CountBlack
Member
Warning: Spoilers of the SSB4 cast
So with the final roster for SSB4 on the 3DS out there.. I've found myself kind of disappointed with the cast. While there are tons of unique characters in the game, I really wish Nintendo spent more time developing some of the older and new characters to be more unique. I decided to make this thread when I saw that Lucina was just Marth with longer hair and Black Pit was actually a new character instead of just a costume.
Palette swaps have been around forever in fighting games though, so I can't really just fault Nintendo. Street fighter has Ryu/Ken/Akuma/Evil Ryu even though they all play very different. Tekken has Eddy/Christie/Tiger, Forest Law/Marshall Law, Bob/Slim Bob, Jin/Devil Jin. Mortal Kombat has Scorpion/Sub Zero/Reptile(Classic)/Rain/Smoke etc
Palette swaps have been around forever and have really become the norm with the older series of games, but I was really hoping for more Unique characters in the new Smash. Or that they'd at least change around some of the palette swap characters returning.
Was hoping they'd make Dr. Mario more different this time around.. or at least give him a better final smash but it's literally just Mario's FS switched with pills.
Was hoping Ganondorf wouldn't continue to just be a heavy version of Captain Falcon (which never made sense to me anyway, but I guess I'm a decade too late for that conversion).
Capcom had many chances to add in more of the series' beloved characters with AE, but instead they gave us a Ryu palette swap, Oni who is essentially Akuma, then Yun/Yang.
Anyway, what do you think? Are developers just being lazy about not wanting to implement more unique characters or is it because of deadlines and money issues?
So with the final roster for SSB4 on the 3DS out there.. I've found myself kind of disappointed with the cast. While there are tons of unique characters in the game, I really wish Nintendo spent more time developing some of the older and new characters to be more unique. I decided to make this thread when I saw that Lucina was just Marth with longer hair and Black Pit was actually a new character instead of just a costume.
Palette swaps have been around forever in fighting games though, so I can't really just fault Nintendo. Street fighter has Ryu/Ken/Akuma/Evil Ryu even though they all play very different. Tekken has Eddy/Christie/Tiger, Forest Law/Marshall Law, Bob/Slim Bob, Jin/Devil Jin. Mortal Kombat has Scorpion/Sub Zero/Reptile(Classic)/Rain/Smoke etc
Palette swaps have been around forever and have really become the norm with the older series of games, but I was really hoping for more Unique characters in the new Smash. Or that they'd at least change around some of the palette swap characters returning.
Was hoping they'd make Dr. Mario more different this time around.. or at least give him a better final smash but it's literally just Mario's FS switched with pills.
Was hoping Ganondorf wouldn't continue to just be a heavy version of Captain Falcon (which never made sense to me anyway, but I guess I'm a decade too late for that conversion).
Capcom had many chances to add in more of the series' beloved characters with AE, but instead they gave us a Ryu palette swap, Oni who is essentially Akuma, then Yun/Yang.
Anyway, what do you think? Are developers just being lazy about not wanting to implement more unique characters or is it because of deadlines and money issues?