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Game Informer May 2008 Issue - Reviews, Etc.

Kittonwy said:
If I get Gears 2 for Christmas I would still own and play it.
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Are you an alt or joke character?
 
SNUG REVOL said:
lol, just for spite? loyalty?:lol

I can only really concentrate on so many shooters at a time and I already play Resistance regularly, so I'll be putting most of my time into Resistance 2.

Like I said, I'll probably get Gears 2 as a present or something and play through the single player campaign, I just don't care too much for some of the mechanics like the chainsawing and roadie-run.
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"We have creatures that make the Brumak look like a baby panda bear." -Cliff Bleszinski

Drop in and drop out co-op.

Multiple save files to maintain the integrity of each playthrough without abandoning your other attempts.

yes. All over my face.
 
Kittonwy said:
I can only really concentrate on so many shooters at a time and I already play Resistance regularly, so I'll be putting most of my time into Resistance 2.

Like I said, I'll probably get Gears 2 as a present or something and play through the single player campaign, I just don't care too much for some of the mechanics like the chainsawing and roadie-run.
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+1000 RESPECT.

I dont think I've ever understood a damn thing you've ever posted.:lol Im gonna bookmark this post.

I just don't care too much for some of the mechanics like the chainsawing and roadie-run.
Fair enough. I'll agree, the "cover" mechanics in Gears is bit far fetched, but its just fun for me. Just like the Kratos' sword on chains (lol wtf) its just fun. For some people it just doesnt click. I can respect that.
 
Mefisutoferesu said:
Well, NP never said they hated it, just that standard > waggle controls, because it introduced some inaccuracies and over touchy control, that's all. Also, GI tends to be a little more forgiving with scoring compared to other magazines.

Actually, GI's average score is lower than every other magazine except NP now. All other scores have been 9+ (including EGM's).
 
scitek said:
I'm trying to figure out why Okami scored the highest but wasn't awarded GOTM.

Ports=ineligible?
Well, there are more than two editors at GI. So, just because two fo them thought it deserved whatever it got doesn't mean all of them did. Maybe the most agreeable game was the one that was picked?

Or maybe you're right and ports are inelgible.
 
SHOTEH FOCK OP said:
Road Rash rumor... is this the secret game being developed by Starbreeze Studios for EA?

I'm under the impression that Starbreeze is bringing back System Shock, and that Criterion would get dibs on a Road Rash revival. I mean, Burnout with bikes, how would that suck?

Oh, and Kittonwy, please don't post on GAF after you hit the sauce...
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abacab driver said:
Flame me for saying this, but if the refinements/improvements in Gears of War 2 are as prevalent as the article says, I almost feel sorry for Insomniac having to pit R2 against this game. It's going to be an absolute blockbuster.
Comparing feature set with R2 isn't advisable.
That game will probably signify the biggest single leap console fps gaming will see this generation.
 
Wollan said:
Comparing feature set with R2 isn't advisable.
That game will probably signify the biggest single leap console fps gaming will see this generation.



Gears 2 will still outsell the shit out of Resistance 2.
 
SHOTEH FOCK OP said:
Sony developing a Wiimote like device internally being called the Waggle. Likely to be packed in with a game. Full functionality not known at this time, but it will contain motion sensing. Sony's Waggle will not require a sensor bar or be based on IR.

Love the name :lol
 
mysticstylez said:
Gears 2 will still outsell the shit out of Resistance 2.
*shrug* things that matter.
Gears is at 5m now & R1 at 3m, I doubt Insomniac will be crying over their sales numbers this November.
 
Wollan said:
Comparing feature set with R2 isn't advisable.
That game will probably signify the biggest single leap console fps gaming will see this generation.

To do that, it has to have all of the feature sets that Halo 3 shipped with and more. As of now, it has campaign, coop, multiplayer, and stat tracking. Just trying to lower your hot air a bit.
 
Proelite said:
To do that, it has to have all of the feature sets that Halo 3 shipped with and more. As of now, it has campaign, coop, multiplayer, and stat tracking. Just trying to lower your hot air a bit.
That already is more than Halo 3.
 
It needs the features that matters, R2 is covering all the right bases.

What you've seen these last few years post WoW/web 2.0 is (fps) gaming transcending more and more towards that. COD4 (& Halo 3 for features outside gameplay) was really the start pistol making it crystal clear for everyone. You will see R2 being the absolute tipping point of this development before it starts to flow over into subscriptions & hell after that.
 
Yoboman said:
That already is more than Halo 3.
Did I miss when R2 got the forge and the video recording/uploading? Having more people in MP isn't something new PC FPS has been doing that for years and it's really nothing new, 8 player co-op is a start but again numbers aren't innovative no-matter what it would have eventually gotten to that point.... The 2 separate Campaigns is pretty much the only thing they're really adding to the mixture.
 
