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That's just stupid, but let's jump on the OP instead.
In Britain:
- We get taught only metric at school
- We drive in imperial speeds but fill up the car in metric litres
- We drink milk and beer in pints but drink water and soft drinks in litres
- We measure our height in feet but measure everything else in metres
- We measure our weight in stones and pounds but weigh everything else in grams and kilograms
..and it goes on... must be confusing for visitors
Hrm, interesting complaint.
FF XV is such a play on Americana that I can't see it being necessary to change here, but as a general service for video game information tools, go ahead and have the computer do the math, sure.
Even for somebody living in the States, if something changes from "2 miles" to "800 feet", it'd bother me. I'm much more in favor of a display system using simple base-10 tenths of a mile, at which point, it doesn't matter whether we're measuring in miles or kilometers or farthings or building stories or mattress sizes, it's all just a number and fraction of that number which I need to travel to get from place to place.
The point though is that the game does take care of this for you, and you do understand how the units change and what they means, even if you're not watching the screen. (Unless you literally do not know that a mile > foot, then I could see it being a problem.)
1 km becomes a number of meters. You've gotten closer.
1 mile becomes a number of feet. You've gotten closer.
I've seen some people say, "Well, I see the "m" and assume meters and then realize it's miles, and that's much further." Well, the same thing happens to me when I play Forza Horizon 3; I drive on the side of the road I think I should be driving on, see an oncoming car and think, "Oh, that's right, I'm on the wrong side here." I recognize it, reorient my thinking, and continue playing. Are people unable to do that?
I know that 1 mile > 1 foot, but I don't know by how much, so I wouldn't know without doing the math if 1 mile > 800 feet.
In Britain:
- We get taught only metric at school
- We drive in imperial speeds but fill up the car in metric litres
- We drink milk and beer in pints but drink water and soft drinks in litres
- We measure our height in feet but measure everything else in metres
- We measure our weight in stones and pounds but weigh everything else in grams and kilograms
..and it goes on... must be confusing for visitors
I'm sorry, the US is just more important you guys
It's also confusing that the game goes into the 0.X miles numbers.Once again though, my point is, why do you need to know that 1mile > 800ft? The game won't present you with a number like 1600ft and expect you to understand that it's more than a mile; that would be really poor game design on the developer's part. It will tell you it's a mile, until that unit is too large to be useful, an then switch to a smaller unit; just like metric.
Edit: And with you edit, as I said in another post, I agree with the idea in principle that if metric is present in the game, it would be nice if it was something you could toggle. My comments are only to rebuff the idea that the units of measure are somehow unintelligible if you've grown up outside the metric system.
Units don't switch at all with metric, km means kilometer and kilo is of course a thousand.The point though is that the game does take care of this for you, and you do understand how the units change and what they means, even if you're not watching the screen. (Unless you literally do not know that a mile > foot, then I could see it being a problem.)
1 km becomes a number of meters. You've gotten closer.
1 mile becomes a number of feet. You've gotten closer.
Damn right it is.
Now you know how Americans feel when they're out playing Pokemon Go.
"How far I have to walk to hatch this egg?"
Units don't switch at all with metric, km means kilometer and kilo is of course a thousand.
Now you know how Americans feel when they're out playing Pokemon Go.
"How far I have to walk to hatch this egg?"
But it's so stupidly simple and efficient.
You may not realize how disorienting it can be for a Metric user to have a measurement that goes from 0.19 to 999 in the next couple of steps. It's not a deal breaker but it makes the world less intuitive to navigate.
I also continuously keep feeling it takes too long to advance one 0.1 but thats because 0.1 of a mile is way more than 0.1 km.
Yes, they could've called the units something else but if they were going to go for real units and went to the trouble of including both Metric and Imperial then just give us the option to choose.
Yes but, like I said, it's not that simple because after 999 it goes to 0.18m rather than 1000 or 1.00 like it would in Metric. It's incredibly jarring for non Imperial users.
No because these "steps" don't have an understandable distance for metric thinkers.
Look, you are trying to describe a system to us that doesn't really make sense. We are used to 10mm being 1cm, 10cm being 1dm, 10dm being 1m, 1000m being 1km. Each of these are easy to comprehend due to the factor 10.
Right... but 1 km still becomes XXX m as you approach your target, does it not? I understand that the system is based upon the meter, and each measure is derived from it, but the attachment of km, or m, or cm is what we're talking about here.
Not necessarily. Sometimes they'll change 1 km to 999 meters but you can can still represent 999 meters with 0.999 km. Its scalability is part of the beauty of the Metric system.Right... but 1 km still becomes XXX m as you approach your target, does it not? I understand that the system is based upon the meter, and each measure is derived from it, but the attachment of km, or m, or cm is what we're talking about here.
