QisTopTier
XisBannedTier
Yeah. I also like the guilty gear school of balancing too. They give their characters ridiculous ass shit that if they were in any other game they would be S++ tier easy. but because every character is capable of their own bullshit and you have universal options of dealing with that bullshit it works out, somehow. So in that sense the system is being designed against the characters instead of the characters being designed against each other.
This is how I would design a game. It lets you make insane ass characters and lets you make a HUGE variety of characters where one character is bound to fit for someone