrade abilities doesn't make a game an RPG. If it did you could call the infamous games RPGs. Being able to create a character is central to an RPG.
 

Vice

Member
Convince me why Boston is a good setting for this game. DC was great for the landmarks, Vegas was great for the casinos, but there doesn't seem to be a lot to explore in Boston. At least not things that are in the collective conscience.

The biggest advantages to Boston as a setting is the amount of academic settings and historical buildings in the area. So, lots of Revolutionary War-era landmarks clashing with the 50s-future look of Fallout. Plus it has some of the most prestigious schools in the United States so it would make sense for groups such as The Brotherhood of Steel or The Enclave to be interested in what ever is left in MIT or the knowledge held in Harvard.
 
What the hell is NMA?
National Management Association
National Meat Association
National Medical Association
National Mining Association
National Motorists Association
National Movie Awards
Nepal Mountaineering Association
Network Management Application
New Media Age
New Model Army
Next Media Animation
Nigerian Medical Association
Nollywood Movies Awards
 
MIT? Isn't "The Institute" as it's known in the Fallout-verse supposedly playing a huge role in this game?

They also have The Commonwealth as well, remember it was that place where the humanoid android came from in FO3 that looked exactly like a human.
 
Convince me why Boston is a good setting for this game. DC was great for the landmarks, Vegas was great for the casinos, but there doesn't seem to be a lot to explore in Boston. At least not things that are in the collective conscience.

Well, from a lore standpoint that's the location of The Institute (formerly MIT) and the seat of advanced technology and influence in the Fallout universe. Geographically it could possibly also lend to a more varied environment? Also, I associate Boston and MA with colonial america and so there are a lot of landmarks there that would be recognizable (to me).
 
Being a parent looking for their family would have the same impact whether you're the father or the mother, so I can see them still having a fully customizable character. Looks like the main character speaks, which is nice, but they'd only need to hire a female voice actor for the mother. I'd be surprised if they locked you in as one gender.

From Mass, so clear bias, but I love the setting. I'm looking forward to seeing how the city and surrounding areas look in the game. Seeing how the Institute plays into the story is cool and I expect we'll get some new items out from that.

Really pumped for this game! Fingers crossed for 2015 release.
 
I sort of pos
ted in one of the other threads earlier but had to run out.

I don't normally do this, but I've been a GAF member for years now so I hope you will understand when I say this stuff I understand the account repercussions and am confident that what I have been told is true.

This is not speculation:

Your character is the father in the trailer (also seen at the end). You work for Vault-Tec before the nukes go off, selling spots in Vaults to other people. Once the nukes start going off you go to your vault, which has cryo-freezing. You wake up from cryo-sleep to discover your families pods are already vacant (they're gone). So the main purpose of leaving the vault is, as a father, to find your family. A reverse of the situation from Fallout 3 where you were looking for your father.

Feel free to doubt me if you want. I'm not going to provide more, but I am confident that eventually I'll be proven correct.

Eh I hope this is fake. It sounds alot like Fallout 3.
 
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