bigdaddygamebot
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TheJollyCorner said:how long did it take you guys to get this? I've beaten the game and gotten all the secret flowers and I still haven't managed it.
I'm thinkin' that's going to be a long grind.
TheJollyCorner said:how long did it take you guys to get this? I've beaten the game and gotten all the secret flowers and I still haven't managed it.
TheJollyCorner said:ok, before the two big-brains here get into an industrialization debate I have a quick question about the NATURE trophy-
alex1893 said:got it on friday, finished it yesterday. So beautiful and amazing! Was a bit unsure, but the LostWinds vibe I got from the videos didn't fail me, I love this game just like LW.![]()
I'm still at 80% though, 3 trophies missing. Nature seems clear, multiple playthroughs needed, and I'll get the welcome back trophy the "regular" way.But I haven't found the fl0w trophy yet, any hints for this one?
thanksRoboPlato said:There's a cave in the canyon on level 3. If you go into the cave and take the right path at the fork you'll find some glowing markings on the wall shaped like the fl0w creatures. You get the trophy when you fly by them.
Valkyr Junkie said:This game desperately needs a XMB image capture option
Dante said:Has any game supported this feature yet?
Including FlOw (though it might only be with the expansion pack) actually. Insane that Flower doesn't.Zoe said:A few have it hidden within in-game functions.
Dante said:Has any game supported this feature yet?
Speevy said:Everybody's Golf Putter with Toro
Supersonic Acrobatic Rocket Powered Battle Cars
LittleBigPlanet
Dante said:Woah since when?? I had no idea you could do that :O
Flow has got the screenshot feature with it's DLC update. It was the kind of screenhot that was integrated into gameplay though, and you couldn't trigger it at any time you wanted.Valkyr Junkie said:This game desperately needs a XMB image capture option
Done!nny said:Good luck and let us know the results!
Speevy said:Sony needs to go back and add trophies to the following games.
-Calling All Cars
-FlOw
-Nucleus
-Everyday Shooter
-Lemmings
-Go! Sudoku
-Go! Puzzle
-Super Rub-a-Dub
-Gripshift
-Dark Mist
-Piyotama
-Super Puzzle Fighter HD Remix
-Snakeball
-Trials of Topoq
-Operation Creature Feature
Perhaps you missed the point (both mine and your own it would seem). My question sought to understand why Flower moralizes industrialization despite making it a moral imperative to 'save' the city. I've always found that technology builds upon its predecessors, thus in an ultimately linear fashion. Obviously linear can mean movement, and not a single two point line. You can't have LCD without the cathode ray but that is not to say the two are in an immediate relation to one another but hopefully you've understood what I'd meant by now.Stumpokapow said:technological determinism is so cute.
to give you just one of many millions of examples of how technology is not a linear affair and is often a socio-politically determined (by means of education, corporate intervention even in the early days, political sanction, moral panic, etc) system, look at the divergence in social support and resources spent developing and subsidizing AC power versus DC power.
alternatively, look at the use of moral panic in media coverage of polio as a contributing factor into disproportionate use of resources in researching polio versus other more deadly diseases.
seriously, philosophy of technology 101 would lol at you
You're talking past each other. When he saw "linear" Stumpokapow thought you meant that particular developments are inescapable, each literally evolving from the last as technology progresses along an inevitable line. You meant merely that each technology crucially relies on earlier developments to even be among the possible futures, not that only one future is possible.hulot said:Perhaps you missed the point (both mine and your own it would seem).
Liabe Brave said:You're talking past each other. When he saw "linear" Stumpokapow thought you meant that particular developments are inescapable, each literally evolving from the last as technology progresses along an inevitable line. You meant merely that each technology crucially relies on earlier developments to even be among the possible futures, not that only one future is possible.
As for your comment about determinism, a topic which I had not even broached or implied, I'm not really sure what to make of it. You seemed to have been attempting to take a patronizing tone with it but the rest of your post rather makes an argument for determinism.
I don't understand it either. I at 95% right now, and I'm going to get it the right way. I would feel tainted if I cheated to get it. Its not like its a crazy trophy, I mean, as soon as Killzone comes out I'm sure I'm going to take at least a week break.TheJollyCorner said:why are you guys cheating with the Secret Trophy?![]()
I'm so tempted to cheat for it. I want to earn them all correctly, but I really want to play it, which I can't for 5 days now.TheJollyCorner said:why are you guys cheating with the Secret Trophy?![]()
Speevy said:Sony needs to go back and add trophies to the following games.
