Reasoning. Most people don't even have a problem with frame interpolation.and you are basing this on.......what?
Reasoning. Most people don't even have a problem with frame interpolation.and you are basing this on.......what?
Don't think so but Avatar 2 will be.So Avatar was 48fps?
Shaky cam and quick cuts during fight scenes. Yes, it is more dynamic, but what's the point if you can't even tell what the hell is going on.
You can't list shaky cam because Saving Private Ryan - which spearheaded the technique before every lesser filmmaker tried to ape and fuck it up, exists.
Avatar 2 may well be 60fps.Don't think so but Avatar 2 will be.
10% of Avatar's budget is 25 million though which ain't cheap. Was he talking about a flat costs (Film is film) or cost in relation to overall budget of a particular film?
The over-reliance on BLUE HUES to create a sleek sci-fi effect.
I think it's used to ground the CGI effects a little more into reality. I really enjoyed because of that in Battlestar Galactica, but when you have a sci-fi epic like Avatar this documentary style feels out of place.Zooming. It serves no purpose and completely breaks the immersion.
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I notice it all the time and it makes me mad. Firefly and Battlestar Galactica are especially guilty of that.
So Avatar was 48fps?
Uh, that's called 'transference' and it also was a part of our critical vocabulary for films long before videogames or whatever.
Part of the reason we root for Simba is because we 'become' Simba. We become Ripley in Alien. We become Frodo in the The Lord Of The Rings. It isn't a new or alien concept. You're basically denying a fundamental part of cinema. And, well, any narrative art. Immersion and transference are key concepts of the Western storytelling tradition and exist in theatre, literature, film, television, radio and -yes- videogames.
The only thing unique to videogames (and even then it's present in more 'out there' types of theatre) is 'agency' - the ability to manipulate and control. This is the point I think you're trying to drive at but you're confusing it with other points design to draw the audience further into the film.
Not sure if serious..
That doesn't mean anything. What "tech" do you use to replace shaky cam or tinting scenes with hues? Those are artistic decisions not the lack of money to buy a tripod or colour film.
I am talking about camera technology nowadays prevents shakiness and flare. Back then these were considered flaws in cameras due to the lack of technology.
And you call them artistic direction, I call them "pandering to the audience because they're more used to it".
If your talking about movies where the perspective is from a camera being used by someone in the cast then a hand held camera can only fix so much movement. If your talking about a camera that is supposed to be from the perspective of someone in the scene then that can be done very well. I think Saving Private Ryan and Band of Brothers did it the best. There are really bad uses like the first transformers. I don't know what was happening in any of those fights.
I... do you understand how cameras work?This looks completely fine on lower resolution screens I suppose, but if you're at an IMAX watching a film (see the first ~4 harry potters and sherlock homes for awful offenders) and suddenly everything but the main character's face is blurred out, it looks RIDICULOUS. Instead of being distracted by the background characters walking around, I'm left wondering why the fuck everything is suddenly blurry as hell.
I... do you understand how film works?Film Grain. Kill it with fire. Any Blu-Ray with it, I turn off instantly and almost will never watch it again, unless I really, really, REALLY like the movie.
Film Grain. Kill it with fire. Any Blu-Ray with it, I turn off instantly and almost will never watch it again, unless I really, really, REALLY like the movie.
Do you mean artificial film grain on a digital film?Film Grain. Kill it with fire. Any Blu-Ray with it, I turn off instantly and almost will never watch it again, unless I really, really, REALLY like the movie.
Those remind me of the slow image cuts in Star Wars, does anyone actually like those?
Of course he doesn't. And even digital has a certain amount of grain to it naturally sometimes.Do you mean artificial film grain on a digital film?
Oh, they're ok in the original trilogy, but I felt like they were really out of place in the new one.Aw come on, the wipe to the Imperial Fleet and Vader's introduction in Empire Strikes Back is AMAZING.
Do you mean artificial film grain on a digital film?
How is that obvious?Of course he doesn't.
Shaky cam and quick cuts during fight scenes. Yes, it is more dynamic, but what's the point if you can't even tell what the hell is going on.
Yes. Never understood why it was done.
Robert Rodriguez's stuff has done a few times.300 is really the only movie I remember seeing with artificial grain. What other films have used it?
I was indeed. But it appeared obvious because he said "every film on blu ray", which would include every film not shot on digital.How is that obvious?
EDIT: You were wrong it seems.
That same logic would also rule out films without grain altogether, so that seemed unlikely.I was indeed. But it appeared obvious because he said "every film on blu ray", which would include every film not shot on digital.
It's funny cause some people on the videogame side argue that 60 FPS games lack "that cinematic feeling"Why all the 24p hate?
300 is really the only movie I remember seeing with artificial grain. What other films have used it?
Tron Legacy was a movie that used digital grain to a great extent. A horrible choice as the movie would have looked a lot better with a pure digital look.
Just another inept decision in a movie full of nothing but inept decisions.