• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Famitsu PS3 - Special DKS3713 Report!

WrikaWrek said:
Of course.

:lol I wonder why there's suddenly a difference :lol

actually I was about to comment on you praising ffxiii on another thread hahahah....Im more hyped for ffxiii since its closer, but out of the cutscenes, from what little has been shown versus looks even more impressive to me...

Personally, i dont care if ffxiii is coming to another system, since its being ported after completion on the ps3....versus is coming after ffxiii, so it will look more impressive technically... Both will look insane though...I doubt you have been paying much attention to either until recently

haha you are one of the last people on here to call anyone out ahha

Anyway, I need to know if ACC will work on non japanese ps3..
 
nelsonroyale said:
Anyway, I need to know if ACC will work on non japanese ps3..

Most of the time BD's are region-free, but there's no way of knowing for sure until it comes out.

Japan and the US are in the same region though.
 
WrikaWrek said:
Lightning works. Just like Rain does.

Mist is so so. THAW could work.

The main bad guy will be Cumulus. Bet on it.

Cumulus clouds generally predict fair weather. Cumulus clouds predicting fair weather often appear as small to medium sized puffy shapes in the sky. However, some cumulus clouds can grow into cumulonimbus clouds which may produce heavy rain, lightning, severe and strong winds, hail, and even tornadoes. Towering cumulus clouds that appear like thin towers will often grow into cumulonimbus storm clouds. These tall, towering clouds are called cumulus congestes
 
nelsonroyale said:
actually I was about to comment on you praising ffxiii on another thread hahahah....

I've been hyped for FFXIII and Vs ever since the first tidbits of info came out. I'm more hyped for Vs than for FFXIII, and it has been like since the 1st images of VS came out.

So, no. :lol

But look, it's no suprise, who cares.
 
WrikaWrek said:
But look, it's no suprise, who cares.

The real reason you shouldn't be surprised is because of what Nomura has said about this game

Nomura, director and character designer for Versus, discussed the difficulties of working with the new hardware. "The hurdles are greater than they were in the move from the PS1 to the PS2," said Nomura. To deal with the transition, Square Enix has all its programmers gather together to work under FFXIII producer Yoshinori Kitase on the White Engine that will power Square Enix's next generation titles. "We're probably at the point where we could make a PS3 title. However, we're currently researching how to fully tap the specs."

It seems as though we'll have to wait a bit to see anything real time from Versus. "Things like real time footage and specifics on areas like the battle system will come once the White Engine is complete," explained Nomura. "We're currently working hard on the development of [the White Engine], and once it's done, we'll have to research what can be done with it. Of course, we do have an idea of what we'd like to do."

The White Engine, it should be noted, isn't just something being made for Final Fantasy XIII. Square Enix will go through many versions of the White Engine over time, according to Nomura, with different games being developed using different versions of the tools. "It's sort of like FFXIII is there as a target. FF Versus XIII will also use the White Engine, and it will be tuned for FF Versus XIII."

http://ps3.ign.com/articles/744/744822p1.html

As for Nomura, the Versus XIII director said, "Compared to the move to the PS2, the move to the PS3 is more difficult. Planning and so-forth haven't changed much as far as work is concerned, but overall, the amount of graphics work has gone up considerably. You can show tiny details, so you have to make put tiny details in your illustrations."

Getting a bit specific on the Versus project, Nomura continued, "It seems that the Versus team was, from the start, trying to get the full specifications out of the PS3, and that takes time. Just the other day, during a Versus meeting, a programmer asked, 'Is it okay to program with PS3 exclusivity in mind?'." I asked why, and he said, 'If we port it to other hardware, we have to program with that in mind.' I responded, 'Of course, Versus is PS3 exclusive.'"

http://ps3.ign.com/articles/837/837350p1.html
 
Right.

:lol

FFXIII was exclusive not so long ago too. But yeah, made with the PS3 in mind, bla bla bla. Whatever makes you sleep at night.

Point is, i just don't see how Versus was /is any more impressive technically.
 
WrikaWrek said:
Right.

:lol

FFXIII was exclusive not so long ago too. But yeah, made with the PS3 in mind, bla bla bla. Whatever makes you sleep at night.

Point is, i just don't see how Versus was /is any more impressive technically.
The tears. :lol
 
duckroll said:

- FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.



- FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
FUCK


YES


ALL OVER MY FACE SQUEENIX
(Have my manbabies Kitase)

/orgasms
 
duckroll said:
Edit (updates/clarifications):

- FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
Thank god. Sounds awesome!
 
Black_Ice said:
Make it cum. I like cum.

Noted.

I can't wait to see how they implement the battle system with the inclusion of a controllable party. However it plays out, they have a tall-order on their hands to match/dismount Final Fantasy XII's brilliant (debatable) battle system.
 
I loved KH's battle system. I imagine Versus will be somewhat similar, but with crazy teleporting and real time weapon change. Can anyone find the old article that mentions the battle system and changing points of view depending on the weapon?
 
BlueSummers said:
I loved KH's battle system. I imagine Versus will be somewhat similar, but with crazy teleporting and real time weapon change. Can anyone find the old article that mentions the battle system and changing points of view depending on the weapon?


i strung words together on google and found this:

http://www.gamepro.com/news.cfm?article_id=102088

Newly dubbed Final Fantasy Versus XIII, the game will feature a unique combat system that is being headed by Toshiro Tsuchida, who has worked on such games as Final Fantasy X and the Front Mission series. According to the interview, the new system plans to merge elements from Kingdom Hearts with those from Dirge of Cerberus. Particularly intriguing is the fact that a character's point-of-view will change in accordance to the weapon they have equipped. For instance, a gun would initiate a first-person viewpoint, whereas using a sword will result in a third-person view.
 
