Afro Republican
Banned
https://www.forbes.com/sites/jessed...lease-new-monstercat-music-pack/#3e2e14e43a28
I've never had a chance to play it but I've heard about t for awhile. it's now become one of the biggest VR games of all time, and seems to be one of the "hospitalization apps" for VR, which means it sells VR's, but still not as much as a "killer app" would.
But if there's a sequel, and I'm going to assume there will be, that may do even better and possibly lead the charge for VR as the price goes down or be the head of the spear for the 2nd generation of VR headsets.
Record-breaking VR game officially eclipses the 1M units-sold mark in just under a year.
In the lore of Virtual Reality, there’s the industry before Beat Saber and there’s after. As the first truly viral VR game, Beat Saber spawned a host of mainstream attention through Mixed Reality videos on YouTube and Twitch – garnering the top spot in the author’s “Top 25 VR Games” list on Forbes and briefly becoming the best user-rated game of all time on Steam (including 2D/PC titles).
Now, the game is making news all over again by reaching its millionth download, just two weeks under a year since its launch.
For those unfamiliar, Beat Saber follows in the footsteps of Rez, Dance Dance Revolution, Guitar Hero, and Rock Band in marrying game mechanics with music. But unlike the above, Beat Saber is a rhythm “slasher.” Two differently colored boxes fly toward the user, denoting which hand to slash with, and arrows on the boxes indicate the direction of the slash.
While the first viral video introduced the insider VR community to the game, it was SwanVR’s rendition of the game’s song, “Escape” that truly catapulted Beat Saber into the public eye, reaching over 100M viewsacross syndicated videos.
I've never had a chance to play it but I've heard about t for awhile. it's now become one of the biggest VR games of all time, and seems to be one of the "hospitalization apps" for VR, which means it sells VR's, but still not as much as a "killer app" would.
But if there's a sequel, and I'm going to assume there will be, that may do even better and possibly lead the charge for VR as the price goes down or be the head of the spear for the 2nd generation of VR headsets.