I am fully aware of this fact, bro.grandjedi6 said:He was a "Synthesizer Operator" on Legend of Mana, not the composer. The greatness of LoM's music was entirely due to Yoko Shimomura
(<3 Yoko Shimomura)
I am fully aware of this fact, bro.grandjedi6 said:He was a "Synthesizer Operator" on Legend of Mana, not the composer. The greatness of LoM's music was entirely due to Yoko Shimomura
http://wii.ign.com/articles/975/975208p1.html said:There's no denying it! The silence is officially over for Final Fantasy Crystal Chronicles: The Crystal Bearers. Famitsu managed to get yet another update on the game in its latest issue, complete with commentary from producer Akitoshi Kawazu and director Toshiyuki Itahan.
The major point of note in this update is the first info on a new character, a Selkie male named Keiss. Having earned the trust of army leaders, Keiss takes up a job guarding the Alexis II air ship, a symbol of peace.
Keiss and main character Layle are work partners. They're partnership is just part of the story, though. You don't actually form parties in Crystal Bearers, so you don't directly control Keiss.
Outside of the Keiss and the characters introduced in the original unveiling of the game a couple of weeks back, we can apparently look forward to one additional primary character, a female Selkie who may have the hots for Layle.
In addition to the new character, the magazine introduces a couple of new gameplay systems: Playable Events and Demon Reaction.
Playable events allow you to interact with the game during event scenes, shaking the Wiimote or pointing at particular areas of the screen. Some of these scenes have to be successfully cleared in order to progress, but in general the story will proceed regardless of your success.
One example of a Playable Event has Layle falling through the sky. Demons fall towards him, and you have to aim the Wiimote to shoot them.
The Demon Reaction system is something that we've already seen in the teaser video clips at the teaser site. The demons of the Crystal Bearers world have their own AI and movement patterns. If you let them be, they'll interact amongst themselves. The enemies react to one-another, and to Layle's attacks, in various ways, with Kawazu noting that the game includes a considerable number of patterns.
Crystal Bearers is still without a final release date, but it's certainly reassuring to see it get so much coverage of late. The wait to play will hopefully not be too long.
Love the music.GoldandBlue said:http://www.crystalbearers.jp/
Site has updated! Character page updated with Keiss and Prologue section now has a video!
GoldandBlue said:http://www.crystalbearers.jp/
Site has updated! Character page updated with Keiss and Prologue section now has a video!
GoldandBlue said:Video has been youtube'd:
http://www.youtube.com/watch?v=wtOunmJqqXU
GoldandBlue said:Video has been youtube'd:
http://www.youtube.com/watch?v=wtOunmJqqXU
wow, link, what happened to your ears, bro?GoldandBlue said:Also some new pictures from the site:
That dude is voiced by the same actor that voices Sasuke/Ishida.GoldandBlue said:Video has been youtube'd:
http://www.youtube.com/watch?v=wtOunmJqqXU
Also some new pictures from the site:
GoldandBlue said:http://www.crystalbearers.jp/
Site has updated! Character page updated with Keiss and Prologue section now has a video!
:lolblu said:wow, link, what happened to your ears, bro?
flintstryker said:who is the artist working on this? its been quite a while since i like the character design from a square game.
Jegran (his name) is quite big and different. You can still find lilties like these:markot said:http://i44.tinypic.com/2you1k5.jpg
Is that helmet guy what the new toad/flower little dudes look like >.<? (Lilties or whatever)
W...why do they have guns. ):Fuu said:http://i44.tinypic.com/2eban9v.jpg (the guards)
This is thousands of years later, though. I'd be shocked if technology completely stagnated.TheOneGuy said:W...why do they have guns. ):
I'm not objected to a little guns in my fantasy but I really liked the simple, primitive world of the original Crystal Chronicles!
I guess I should've expected it after seeing the airship in the first trailer. Oh well.
Yeah yeah.ShockingAlberto said:This is thousands of years later, though. I'd be shocked if technology completely stagnated.
Well, literally one of the first things we saw in the game was Layle holding a gun. I'm not sure what's so surprising about the Lilties having it.TheOneGuy said:Yeah yeah.
But guns.
EDIT: I mean does every single fictional world have to follow a virtually identical technological path (in some cases, with a side of magic or whatever) that we the real world did?
It's not a huge deal. Just kind of boring.
I'm sorry I don't follow games as closely as you apparently do and I don't like the same things you do.ShockingAlberto said:Well, literally one of the first things we saw in the game was Layle holding a gun. I'm not sure what's so surprising about the Lilties having it.
Actually, now that I think about it, guards in most FF games since VI have had guns. The bigger general types usually insist on using swords or other hand-based weaponry.
I assumed we were having a conversation and not actually arguing. Next time I'll be sure to pick up on your apparent craziness.TheOneGuy said:I'm sorry I don't follow games as closely as you apparently do and I don't like the same things you do.
Next time I'll try to be exactly like you in every way. I'll also refrain from ever posting an opinion again, no matter how utterly harmless it is.
Fair enough. I assumed internet. ];ShockingAlberto said:I assumed we were having a conversation and not actually arguing. Next time I'll be sure to pick up on your apparent craziness.
Actually, he didn't do the artwork for My Life as a King either. He was art supervisor while Yasuhisa Izumisawa did the artwork. Izumisawa is also doing the artwork for My Life as a Darklord.batbeg said:I'd imagine it's the director, Itahana, as he's done the art for all the games but EoT.
Threi said:That red-haired dude with the bandana is actually really good character design :O
Miasma is gone by this point.John Harker said:That prologue was badass. game looks smooth in motion. I like the airship, looks like its crystal powered and actually plowing through miasma maybe? instead of just arbitrarily floating in the air