Ariexv said:
Did I miss when R2 got the forge and the video recording/uploading?
R2 isn't even released yet. I'm sure Insomniac are thinking about replays/photos (you can already take snaps with R1).
The x factor that was forge has proven itself not to be much of a factor at all. The next time someone will bother with that is when someone takes the proper time and elevate it to LBP levels of customizability.
 
Wollan said:
It needs the features that matters, R2 is covering all the right bases.

What you've seen these last few years post WoW/web 2.0 is (fps) gaming transcending more and more towards that. COD4 was really the start pistol making it crystal clear for everyone. You will see R2 being the absolute tipping point of this development before it starts to flow over into subscriptions & hell after that.

I play and follow both Halo 3 and COD4 religiously, and there is no way in hell that COD4 holds a candle to the fire that is the community of Halo 3. In terms of user generated content, it's not even a competition. The community in COD4 is basically people posting in forums about what gun is the best to pwn noobs with. In addition, you talk like Deadmeat.
 
Wollan said:
R2 isn't even released yet. I'm sure Insomniac are thinking about replays/photos (you can already take snaps with R1).
The x factor that was forge has proven itself not to be much of a factor at all. The next time someone will bother with that is when someone takes the proper time and elevate it to LBP levels of customizability.
I think you're amazingly underestimating the Forge, Griffball alone shows that it's better then you're making it out to be. More players isn't adding something to the mix really especially in MP since that's been done a dozen times over and the 8 player Co-op would have been something that would have happened in the next year with or w/out R2. So really the only thing "new" that R2 is bringing to the table is the separate campaigns, which while great isn't as amazingly ground breaking wtf innovative as you make it out to be.
 
Bungie deserves huge props for Forge, I absolutely love Bungie & I love Halo 3, don't get me wrong. Forge will let users exploit traditional Halo gameplay in every way possible.


What I'm trying to point out though is that FPS gaming is evolving. It has started to blend in with RPG elements. The reason why COD4 is so damn popular is because the game is addictive like no other fps game before it. You are evolving your character, you have a place in the world.

I'm saying that R2 is going to very likely refine upon that and run with it.

In R2 co-op mode you're basically in a MMO raid group. There's eight members, you all have different classes (medics, scouts, heavys..etc).

What's seemingly happening with the 60man MP mode is what's going on with COD4, there will be constant perk upgrades, XP, unlockables and so on.


The only thing separating R2 from a full blown MMOFPS is a subscription fee and these different events being instances on a map. Anyways, you take all of the features of R2 and then you integrate that into Home & you integrate it into the upcoming Redesign of MyResistance (think Facebook). That's why I'm saying R2 will very most likely be the biggest leap in console fps gaming this gen.
 
Wollan said:
That game will probably signify the biggest single leap console fps gaming will see this generation.
No longer is arguing that game "X" is better than game "Y" a worthwhile way to spend your time.

The new battles on the plains of the internet shall be over how much more revolutionary my game is than yours. Suck it down, because my game is totally going to change the way you think about games!
 
No Means Nomad said:
No longer is arguing that game "X" is better than game "Y" a worthwhile way to spend your time.

The new battles on the plains of the internet shall be over how much more revolutionary my game is than yours. Suck it down, because my game is totally going to change the way you think about games!

Replays in Resistance 2 or bust!

Seriously, this generation is far from over before we can say anything about which game was revolutionary. In addition, I think co-op is the biggest thing thus far to come out of this generation, and I think Gears, Halo, and Resistance all equally contributed to it. Stats tracking was so last gen, and character development varies from game to game based on balance issues specific to that game.
 
Games have been dipping their toes in this trend lately, Halo 3/COD4 are up to their knees.
I'm saying Insomniac are diving right in.
 
Ariexv said:
Did I miss when R2 got the forge and the video recording/uploading? Having more people in MP isn't something new PC FPS has been doing that for years and it's really nothing new, 8 player co-op is a start but again numbers aren't innovative no-matter what it would have eventually gotten to that point.... The 2 separate Campaigns is pretty much the only thing they're really adding to the mixture.

And PC guys have had "modded" maps for a long time, along with some prior console games. Video recording funz? PC's been there and done that years ago. And people have done it capture cards/shaky cam for years. How's the clan community coming along in H3 now too?

One thing that Resistance does better is Dedicated-Lag less servers. It's all about the gameplay, something other companies have long forgotten about. R2 is going to shock people a lot more than they think. Insomniac is at least in my eyes, in the top tier of devs out there, and they're going to bring even more game this time to the table.

Anyways, Gear 2, I'm sure will look a little better, but I expect them to really grind on the glaring issues the first had now that they've seen the success the first enjoyed. I'd expect them to actually put an at least par for the course MP, and hopefully working on gameplay speed, mechanics, and control responsiveness.
 
It's going to be truly amazing to see Resistance go from a solid but not spectacular FPS to redefining the fabric of time and space. I can't wait to get this month's GI so I can read more about this stunning MMO.
 
