later said:
wtf that looks great!
later said:
sonicspear64 said:Here's a direct feed video: http://www.youtube.com/watch?v=pgUFSnRzzs4&fmt=18
daCuk said:Well, it seems some GAFers are looking for rocks to hide under...
sonicspear64 said:Here's a direct feed video: http://www.youtube.com/watch?v=pgUFSnRzzs4&fmt=18
Haunted said:Wii screenshots make Gamecube screenshots look like perfect representations of the in-game action.
The-Switcher said:Yeah, game still looks like a huge, moist shitmop. The lighting in the green house level fooled me, cuz of the low quality youtube.
Nevar again.
Gwanatu T said:Yeah, well, how's the gameplay?
EmCeeGramr said:
That hand has one shade of pink.EmCeeGramr said:
Dacvak said:I refuse to believe this is real.
Scrubking said:All the people who filled up the first 7 pages have mysteriously not shown up anymore.
orioto said:
orioto said:
later said:
donny2112 said:Advanced Sensitivity has a freaking huge dead zone. What are the chances that Custom Sensitivity allows reducing the dead zone to well below Advanced?
orioto said:
MiniDitka said:
This game(Wii version) is baaaaaaaaaaaaaaaaaaaad.
rezuth said:multiplayer looks pretty solid, I have been crawing a good one for my Wii. I'm considering pick it up now.
It's 4.5.Andrex said:http://wii.ign.com/articles/926/926922p1.html
IGN Review: 5.4 or 4.5, something like that. (Doesn't load for me atm.)
Fuu said:It's 4.5.
Kibbles said:Woah Facility remake (they totally fucked it up though) - http://www.youtube.com/watch?v=6b6ea7xd6PQ
donny2112 said:Does anyone know if Call of Duty: World at War Wii has better controller sensitivity settings than this?
Control options for World at War seem to fit somewhere between Treyarch's COD3, and Heroes 2, as the game has a few pre-sets for the cursor's bounding box, turn sensitivity, and motion control detection. Unlike Heroes 2 and Conduit though, those setting are - as we mentioned - presets, so you'll only have a few different options in tweaking it. We instantly tightened everything as much as possible to get a better feel for the max sensitivity, and while it worked well enough for us to navigate and battle it out on the field, it could still be much, much tighter, and we'd be lying if we said it didn't affect our game at least a bit. With what little time is left in the game's development, we'd highly suggest that Treyarch boots up Heroes 2 again, cranks up the sensitivity in that game, and then adjusts their range of cursor control accordingly.
Two to three frames per second? :lol :lol :lolIGN said:We've had areas in the game that were nearly impossible to beat due to lag, with the screen dropping to two to three frames per second at times, and with IR control following suit, every dip in performance means a loss in control.
freddy said:Here's what I've seen from Bozon at IGN:
how the hell did it pass QA with drops that lownincompoop said:Two to three frames per second? :lol :lol :lol
Guled said:how the hell did it pass QA with drops that low
nincompoop said:Two to three frames per second? :lol :lol :lol
wow, you preordered it?jrricky said:Um, yup. *cancels preorder*
The-Switcher said:Holy crap.
Crow is being eaten.
Scrubking said:All the people who filled up the first 7 pages have mysteriously not shown up anymore.
Yeah, expected another Everything or Nothing stroll. Now Im really disappointed.Stabby McSter said:wow, you preordered it?
I like how it's just a random scene with nothing going on. This just screams quality :lol .MiniDitka said:Yep. Look at those low framerates - http://www.youtube.com/watch?v=ruVWAMzVW4M
Some more video I took.
http://www.youtube.com/watch?v=DSnWvmOIQaI
http://www.youtube.com/watch?v=epucPxkMwB0
http://www.youtube.com/watch?v=kZsH8OUwuY8
http://www.youtube.com/watch?v=4NrJTTSMBdA