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Gameinformer + Ubisoft + Nintendo Rev = Red Steel

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I wonder how the revmote would work with a game like Descent. It's an FPS but it has full 360 degree movement. The ceiling can become the floor or a wall at any moment and vice versa. Though I can't remember the last Descent-like game I've played. :lol
 
harrylloydsabers9ns.gif


:lol
 
Speevy said:
There are already games on the Xbox 360 (not announced, released) that look much better than those scans. The "Looks good enough." value perception doesn't exist, as far as I can tell. Not to mention the massive gulf in multiplatform support already forming between these consoles.

Well i don't know... 20 launch games for rev and supposedly most of them aren't nintendo games, plus this game is an FPS. It cuts right into microsofts base... I agree, games like oblivion look much better than those screens, but do they look 200 dollars better? And will this controller become an even better way to play FPs games than a keyboard and mouse?

i'll admit a slight bias for nintendo but i'm a multi console owner this gen and i plan to be one next gen, but just looking at this from my own perspective, it's a bad day for microsoft, a good day for nintendo, a great day for ubisoft and it has no bearing on sony. E3 may change all that, because obviously you can only tell so much from screenshots, but i mean come on.. throwing grenades like throwing rocks or rolling them across the ground? This game is gonna be awesome, especially online.
 
:lol And the bomb drops just after I headed off to work. Just came home to see a 900+ post thread.

So what is this, some sort of on-rail shooter?

*runs away*
 
Hey guys I'm here, the party can start.

If I was an uneducated slob I could say that the game looks pretty comparable to "The Darkness" on PS3 as far as screenshots go.

And I concur that alot of the trolls should have seen it coming. When the graphical capabilities of a console are nigh ridiculed for months on end. How can the first released screenshots NOT impress? I feel like some people had DS graphics in mind or something.

That being said, its time for me to put my Ntard hat back on. 360wned! PS3 LOLZ.

WOW
 
Krowley said:
Well i don't know... 20 launch games for rev and supposedly most of them aren't nintendo games, plus this game is an FPS. It cuts right into microsofts base... I agree, games like oblivion look much better than those screens, but do they look 200 dollars better?

The difference in price will only become smaller and smaller over time as the difference in graphics increase.
 
don't know if this was posted

"not to assign any personality to the main character. You are the hero in Red Steel and this is your adventure. The only backstory to the protagonist is that he is an american male who is engaged to a Japanese American woman name Myu. On the night that you are supposed to meet Myu's father for the first time, she is kidnapped from the psh Los Angeleles restaurant you're dining in. You quickly learn that her father is a Yakuza boss named Sato, who is in possesion of an important ceremonial katana. A younger, more ruthless Yakuza faction led by a man called Tokal attempted to steal the sword from Sato to shift the balance of power within the organization. Sato thwarted the attempt to steal the sword, but was mortally wounded in the attack. Tokal's men kidnap Myu in response, hoping to trade her life for the sword. But Sato refuses to hand over the sword to Toakl, instead giving it to you, with the instructions to use it to find his daughter. Sato dies soon after diving you the sword, leaving you all alone and untrained against Tokal's men. Armed with the katana and a selection of firearms, you myst follow Myu to Japan and defeat Tokal, but first you must gain the skills necessary to confront him. According to --- the first third of the game will be more brutal by necessity. When you are first learning to use the Revolution controller, you will be less precise and --- (blurry and cuts off)

"a series of headshots, it is often more beneficial to take a non-lethal shot, such as shooting a gun out of an enemy's hands. I mnay situtations, there wil be a higher-ranking enemy who commands the others in the area. By defeating him and sparing his life, he will offer you his respect and help. The enemies he commands will surrender their guns and the boss may offer you a new weapon, a special path through the level, or other reward. Any time you spare an enemy, you will be rewarded. as it always takes more skill to spare a life than to take it. Freeze shot adds a lot of dpeth to the gunplay and is a natural fit for the Revolution controller, but isn't the only way that Red Steel adds spice to the combat. After all, why would you carry a sword through a game if you couldn't use it? Although the majority of Red Steel's gameplay will stress ranged combat, there will be times you need to get up close and personal. You can switch to the sword at any time, and if you can get close enougn to an enemy, you can use it for on-hit stealth kills. In other moments, you'll find yourself locked into intense one-on-one sword duels. Any time you take on an enemy with a sword of his own, you'll need to take yours out right away, or his blade will make short work of you. Swinging the Revolution controller in front of you, you will see the sword onscreen (cut off)"
 
phantomile co. said:
what? didn't they say raven was also making a rev game? or did i misunderstand?

