While I enjoyed the game, at the time I didn't think it was anything great. In fact, I thought the game was a little too fan-servicey. An overreaction to fans disliking FF8's dark technology-based story.
This was the last time I played a Final Fantasy where I felt like I was playing something truly special. I miss that feeling.
If FFVIII started with the Dollet Mission, it would be better.
ACTIVE TIME EVENT
Timeaisis, 1/26/2016
A GAF user reminisces.
And I read that he composed 110 tracks for Final Fantasy 9. It was basically his magnum opus.
Most underrated dungeon ever.
I dont get the love for this one. To me it still has the worst battle system, world, characters, and art in the franchise...well aside from XIII.
Loved Vivi and Kiha though who is my second fav villan.
That goes with out saying, not sure why you posted it.Because opinions. To me it has he best world, characters, and art in the franchise. The battle system is fine, especially when sped up. I very much prefer the more fantasy-based Final Fantasy games, and this one is the pinnacle.
That goes with out saying, not sure why you posted it.
Mine was a statmeant and not a question.
The speed thing I don't get either, the speed while a major problem is not remotely the worst part of the battle system in my eyes.
Aside from the speed the Trance system is pure trash.Unless my memory is failing, it's a pretty standard turn-based combat system. What's bad about it?
Aside from the speed the Trance system is pure trash.
Auto activation and the ability to lose it before you've used it. I personally found it worthless and just unfun to use.
There is nothing about entering combat that feels enjoyable to me in FF IX. It's a very similar feeling of going into battle in PAper Mario Sticker Star.
Yeah, freyja and quina get a pass but amarant and eiko can go to hell.
FFIX is the best 3D FF.
Between the OST and the OST PLUS it was definitely his most prolific writing period.
The PLUS soundtrack is quite the treat too.
GIVE US A RELEASE DATE ALREADY
It really fooled me into thinking the game would be cooler than it was.
Goddamn if the whole game was like Dollet....
Completely agree. FFIX is my favourite game of all time, even though I pretty much always quit at disc 4 in my replays. The opening scenario, with the interleaved stories of Zidane/Steiner/Vivi, the play, the minigames, the vibrant and rich world, and the turned-on-its-head kidnapping story is one of my most treasured gaming memories.
I would personally extend the appreciation of its scenario design all the way through the end of disc 1 at least, and probably up through the end of Terra. At *every* point you are doing a memorable thing in a memorable place. Your party members are each on their own adventures, with groups forming and reforming in ways that make sense and keep things fresh. Some highlights for me are Burmecia, Cleyra, the Ice Caves, The Forest, Terra, Kuja's Palace, The Forgotten Continent... okay, pretty much everything.
I think this attention to scenario design is what's missing in JRPGs. There's a huge population on portable, but each one I play I quit quickly despite very competent battle systems and beautiful art. It seems like scenario design has fallen by the wayside. Bravely Default is a great example - I personally find it irredeemably boring to motivate the beginning of a story by having an opaque evil destroy some magic crystals/other macguffins.
VII and VIII also have impeccable opening scenario design. Eco-terrorists attacking a reactor, then hiding out in a city beneath a city, culminating in a battle through a corporate headquarters. A military academy, complete with trial against Ifrit and a live-fire situation in a besieged city. X does alright, but suffers as soon as it falls into the (I'm sorry to use this term, but) lazy scenario device of having to go to N temples and do N trials, to get N aeons. When the cast has to accomplish a number of tasks, all for the same reason, I personally lost motivation. I prefer to have good reason to be in each place, or no reason at all.
Anyway, sorry for the manifesto. Love this game.
Can't wait for the (episodic) remake