That looks like shit compared to this:
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Or what about Wario Land?
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I think both would be better suited than a Rayman Origins-like style.
Its like, pure bliss. This is what I imagined games to look like in the future when I was a kid.
That looks like shit compared to this:
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Or what about Wario Land?
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I think both would be better suited than a Rayman Origins-like style.
I was talking about the art style/looks.Why copy anything? Why not have a variety of platformers for different tastes?
You dont like Mario you get Kirby, you dont like Kirby, you get Rayman, etc.
Options
I was talking about the art style/looks.
Why is it retarded?
Well, first off, the NSMB style as a whole feels really plasticy is a whole. Would be nice if it looked more organic.
Secondly, the models look hardly any different. It almost literally doesn't look like they upped the poly count at all.
And a better color scheme wouldn't hurt either.
The Wii U NEEDS a 3D Mario just like Galaxy at launch.
Not with a 2D Mario locked in at launchThe Wii U NEEDS a 3D Mario just like Galaxy at launch.
Come on Nintendo...
Sorry, I meant the mario glaxy2 style, you where disappointed that it looked the same, so the question, how would you have changed that? I personally thought it looks fine, and didn't want a new style. there where so much stuff they could have added to galaxy 1 so I was glad they did a new one and implemented a ton of new game play stuff. a difference in style would have made it a different game then a galaxy sequel.
The Wii U NEEDS a 3D Mario just like Galaxy at launch.
Come on Nintendo...
Oh, you meant Galaxy 2? Actually, that's a much tougher one to tackle. I mean, the graphics themselves were absolutely fine, really the best on the system by any measure imo. I just thought it was way too similar.
Actually, in Galaxy's case, I probably would have been more satisfied if there was a change in venue and physics as opposed to the graphics, to be honest.
PokéKong;38481940 said:Not trying, but more confused about its identity, and that it would be healthy for the NSMB series if it committed fully to be a more Rayman Origins style of game. That is as long as it were treated as its own separate branch of the Mario series, and we still got other main Mario game that can perform better as full proper precision platformers.
Ahh fair point! I agree that it should have had more variety in its locations and gameplay concepts. Its a sequel but it indeed felt more as a galaxy 1.5 then a 2.
I apologize for the retarded comment, that was premature
That looks like shit compared to this:
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But that's the best bit. A world without dancing is a world I don't want to live in.As long as the turtles don't dance in rhythm to the music, I'm okay with this.
Because NSMBW was a good game so people are assuming this will be good (which is the opposite of how people felt when NSMBW was first announced ho ho ho)How could anyone seriously be looking forward to this?
Well Animal Crossing was first shown in the early images of the Wii Message Board (it's even in the manual) and yet it took quite a few years for that game to be announced.I saw Metroid and Zelda icons too. Hopefully those weren't just cruel teases.
I like the song now. Maybe after listening to it 2381 times it grew on me.That fucking song better not be in this one though.
DO DODODO DO DODODODO HONK
A non HD steam doesn't look HD gee I wonder why...Doesn't look HD to me...maybe its the quality of the pics. We'll see...
They should go crazy with the scrolling for the hell of it? Guess real life looks like a still photo to you.They should go fucking bonkers with parallax scrolling Shadow of the Beast style baby
In some ways it good for Nintendo to show that it is ok to release non AAA budget games on the WiiU. Then again Nintendo is in the blessed position to do well of non AAA games.Despite being a generation leap, it just looks like a baby step in the right direction.
Disappointing.
Because you can't tell where the foreground and background is?Nintendo should really thing outside the box. How amazing would this be on Wii U?
http://fc01.deviantart.net/fs38/i/2008/362/9/f/Mario_World_by_Orioto.jpg
Probably why the Mountain Cliffs world was my favourite in NSMBW since it wasn't a typical world theme.I'm tired of being able to predict every worlds theme every god damn time. Mario 3 and Mario World managed to mix it up way more than the NSMB games.
NSMB3DS will be available as a downloadable title as well as retail. The price however won't be cheaper as a result so brick and mortar stores can still compete.I had read that the next nsmb is intended to be a downloadable game for 3ds and wiiu at launch. Was that ever confirmed or was it just speculation?
