zombie_gamer87
Member
Blue Force (1993)
I was ADDICTED to Speedball 2 on the Amiga back in the day.
Yeah of course, this one ! Great puzzle game, and the creatures were so cuteWho don't remember Lemmings?
Excellent thread.
Challenge: I wish someone could help me track down an old, mostly generic game I remember playing in the DOS games that I can't seem to find for the life of me. All I can describe is the following: set in space, on a space station or ship; laser gun, slow, side-scrolling (one screen at a time I think, not sure); usually 2 levels per screen (upper / lower platforms); various doors, etc, simple enemies; colorful graphics; ends with leaving the station on your own ship once you finally make your way back to it.
Maybe Captain Comic?
You've propably ruled out Duke Nukem?Not this one, but I'm still grateful to see guesses. This also helps me to be more precise: the graphics were beyond what is shown in that game. Definitely wasn't CGA-era of low colors; I'm thinking colorful EGA, maybe VGA. The main character was a good bit more detailed as well; sprites that looked more like 16-bit consoles, although the game's animation pace was pretty sluggish as I recall, not a quick platformer at all.
You've propably ruled out Duke Nukem?
Was it point-and-click/keyboard adventure game or controlled like a platformer? Some aspects sound like Space Quest 1 or 2.Excellent thread.
Challenge: I wish someone could help me track down an old, mostly generic game I remember playing in the DOS games that I can't seem to find for the life of me. All I can describe is the following: set in space, on a space station or ship; laser gun, slow, side-scrolling (one screen at a time I think, not sure); usually 2 levels per screen (upper / lower platforms); various doors, etc, simple enemies; colorful graphics; ends with leaving the station on your own ship once you finally make your way back to it.
Was it point-and-click/keyboard adventure game or controlled like a platformer? Some aspects sound like Space Quest 1 or 2.
Hmm, that's why I initially thought Space Quest, especially since there's the corridor scene that has a top and bottom corridor like you described:Action / platformer controls, but pretty slow-moving as I recall. I wish I could come up with a memory of something unique enough to further pinpoint it. I'm thinking it belonged to the vast budget bins of EGA-era games.
EDIT - this is tricky to search, but based on my memory of which machine I used, I am almost certain the game would have supported TGA graphics (Tandy Graphics Adapter), which would help number down the possibilities significantly. TGA permitted 16 colors (so, comparable to EGA) but was not cross-compatible with it, so games had to explicitly list TGA compatibility on the box or I couldn't play them on it. There's a chance I'm thinking of the next machine I had, but I'm pretty sure it was the Tandy.
There was a really gaudy-looking platformer called Obliterator that might fit. Never played it myself:
No problem. It was a fun challenge trying to track it down. This stuff is becoming more obscure by the day.!!!! That's the one!
I haven't seen that in so long. Wow. I looked up other shots of the game and it's all so familiar.
Especially the death screen:
I couldn't come up with the name of that for the life of me. Thanks.
No problem. It was a fun challenge trying to track it down. This stuff is becoming more obscure by the day.
That's awesome! I'd also like to set up a dedicated DOSBox PC myself but for the purpose of exploring all the Roland MT-32 compatible games (a device that was far out of my reach when I was growing up).And it turns out to be available on archive.org: https://archive.org/details/msdos_Obliterator_1989
...although that site plays it in EGA mode, and TGA looked a little different as far as the colors. One day soon I think I'll set up DOSBox with a TGA emulator (it looks like competent ones exist) and see if I can get the full original experience running.
Thanks for all the old memories. Of course I spent a shit ton of time playing Doom and Dune 2. Dune 2 was great even if you had to click one unit at a time
Some games nobody mentioned:
Quarantine (1994)
It would probably be forbidden today...
I think an interesting complementary thread to this one would be for Windows 3.1 games. That platform usually seems ignored in retro discussions, I guess because the library was't huge.
The seinfeld DOS game?
That's awesome! I'd also like to set up a dedicated DOSBox PC myself but for the purpose of exploring all the Roland MT-32 compatible games (a device that was far out of my reach when I was growing up).
Avventura1, a bootleg version of another italian game called Conan
I didn't figure out how to get MT-32 and Sound Canvas music out from DOSBox and ScummVM until only recently, I had been playing with sound blaster/adlib music for years because that's how I played them back in the day, no way any of us had the money for Roland stuff. Even used the awful MS GS WaveTable Synth for midi for couple games, never realizing just how crappy that was.
After setting up MT-32 emulation and SC (ish) soundfont for midi it became pretty apparent why Roland was so highly regarded and all I have is emulation, not the real stuff. Also as a bonus, One Must Fall 2097 sounds amazing with Gravis Ultrasound.
Man, that looks awesome. A bit of a Lode Runner clone. Adding it to the list!Remembered a couple more great games:
Jetpack(DOS):
FWIW, that is a Sokoban game, and there are a large number of them out there. My personal favorite is SokoSave for it's clean presentation that lets me focus on the puzzle itself, but it hasn't been updated in... holy shit... 16 years.Now that looks interesting. I’ll add that to my list to look up.