Truespeed
Member
FuturusX said:Regarding the 576p issue / non-issue (you choose)
Given that most of us are peering in from the outside, and the development of modern gaming software is deeply complex and challenging, if there is indeed native resolution difference, it will be hard to pinpoint why exactly that is without full disclosure from S-E.
There could be a very valid technical reason for the resolution reduction, if indeed there is one. Alternatively, parity might have been very achievable, but in truth only an insider can say.
Don't expect an accurate answer, for S-E to even acknowledge it now would be a marketing faux-pas.
I'll give S-E the benefit of the doubt, they are in the business of making as much money as possible. A lack of parity between versions, beyond the obvious storage issues, would hinder that.
You don't need to know a lot about the complexities of software development to know that the lead candidate for the resolution reduction was to maintain a 30 FPS framerate. At least SE did the right thing instead of pulling a Bayonetta and tormenting the player with bad framerates and insane screen tearing. What would you rather have? A reduction in resolution or a bad framerate? The question is rhetorical because it doesn't really matter how good a game looks if it's unplayable.