Continuing a discussion from other thread here so as to not resurrect a dead thread.
Jinko said:
Sounds like you were expecting too much, there is still a crap load of time for things to change.
There is a reason MMO's have such a long beta peroid.
Since when?, it was tab to scroll through targets and - (or was it *) key to lock on.
But you never had to lock on in FF11 as Tab, Enter, Enter was enough, or Tab >> Macro for a caster, the only time you had to lock on during battle was if you switched target or changed equipment.
There will no doubt be the ability to remap actions to different keys, if thats the case putting the lock button next to the engage button would seem like a wise choice.
The only reason this seem counter intuitive is because the X and enter key are so far across the keyboard that it may seem like more hassle than it should be.
I was not expecting that much. I prefaced and ended my impressions with this was only an alpha, so even with the "flaws" I pointed out, I wanted people to know this was far from anything remotely final.
I got a chance to talk to the Square Enix about the combat, and the guy who explained the stuff to me yesterday was wrong. You do not need to hit "Enter" at anytime. It's Tab to toggle through targets, X to lock on, F to go into combat mode. The F part still seems a bit too much, but at least that is more like FF XI. I should have figured this out, as during my play time finishing that mob quest, I think I hit Tab then X once and I was fighting just fine. Also, I wanted to pay more attention to cool downs on certain abilities.
Yes, you are right - hitting ENTER locked on, but if you were a MAGE and didn't want to be in attack mode, you could toggle a mob and lock to it and cast magic, especially for raids. However, when multitasking, that was never used, it was all F keys. I just meant that XIV's targeting was 1 step too many compared to FF XI, and not like WoW (since FF XI has lock-on, whereas WoW you must master the mouse for combat).
I have an interview with them tomorrow. I'll try to get some more info that's not out there, like pVp stuff, how guilds will work, can they talk more about weapons and "quests" (it sounds so much like MH right now), and will the world be seamless or will there be loading. Anything else you're dying to know, reply back.