Pai Pai Master
Banned
Kagari said:Have they said yet if the PS3 version will support keyboard/mouse?
Eh, would pretty much have to for main communication, just like FFXI.
Kagari said:Have they said yet if the PS3 version will support keyboard/mouse?
Pai Pai Master said:Eh, would pretty much have to for main communication, just like FFXI.
Cedille said:Sage says they won't split severs by language (or region)... just because they didn't so in XI.
Frankly, this was by far the worst thing that happened on FFXI and will end up the biggest reason why I'll avoid XIV. Seriously, I can't think of much merit in it, except that SQEX can reduce the costs. Hell.
Kagari said:Have they said yet if the PS3 version will support keyboard/mouse?
GT Vespene said:Just came back from playing the demo. Controls are shit on keyboard.
Deulist said:I know I might be in the minority here, but I actually wouldn't mind playing this game even if it was just a revamped version of FFXI. Personally, I think the formula is fine with a few fixes and "modernizing" (With things like quest exp, less weekly popping NMs and more instances, etc.).
Honestly, the most annoying parts of FFXI were having dedicated people getting pop window times for HNMs, not being able to solo. If they fixed these kinds of things, I'd be in. I really enjoyed the battle system from XI, so I don't mind if they don't deviate from it that much.
Kintaro said:You're going to need to go into more detail here.
Ploid 3.0 said:I just want to be separate from PC users if possible. Gilsellers would stick to pc too I bet. If they would allow a console only server, I'd for sure get it on ps3.
GT Vespene said:It has been described earlier, but you'll notice how raw the camera controls are once you see the videos I'm about to put up. Simply put, it looks a LOT better on carefully staged screenshots than playing it live.
Details.GT Vespene said:Just came back from playing the demo. Controls are shit on keyboard.
Zalasta said:How many of you actually work in game developments anyway?
Kintaro said:Oh, excuse us. We have to work in games development to give our opinions on what we see right now (which is what SE wants)? Oh shit. Close the forum down. We've been had!
It would just be nice if your opinions weren't broad generalizations about things we still don't completely understandKintaro said:Oh, excuse us. We have to work in games development to give our opinions on what we see right now (which is what SE wants)? Oh shit. Close the forum down. We've been had!
http://ffxiv.zam.com/story.html?story=19349#
# Depending on the combination of commands chosen, the player can activate a variety of techniques.
Fakto said:Gosh, I'm the only one here that loved FFXI for that feature ?
In any other MMO, if you don't play in the common raiding times, you miss all the endgame content. I worked in shifts coming home at any hour and finding people/linkshels playing the game 24/7 saved the experience for me ! Also, I love JP parties !
Zalasta said:Not at all. However, implying that it is exactly what we'll be getting is pretty ridiculous. Apparently you don't read the whole post, just parts you'd like to argue about. Honestly, I don't really know what you're agenda is, but you've always came across as being negative in several MMO threads, not just this one.
It would just be nice if your opinions weren't broad generalizations about things we still don't completely understand
Also, the poster that was talking about the possibility of combining different abilities/skills that result in even better ones might not be that far off.
The Japanese build was shown during the interviews today. The one thing I noticed was the character models/animations looked much better than what was on the show floor, but they were using that effect SotC pioneered to mask draw distance (far away textures look horrible until you get close enough). The person playing it (a dev team member) was having some problems with the camera every now and then, but otherwise it looked much better when it was being shown in a controlled demo.
TSA said:Keyboard/Mouse.
GT Vespene said:
TSA said:However, after going through the interview, I'm still worried about this game's design.
Jinko said:I kind of like that there is no auto attack, as a healer in FF11 you had to always pay attention to what you were doing unlike the melee classes that would only have to select a TP attack every half a minute. (and where always the l33t players.. sigh)
Always kind of bugged me, so now they have to actually play the game![]()
prolly much of the same crowd as the people who quit before getting to jeuno and said the game was horribleKintaro said:I see this alot and it really irks me every time and makes me wonder just what kind of activities people did in the game to believe this tripe.
Kintaro said:I see this alot and it really irks me every time and makes me wonder just what kind of activities people did in the game to believe this tripe.
It is NOT a seamless world like World of Warcraft. Areas are bigger than FFXI and not as segmented (3 zone cities from XI come to mind), but you won't be able to seamlessly travel from one grassy mountain zone to a swamp without going through a loading screen.
Classic_Gs said:Its more the proportion of their body, it just seems too tall and uneven (long chest, short legs) but the facial expressions look good for the most part, although the /cheer emote (I assume) looked too much like a little boy. I love my Taru, but perhaps it will grow on me, idk.
Jinko said:"oh sorry I was watching TV" springs to mind.
Kintaro said:Weird. I've had healers say the same thing.
GT Vespene said:There will be no voice chat in the game. When pressed on the issue, they said that while they understand that other games do need voice chat for group play, the game's pace is designed so that talking won't be necessary. It can only be implied that you'll have time to type out what you need to communicate even during heated combat.
Seiken said:Spotted this... interesting.
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Jinko said:Heh, hi def FF11 maps
Hopefully they don't expect me to do retarded quests that span 10 hours to get a map piece this time. (selbina clay quest)
Kintaro said:Can you go into detail?
Khrno said:RMT will be on consoles servers, region specific servers, or w/e type of servers you want to make.
They are even on browser based games, or avatar centred forums, a PS3 won't stop them from making their busines.
Kintaro said:Re: Trlanslation. This would be a huge pain in the butt to do, but a huge boon. hotlinking quests, missions or whatever into chat so it will make it easier for everyone to understand what you're forming a group. This would work wonders. In fact, do it for everything. Items, abilities, etc.
TSA said:The interview will be up...sometime hopefully (it's in the queue to be cut, along with a 40min FF XIII interview - though i posted the big info from that one in the FF XIII thread). I'll post a link to it then. Sage Sundi was a pretty cool guy. He saw my hat and knew it was a Texas (UT) hat, and mentioned he'd be down in Austin for GDC Austin. Perhaps FF XIV will be there in some form?
Ploid 3.0 said:I hope they don't have the disappear mob system in at first.
Varna said:Yhoator Jungle before the update was so awesome. Some of the funnest times I've ever had in the game. :lol
I don't think they will need that system this time around if the zones are much bigger.