I don't know about you, but I feel a lot more comfortable buying these kinds of games at cheaper dlc prices. That might also explain the "lazy" graphics people are complaining about (although I think it looks just fine)
A new fucking? A fucking of what? The buttocks?URgh looks like the same old shit. Try something new Nintendo. How about a new fucking every generation or something.
Holy smokes, they flipped the coin meters! NINTENDO DOES IT AGAIN!quick comparison, must stress Wii game is direct Feed from Dolphin, Ive reduced the size of both shots to try to level it out.
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Nope. It was the one thing I wanted to mention. Surprised hardly anyone else pointed it out either.Is it sad I noticed the slightly tilted pipe before the better looking trees in the background?
I know NSMBW showed some graphical improvement between announcement and launch but I wouldn't put too much hope in this department.The game isn't finished yet you guys
Going to need a lot of coffee for this guy.Wake me up when they make another real Mario platformer.
That Wiggler is so tsundere.If they made a 2D game that used the old art assets like this:
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I'd be highly satisfied.
I don't even know what this word means anymore.Copying the most generic-looking Kirby game? No thanks
Plasticky.so instead of pointing out that this game (if its not a prototype that is) might be the ONLY launch title that has full Nintendo Network (and miiverse) integration with possible online coop and continuous full worlds DLC, level maker that can be shared, possibly speed runs and tournaments between players, which would make it a true evolution for the SMB franchise...
people are arguing about the Artstyle ??
source?with possible online continuous full worlds DLC, level maker that can be shared
(also though NSMBWii was total meh)
source?
That looks like shit compared to this:
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source?
Really? I haven't played it single-player but I go through it with friends a lot and have a blast. Do you dislike it in single and multi? If so, why? I thought the level design was fantastic.
Well they did talk about "transmiting game content they have created themselves which can then be added to other's gameplay". And DLC... Well Nintendo certainly will explore that area. Mario platformer could be the next step on that line.
EDIT: ^ That Kirby game is one of those three cancelled Kirby games they showed a while ago.
Yes, yes, yes - why does this not exist yet, it seems obvious.If they made a 2D game that used the old art assets like this:
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I'd be highly satisfied.
I tried to play it with my wife, but the difference in competence was way too high, which made it a pretty frustrating ideal for her as she was dead ninety percent of the time (and to a lesser extent for me as she was agitated and was keeping me back). As a single player experience I was annoyed by the floatyness of the controls (felt more like Sonic than Mario to me) and the overall lack of imagination. It was still a really decent game, but a far cry from the Galaxies.
Which Kirby game is this?
A cancelled Kirby Wii game (based on the fact that it's a widescreen screenshot, it's probably from 2008/2009):
http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_kirbys_adventure_wii_45568_45569.html
A level creator isn't out of the question I think. If they are willing to compete with say LBP... would shoot up to one of my most anticipated list, if they ended up taking that direction with the series.BeingHopeful.com
Man, that would be awesome! I've been wondering if we will ever see a spritebased Super Mario Bros game again.If they made a 2D game that used the old art assets like this:
http://www.mariowiki.com/images/5/55/SMW_Forest_of_illusion_scene_art.PNG
I'd be highly satisfied.
It doesn't have an official title yet does it?Should have been New Super Mario World....
Still looks super fun.
Should have been New Super Mario World....
Still looks super fun.
One day Nintendo will do something this rad.Not if they are the same game.![]()
It doesn't have an official title yet does it?
A level creator isn't out of the question I think. If they are willing to compete with say LBP... would shoot up to one of my most anticipated list, if they ended up taking that direction with the series.
Well if they do include a level creator I hope they go for the straight forward approach and allow us to basically drag and drop things on the touch screen. No need for a fancy build while playing approach of LBP.
That fact that one of the mii's are talking about being a flying squirrel makes me think this could just be a wii u port of the upcoming New Super Mario Bros 2 on 3ds.
It's the most logical explanation given the poor graphics, and it would be strange releasing two different games of the New series in a matter of months, but we didn't see the P-Meter yesterday... Maybe it only appears if you're tanooki Mario.
Well they cod take the WarioWare DIY approach and have a judging panel. NSMB is an ideal game for user made levels due to its simple grid based graphics.That could be amazing. I just wonder if Mario would be the game for Nintendo to jump in on user created content considering how consistently high their level design is in 2D Mario.
It's the most logical explanation given the poor graphics