Patryn said:But even Noveria had the crazy Mako ride up to the top of the mountain, giving the whole place a much more open feeling. ME2 you always felt boxed in.
Just because they give you a slightly bigger box doesn't mean you're not still boxed in. That sequence lasted all of five minutes and was a straight shoot along a thin cliffside.
The 'emptiness' and the lack of constant action creates an atmosphere of alien places and wonder.
When you're creating a 20-30 hour action RPG, maybe having half of its content be "empty" and "actionless", you know, maybe that's not such a good fucking idea???