Yes, but in this game it changes from miles to feet. If I'm not looking at it when it changes I wouldn't know if I got closer or not.
I mean, now I know because of this thread that that I would be closer since the game changes when you get closer than 2 miles, but I meant in general.
The point though is that the game does take care of this for you, and you do understand how the units change and what they means, even if you're not watching the screen. (Unless you literally do not know that a mile > foot, then I could see it being a problem.)
1 km becomes a number of meters. You've gotten closer.
1 mile becomes a number of feet. You've gotten closer.
I've seen some people say, "Well, I see the "m" and assume meters and then realize it's miles, and that's much further." Well, the same thing happens to me when I play Forza Horizon 3; I drive on the side of the road I think I should be driving on, see an oncoming car and think, "Oh, that's right, I'm on the wrong side here." I recognize it, reorient my thinking, and continue playing. Are people unable to do that?
No because these "steps" don't have an understandable distance for metric thinkers.
Look, you are trying to describe a system to us that doesn't really make sense. We are used to 10mm being 1cm, 10cm being 1dm, 10dm being 1m, 1000m being 1km. Each of these are easy to comprehend due to the factor 10.
I find it very hard to believe that people who use metric having trouble understanding what a "step" is. If I say, "Take 10 steps forward," you're not converting that into metric to understand the distance; you're walking 10 steps. It's an imprecise measurement, but you would still know generally what it meant.
This person wasn't saying that a step = a foot, because it certainly wouldn't. They point is that a number going up or down to measure distance is arbitrary as long as you understand that up means farther away and down means closer.