Raven is currently working on the new Wolfenstien for next generation consoles, so it's possible that it will go to Revolution.

Carmack's project, which is id's new IP, is for the PC using the newest graphic technologies from nVidia and ATI.
 
PhoenixDark said:
Yes. The Raven game is for PS3/360, not Revolution.

Well, it's entirely possible Activision will want a Revo version of Wolfenstein, but it'd likely take a hit graphically in comparision to the 360/PS3 version.
 
Krowley said:
Well i don't know... 20 launch games for rev and supposedly most of them aren't nintendo games, plus this game is an FPS. It cuts right into microsofts base... I agree, games like oblivion look much better than those screens, but do they look 200 dollars better? And will this controller become an even better way to play FPs games than a keyboard and mouse?

i'll admit a slight bias for nintendo but i'm a multi console owner this gen and i plan to be one next gen, but just looking at this from my own perspective, it's a bad day for microsoft, a good day for nintendo, a great day for ubisoft and it has no bearing on sony. E3 may change all that, because obviously you can only tell so much from screenshots, but i mean come on.. throwing grenades like throwing rocks or rolling them across the ground? This game is gonna be awesome, especially online.


I have a bigger bias toward Nintendo games than anyone. Give me a Nintendo game before Halo anyday. However, seeing what was successful on the Gamecube (third party games not being one of them), what's successful on the DS (again, very first party driven), I somehow doubt 20 third party games is going to make much of a dent. If it's true, that would be a substantial increase over previous consoles.

Believe it or not, I am NOT rooting for Nintendo to fail. I'm just saying that one way or another, they're going to pay for deliberately limiting their console's hardware. It may be marketshare, perception, developer support, stock prices, something. But the bottom line is that you can't undo a decision like that.

As you so correctly pointed out, MS can always drop the Xbox 360 price to better compete with the other consoles, but Nintendo can't make the Revolution any more powerful.

What I want for the Revolution is not innovative control schemes. I don't want a "revolution" in game design. What I want is a console for which you have a steady lineup of quality releases. If Nintendo does that AND develops great games itself, then they have my full support. Right now, it looks like the 360 is the PS3's second in command in the mind of publishers.
 
Speevy said:
I have a bigger bias toward Nintendo games than anyone. Give me a Nintendo game before Halo anyday. However, seeing what was successful on the Gamecube (third party games not being one of them), what's successful on the DS (again, very first party driven), I somehow doubt 20 third party games is going to make much of a dent. If it's true, that would be a substantial increase over previous consoles.

Believe it or not, I am NOT rooting for Nintendo to fail. I'm just saying that one way or another, they're going to pay for deliberately limiting their console's hardware. It may be marketshare, perception, developer support, stock prices, something. But the bottom line is that you can't undo a decision like that.

As you so correctly pointed out, MS can always drop the Xbox 360 price to better compete with the other consoles, but Nintendo can't make the Revolution any more powerful.

What I want for the Revolution is not innovative control schemes. I don't want a "revolution" in game design. What I want is a console for which you have a steady lineup of quality releases. If Nintendo does that AND develops great games itself, then they have my full support. Right now, it looks like the 360 is the PS3's second in command in the mind of publishers.

This reminds me of the dramatic speech in summer blockbuster thread.

Hmm you still seem to be bitching about Nintendo's design philosophy, so I'd recommend sticking with Sony and MS if you feel that way.
 
AniHawk said:
The difference in price will only become smaller and smaller over time as the difference in graphics increase.