DMPrince said:
Newly dubbed Final Fantasy Versus XIII, the game will feature a unique combat system that is being headed by Toshiro Tsuchida, who has worked on such games as Final Fantasy X and the Front Mission series. According to the interview, the new system plans to merge elements from Kingdom Hearts with those from Dirge of Cerberus. Particularly intriguing is the fact that a character's point-of-view will change in accordance to the weapon they have equipped. For instance, a gun would initiate a first-person viewpoint whereas using a sword will result in a third-person view.

FAIL
 
Defuser said:
IIRC, Nomura said that they won't make the same mistake as DoC,he made the team play tons of good fps/tps games such as RE4 for references.

RE4 isn't a good reference for learning great combat (tank movement, can't shoot and move), why don't they make the combat more like DMC with leveling.
 
Shapingo said:
RE4 isn't a good reference for learning great combat (tank movement, can't shoot and move), why don't they make the combat more like DMC with leveling.
Right now,lots of designs have been changing so maybe the battle system maybe different.Right now it's too early to tell.
 
BlueSummers said:

Yes, really. Tsuchida is the battle director of FFXIII, not Versus. And "33cm" is a character in FFXIII, not Versus. Considering they can't even get those simple details right, you expect anything else in that preview to be accurate? :lol
 
duckroll said:
Yes, really. Tsuchida is the battle director of FFXIII, not Versus. And "33cm" is a character in FFXIII, not Versus. Considering they can't even get those simple details right, you expect anything else in that preview to be accurate? :lol

I didnt even read the article, someone just quoted the part I remembered hearing about. I hope it turns out to be true though. I think it would add a little something to the battle system.
 
BlueSummers said:
I didnt even read the article, someone just quoted the part I remembered hearing about. I hope it turns out to be true though. I think it would add a little something to the battle system.
You cant be serious...
FPS? ew
 
I'm pretty sure Gamepro made everything up in the article. If you actually read the source article that is linked from there, you'll see that the entire interview is about FFXIII. There's nothing about Versus, the battle system of Versus or anything about KH or DoC. Is there any source for this outside of Gamepro? Because they also claimed that Nomura would be "quitting FF" after Versus, which is also something he has never said. :P
 
mr_nothin said:
You cant be serious...
FPS? ew

If implimented right it could be good. I imagine a fast paced battle system with alot of weapon switching. Imagine cutting through a bunch of soilders, then switching to a gun, entering 1st person, getting a few headshots, then switching back to like a lance. Its not like your gonna be spending any significant time in 1st person. Plus, Id like to see how SE models the guns with the white engine.
 
I don't like how we still have to use our imagination/speculation instead of relying on facts when it comes to most of FFXIII/Versus.

Can SE stop with the teasing and just give us facts at TGS, please? What's wrong with facts?
 
GamePro's (well Jeux France's) translation of Gemaga

Particularly intriguing is the fact that a character's point-of-view will change in accordance to the weapon they have equipped. For instance, a gun would initiate a first-person viewpoint, whereas using a sword will result in a third-person view.

http://www.gamepro.com/news.cfm?article_id=102088

IGN's translation

For the game's actual battle system, Nomura suggested that we picture something like a realistic Kingdom Hearts. On top of this, the game will have elements of what Nomura referred to as a "TPS," or third person shooter. Your view of the action will change based on the weapon that you're using, in order to give the best control.

http://ps3.ign.com/articles/769/769776p1.html
 
antiloop said:
I don't like how we still have to use our imagination/speculation instead of relying on facts when it comes to most of FFXIII/Versus.

Can SE stop with the teasing and just give us facts at TGS, please? What's wrong with facts?

I really hope so but I have a feeling we will just be getting who the JP voice actors are along with the Prince and main heroine's names.
 
Himuro said:
My ffavorite FFXIII design as a whole is the dude on the far left in this pic.

He just looks so awesome.

If only he had a beard.
I think he's going to die. He looks too happy in some of the screens >.>

No one that happy can live >.>
 
SolidSnakex said:
Fail? Nearly all 3rd person shooter use that over the shoulder camera style now. It's the way to go.

read what I bolded next time? Unless you actually want to play a fast paced game like KH, then when you draw your gun, you go into "OMG I can't turn around fast enough / I controlz teh lazer pointa!"
 
Angelus Errare said:
read what I bolded next time? Unless you actually want to play a fast paced game like KH, then when you draw your gun, you go into "OMG I can't turn around fast enough / I controlz teh lazer pointa!"

That was just the 1 game that was named off. Just because you're using an over the shoulder view doesn't mean you can't have fast movements. Gears is a game that still has fast movements even though the camera is set over the shoulder. Nomura seems to be more interested in combing a good sword combat engine with a respectable shooting engine so something like DMC wouldn't work as an influence as the shooting engine is too simplistic.
 
Zoe said:
Most of the time BD's are region-free, but there's no way of knowing for sure until it comes out.

Japan and the US are in the same region though.

I thought Europe and Japan were in the same region? both region 2?
 
Himuro said:
His name should be Haze or Dew.
The name has been tainted.

250px-Haze_boxart-768606.jpg


Negaiido said:
I thought Europe and Japan were in the same region? both region 2?
US and Japan = R1
Europe = R2
Rest of the world = R3
 
Negaiido said:
I thought Europe and Japan were in the same region? both region 2?

Nope, Europe is in B with Africa, the middle east, and Australia. Japan is in A, with the Americas, Korea, and southeast Asia.
 
Top Bottom