J-Rzez said:
One thing that Resistance does better is Dedicated-Lag less servers. It's all about the gameplay, something other companies have long forgotten about. R2 is going to shock people a lot more than they think. Insomniac is at least in my eyes, in the top tier of devs out there, and they're going to bring even more game this time to the table.

Anyways, Gear 2, I'm sure will look a little better, but I expect them to really grind on the glaring issues the first had now that they've seen the success the first enjoyed. I'd expect them to actually put an at least par for the course MP, and hopefully working on gameplay speed, mechanics, and control responsiveness.
The thing is with good netcode and a decent internet connection most games don't need dedicated servers, it's only the 30+ player games that need them(I think I've seen lag less then 5 times since I got my launch 360)... and even then it still presents the problem of the servers eventually shutting down. I don't doubt that R2 will be a good game but blow away and bring FPS games on console to a new lvl is getting kind of ridiculous and really has no merits, R1 did nothing of the sort and while R2 looks like it'll offer a couple improvements upon stuff that has already been done it's hardly as insane as Wollan makes it out to be. R1 was a solid FPS but nothing spectacular(like gears/CoD4/Halo3) and Insomniac really hasn't shown anything to change that.
 
Wollan said:
Bungie deserves huge props for Forge, I absolutely love Bungie & I love Halo 3, don't get me wrong. Forge will let users exploit traditional Halo gameplay in every way possible.

I'm more in love with the Theatre mode to the point where I'm disappointed by every game that won't have it, but would be 10x better with it - from NHL 09 to Smackdown vs Raw 09 to TNA iMPACT to Rainbow Six Vegas 2.

And GTA IV not having it? Don't even talk to me about that.

Wollan said:
In R2 co-op mode you're basically in a MMO raid group. There's eight members, you all have different classes (medics, scouts, heavys..etc).

What's seemingly happening with the 60man MP mode is what's going on with COD4, there will be constant perk upgrades, XP, unlockables and so on.


The only thing separating R2 from a full blown MMOFPS is a subscription fee and these different events being instances on a map. Anyways, you take all of the features of R2 and then you integrate that into Home & you integrate it into the upcoming Redesign of MyResistance (think Facebook). That's why I'm saying R2 will very most likely be the biggest leap in console fps gaming this gen.

Yeah, huge leap...only classes have been in FPS before (Wolfenstein?) and, as you pointed out, CoD 4 recently did perks and XP very well, and Rainbow Six Vegas 2 did those - plus added in huge character customization.

Home and MyResistance are total unknowns - but neither are ingame, so the impact on the gameplay probably isn't that great.
 
Ariexv said:
The thing is with good netcode and a decent internet connection most games don't need dedicated servers, it's only the 30+ player games that need them(I think I've seen lag less then 5 times since I got my launch 360)... and even then it still presents the problem of the servers eventually shutting down. I don't doubt that R2 will be a good game but blow away and bring FPS games on console to a new lvl is getting kind of ridiculous and really has no merits, R1 did nothing of the sort and while R2 looks like it'll offer a couple improvements upon stuff that has already been done it's hardly as insane as Wollan makes it out to be. R1 was a solid FPS but nothing spectacular(like gears/CoD4/Halo3) and Insomniac really hasn't shown anything to change that.

well, bringing it back on topic here! one area where Gears 2 needs a big improvement is Net Code. god damn host shotgun!
 
Chrange said:
I'm more in love with the Theatre mode to the point where I'm disappointed by every game that won't have it
I agree with that. Replays & FileShare are the greatest additions Halo 3 made. The latter ties the whole thing together.
Chrange said:
Yeah, huge leap...only classes have been in FPS before (Wolfenstein?) and, as you pointed out, CoD 4 recently did perks and XP very well, and Rainbow Six Vegas 2 did those - plus added in huge character customization.
That's the thing. We're pointing left and right to different games and different apps that has done specific points of the R2 feature-set to some degree before but what I'm saying is R2 brings it all together under one roof and with refined tech.
 
Tieno said:
How did this thread turn into Wollan hyping R2?
I think it started with this post which was unnecessary...

abacab driver said:
Flame me for saying this, but if the refinements/improvements in Gears of War 2 are as prevalent as the article says, I almost feel sorry for Insomniac having to pit R2 against this game. It's going to be an absolute blockbuster.


----


This is retarded. Why can't ppl just talk about fucking game they love instead of bashing other games. R2 is totally different game in its own. Both Gears and R2 have something unique that no other console games have.
 
Wollan said:
That's the thing. We're pointing left and right to different games and different apps that has done specific points of the R2 feature-set to some degree before but what I'm saying is R2 brings it all together under one roof and with refined tech.

Heh, I used to make the same point with Halo 3 having sp, mp, co-op, replay, stats-tracking, and user generated content when arguing with Boris? on the greatness of Halo 3.
 
MirageDwarf said:
This is retarded. Why can't ppl just talk about fucking game they love instead of bashing other games. R2 is totally different game in its own. Both Gears and R2 have something unique that no other console games have.

That post was vacation worthy. :lol
 
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