-Calling All Cars
-FlOw
-Nucleus
-Everyday Shooter
-Lemmings
-Go! Sudoku
-Go! Puzzle
-Super Rub-a-Dub
-Gripshift
-Dark Mist
-Piyotama
-Super Puzzle Fighter HD Remix
-Snakeball
-Trials of Topoq
-Operation Creature Feature
What is Eat Sleep Play working on? I'm sure they could take some time to add trophies to CaC. Same thing for thatgamecompany now that Flower is out.AgentOtaku said:+1 Trophies for:
Calling all Cars
Bionic Commando
Wolf of the Battlefield 3
fl0w
Neither did my post deny the possibility of social construction. Your reply to my post seemed to scoff at 'determinism' but was it specifically to 'technological determinism' and not 'social determinism' which you (seem to?) espouse? As for the linearity of technology, what I simply mean is that an advance in science must be predicated upon science that had been established before. You simply can't claim that instead of coal, and even had the social conditions been such that were conducive to it, that we would have had implemented these alternative energy sources then. But of course, not only was it a technological issue, it was also, as you've stated, a social concept that did not exist. I would rather not delve into 'could have's'.Stumpokapow said:You are correct in that I assumed "linear" to mean linear in the traditional or strictest sense. I do not believe, though, even in a transitive or kinetic order of technologies. I believe in the social construction of technology and I can't find any reading of his post that does not endorse the idea that the social order was a deterministic outcome as a result of technology.
No, industrialization as history has it is not how I define industrialization as a concept but my argument had for its basis the historical sense in that this was how it had happened, and Flower exists within the history that includes the former understanding of industrialization. And if this the case, my argument as to the relevance of Flower as a social statement still stands.Stumpokapow said:No, this is not the case. Your original argument was determinist. Your argument was that Flower is misguided because you believe that industrialization was executed in an inevitable way--that it was impossible for industrialization to have occurred in a sustainable way... that dirty energy and urban clutter were definitionally a part of industrialization. This is not true, but it is determinist. Your argument was that early industrial technology drove society and that the division of labour and space in society was a consequence of early industrial society.
Again, I really can't disagree. But on the one hand, it sounds as if you're arguing for determinism, but then conjecture about things that did not happen and will not happen. Your last two sentences here are tragically self-defeating.Stumpokapow said:The opposite is true. Coal and other early industrial technologies as a result of a transformation of society according to early capitalist principles (in the pejorative, vampire capitalism)--the use of colonial agrarian monoculture, the emergence and acceptance of an entrepreneur / capitalist class, the rise of early Liberalism as an accepted philosophy of social governance, etc. Industrialization would have occurred differently were it not for these social conditions. There is no reason why growth could not have been sustainable from the beginning provided the social goals of growth reflected this.
Throughout your post's entirety, I can't conclude whether you are actually arguing for determinism or not. You state nothing was inevitable, but then argue as if for sufficient cause with the examples for the events and situations that have happened.Stumpokapow said:None of that was inevitable, all of it was socially constructed, the moral lesson here is spot on.
I agree with your sentiment.Mike Works said:i think it's about flowers
Puck said:imagine 2 player co-op flower, one persons controller controls the speed of the wind and the other controls the direction.
you would have to work together!!
and then you could play by yourself and increase your co-ordination by using 1 hand each.
Ephemeris said:Flower: Best $10 purchase I've ever made.
I do that! :lolPartlyCloudlike said:This game has been awesome to play on a rainy day. The earthy sounds of wind sweeping through tall grass coming from my TV, and the gentle drops of rain on my roof. When I play this game I feel at peace. :lol
Just finished the second stage. At first, I played the game like I would any other game. My turns were really sharp and purposeful to try and grab those flowers. I played it like a clumsy fool trying to collect all the coins. But then I just went with the flow of the music and all of my movements became more relaxed and graceful. If I happened to miss a flower, I might leave it behind me and continue on my path. Eventually, the path of the flowers would lead into a soaring climb up into the sky and a soaring, looping turn back down to earth towards that missed bulb. In Flower I feel like a conductor leading an orchestra as I soar through the instrumental roses and sunflowers and orchids. Awesome game, well worth my 10 dollars!