people thinking games being shown now are being inspired by a game that released barely 2 months ago are hilarious.
art wise oO
Why would you want to play a cheap knock off of Zelda. When the actual Zelda games are great.
1st game: Phantom Hourglass1st game: We like Wind Waker
2nd game: Man that Breath of the Wild thing is hot huh?
Why would you want to play a cheap knock off of Zelda. When the actual Zelda games are great.
Thats the polish that makes AAA console games have these ridiculous budgets - for the first Oceanhorn it was fine since they followed the simpler 2D Zelda Blueprint...but for this one - lets say there is a reason why there arent that many 3D Zelda clones.
I would have prefered a more defined look...hell something ala Wind Waker would have been great - this just looks like BotW in bad....while the first game looked really good.
It's funny that people are on their case because Zelda is more polished. They're a studio of less than 10 people. The level holiness you all raise Nintendo to is ridiculous.
It's funny that people are on their case because Zelda is more polished. They're a studio of less than 10 people. The level holiness you all raise Nintendo to is ridiculous.
Looks awesome. I loved the first game, really looking forward to this. I think it is coming to Switch as well?
First game reminded me more of Landstalker than Wind Waker.
Jesus Christ it's harsh around this joint.
https://oceanhorn.blogspot.com/
It's not like they are a Nintendo sized developer...this looks like a great leap forward for their series and is still in progress.
Big props and mush respect to the developers for their hard work! Can't wait to check out the game when it drops...
1st game: Phantom Hourglass
2nd game: Skyward Sword
Why would you want to play a cheap knock off of Zelda. When the actual Zelda games are great.
After Breath of the Wild, this looks so bad. I don't mean on a graphical scale:
-Floaty walking
-Floaty jumping
-Attack animation is not snappy
-Climbing animation is like floating on a wall
They're copying a Nintendo staple, where the main character looks at an object of interest in the distance, but since they obviously don't have the budget to do that, it's got this faux movement going on. It's the first thing I noticed too, and really kills the rhythm of the animation.What is going on with the guys head when hes moving around. He keep looking left and right.