Ha, humorously, if people were trying to get a handle on the metric system using that, they would have gotten a wildly incorrect perspective anyway, as tracking on that app for distance travelled was all over the place.
It's a good system.
What I meant was I'll still choose to play FFXV in English even if I cant play with Metric units because its not a deal breaker and for me the advantages of playing it in English greatly outweigh the advantages of playing a FF in Spanish for the first time. But it is something I feel needs to be discussed. There are millions and millions of english speakers in the world that do not use Imperial units. The game already carries both units, why not give the option?
1600ft is not more than 1 mile. It's a bit less than a third of a mile.Once again though, my point is, why do you need to know that 1mile > 800ft? The game won't present you with a number like 1600ft and expect you to understand that it's more than a mile; that would be really poor game design on the developer's part. It will tell you it's a mile, until that unit is too large to be useful, an then switch to a smaller unit; just like metric.
Edit: And with you edit, as I said in another post, I agree with the idea in principle that if metric is present in the game, it would be nice if it was something you could toggle. My comments are only to rebuff the idea that the units of measure are somehow unintelligible if you've grown up outside the metric system.
Fucking blows.
How hard is it to include the metric system?
No it doesn't change, 1 kilometer is 1000 meters. It's that simple.
Not necessarily. Sometimes they'll change 1 km to 999 meters but you can can still represent 999 meters with 0.999 km. Its scalability is part of the beauty of the Metric system.
1600ft is not more than 1 mile. It's a bit less than a third of a mile.
Because I've played every FF ever since IV in English.You can play with english audio with menus and subtitles in spanish.
What's the problem if you speak both languages?
The imperial system was mistake.
It's quite disorientating. It's hard to explain, but when you're used to the metric system, imperial feels weird. Despite you being right that they shouldn't get in the way, they do. It's odd. Not a deal breaker but there's definitely a feeling of weirdness that's hard to quantify.I don't understand what you're trying to prove. Once again, I understand 1 kilometer is 1000 meters. You can say 1 km, and you say 1000 m. And the way scaling works in the game, if the game goes from km to m, you can understand that you're getting closer. If it doesn't mean that, the game's conveyance of distance is silly.
Sure. As I said, it's a good system. Even as a native user of the Imperial system, I see no reason why Metric isn't a better measurement system.
My point is only, and continues to be, that this doesn't actually get in the way of understanding what the numbers mean when it comes to this video game.
Yeah, I left a zero off. My mistake.
It's quite disorientating. It's hard to explain, but when you're used to the metric system, imperial feels weird. Despite you being right that they shouldn't get in the way, they do. It's odd. Not a deal breaker but there's definitely a feeling of weirdness that's hard to quantify.
Yes. It's hard to explain, as I said. Just because it's a benign complaint doesn't mean it should be silenced.My American perspective:
Metric makes more sense, we should use it. Imperial units are pretty arbitrary and dumb.
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Why the hell does it matter what units of measurement a game uses? You're not measuring things out. If seeing an illogical system of measurement being used upsets you when it's not actually relevant to the game, I dunno what to say. Of the problems FFXV has this seems like completely benign.
Disorientating? Really?
There should be a toggle to have the crew eat euro struggle sandwiches instead of normal food.
Yes. It's hard to explain, as I said. Just because it's a benign complaint doesn't mean it should be silenced.
Asking for options is not silly though. That's really weird to say. Maybe disorientating is the wrong word, but I definitely get a little confused when miles turn to feet and vice versa. As I said it's weird and hard to explain but to me as someone who knows metric, I can tell there's something "off" about the measurement UI.I don't think any complaints should be silenced, but I think complaining about it is just as silly as not using metric in the first place.
I also find the idea of being disoriented by a different system of measurement silly. Maybe since I have had to adapt to two different systems of measurement being used all the time I'm just used to it though.
After having played a ton of the Judgment demo in Japanese... the switch to imperial units threw me off... It does seem kind of weird/irrationally upsetting to assume that even those of us who are from America, wouldn't somehow be able to fathom the metric system in this game.
No stat boosts.There should be a toggle to have the crew eat euro struggle sandwiches instead of normal food.
Maybe I'm wrong, but I doubt this thread would have appeared from someone who uses Imperial natively if the game used Metric across the board.
Can we get a update for FFXV that allows us to switch which way the toilets flush to the right way? For fucks sake Square.As an Aussie I'd like to say the toilets flush the wrong way too. Though they nailed the murderous wildlife.