RPG_Fanatic
Member
This will need to be pretty cheap for me to consider buying it.
Looks like it was made with RPGmaker XP.
I was looking forward to this. Now I am not.
That looks god awful. If you're going to go for the old school sprite look, don't apply all those crappy filters on them to make them look smooth. And don't for the love of god use smooth fonts either...Looks horrid.
Hopefully there's an option to remove those filters. There has to be, right?
Give me raw ass pixels damnit!
Most likely not. Chrono Trigger on iOS also comes with an obligatory filter that makes it look like ass.Hopefully there's an option to remove those filters. There has to be, right?
Give me raw ass pixels damnit!
Am I so wrong in thinking that if Square-Enix:
- Made an original "FF" game in 2D for iOS
- Aimed for an FF4 level of content
- Used it as an opportunity to try out new, up-and-coming artists, directors, and composers
- Put a modicum of effort into making it look decent, given the platform
- Sold it for $10
it could probably be extremely successful?
Looks like it was made with RPGmaker XP.
Absolutely, it's so awful.I fucking hate the fonts SE uses for iOS stuff.
They made it with RPG Maker ?
What IS with Square Enix and their crappy fonts on their iOS games? They've had this problem for almost every iOS game they've released. The only game I know that doesn't have an ugly sans serif font is Final Fantasy Tactics.
You'd think for the high prices they charge on games that are just ports of existing games, they'd at least put in an aesthetically pleasing font. Ugh.
5 years ago I'd be all over a new 2D classic-style Final Fantasy, but SE's laziness is something I do not want to reward with a purchase.
FFI and II don't, and a lot of others don't too. I think the only ones that do and it looks terrible are this, Chrono Trigger and FFIII.
Gosh I hope that virtual dpad just shows up wherever you tap, because the bottom right corner of the screen is not where I want it to be.
So, IGN has videos of it.
http://youtu.be/lxhUIOgvwcU
http://youtu.be/XZUjv4dKJDE
http://youtu.be/tXWmw6mdVU4
I think it looks less terrible in motion and... that music. SO good. Oh my.
Pixels are part of the charm in games like this. Wish they wouldn't smooth everything out and use super generic fonts.
It does according to the videos posted above...
So, IGN has videos of it.
http://youtu.be/lxhUIOgvwcU
http://youtu.be/XZUjv4dKJDE
http://youtu.be/tXWmw6mdVU4
That might fly on a GBA Micro screen... but now yu have people who refuse to buy a game if it doesnt support retina.
I'd much prefer to play this with something with a dpad. Controlling the character with touch seems so tedious.
They haven't mentioned anything about pricing have they? Hold out hope... The only game that they've done with IAPs is Fortune Street.
Everything else has been one and done (all the ports), or with free updates (Chaos Rings)
Looks a little better in motion... Battles at least.
But I'd rather not fumble through a touch interface. It looks pretty slow compared to a D-pad.
Wouldn't surprise me if this does end up being released with a base prologue chapter for free and the others unlocked via IAP. Drakerider/Star Burial Dragnir is being released in this way, so perhaps all future SE smartphone RPGs will too.
Even if I wanted to play, if it was cheap enough, I don't have an iOS device. I think they should put this on PSN and XBLA too.
They really should have released it with the original sprites as a 3DS eShop game, then released a proper redrawn version on iOS or whatever later.
No, that's the iOS/Android port, the original game was shown earlier this thread in this post.So this is the original art of the game, they did not redraw any 16 bit sprites as vectors or whatever you call those more modern fancypants things.