That's true, but isn't the most important part of any next gen battle going to be the early part, when systems build their initial install base? I'm a newb compared to most of you guys when it comes to tracking the market, but it seems to me that if nintendo gets big sales due to the early price difference, that could make a big impact later... It's kind of like the DS vs PSP, only this is a much smaller difference in graphics than psp vs ds... In this case, microsoft are the ones with the headstart but they've kind of wasted it with the hardware shortages.

I guess everything will be clearer after e3, but i've always thought of the rev as having to find a new market with a few hardcore nintendo fans and people who love retro gaming. Now i can sort of see it competing in the same market, at least in the short term.
 
Movies for this game are coming in a week or two. :) (don't get your hopes too high because it might just be a teaser trailer)
There should be a lot more screens in about a week as well.

the birds are starting to talk.
 
Speevy said:
I have a bigger bias toward Nintendo games than anyone. Give me a Nintendo game before Halo anyday. However, seeing what was successful on the Gamecube (third party games not being one of them), what's successful on the DS (again, very first party driven), I somehow doubt 20 third party games is going to make much of a dent. If it's true, that would be a substantial increase over previous consoles.

Believe it or not, I am NOT rooting for Nintendo to fail. I'm just saying that one way or another, they're going to pay for deliberately limiting their console's hardware. It may be marketshare, perception, developer support, stock prices, something. But the bottom line is that you can't undo a decision like that.

As you so correctly pointed out, MS can always drop the Xbox 360 price to better compete with the other consoles, but Nintendo can't make the Revolution any more powerful.

What I want for the Revolution is not innovative control schemes. I don't want a "revolution" in game design. What I want is a console for which you have a steady lineup of quality releases. If Nintendo does that AND develops great games itself, then they have my full support. Right now, it looks like the 360 is the PS3's second in command in the mind of publishers.


Well i wasn't really looking for a revolutionary control system either, but if nintendo has one and it really changes gaming in a positive way, i'm on board... I agree that i would rather have a steady lineup of fun games to play from 3rd and first party devs than any control innovation. the ds is getting that, maybe the rev will too, we'll have to wait and see.
 
koam said:
Movies for this game are coming in a week or two. :) (don't get your hopes too high because it might just be a teaser trailer)
There should be a lot more screens in about a week as well.

the birds are starting to talk.

And you know this...how?
 
Slurpy said:
Does this mean Nintendo is going 4th party?

No, you misunderstood. Nintendo is hosting a party. Be sure to leave your Sony and MS jackets at the door. WOWOWOW


It came... from the IGN BOARDS!
Maybe Nintendo was lol at Sony with their super fast frame rates for a reason......
So why do the same amount of polygons faster and faster when you can run more polygons
all at once, which would be faster but give you slower specs.

Makes perfect sense to me.
 
Maybe Nintendo was lol at Sony with their super fast frame rates for a reason......
So why do the same amount of polygons faster and faster when you can run more polygons
all at once, which would be faster but give you slower specs..

This may just tie the "why can't polygons be round" post for stupidity.
 
Speevy said:
What I want for the Revolution is not innovative control schemes. I don't want a "revolution" in game design.

Then I don't think Nintendo's next console is for you. There's a huge segment of gamers out there who do want something different; who are tired of getting more of the same, just with prettier graphics. Plus, people who are just downright intimidated by video game control schemes in general. Nintendo tapped that market with the DS, and the Rev will be their attempt at a full-out assault. Will it work? Hey, who the hell knows? But I think Microsoft proved that above all else, superior hardware specs mean jack if you don't have compelling software, and the continued success of the PS2 (and GBA/DS) proves that you don't need hardware "oomph" to have a good game that people will buy en masse.
 
Maybe I saw really shitty scans/pics, but how can you tell anything from those? Wait until E3 it is.

On the gameplay side, though, really damn exciting stuff.
 
One thing I noticed about the pics: all of the ones I saw just showed people using handguns. No big weapons. Granted, I only looked at a few pics since I don't want to spoil everything for myself.

Koam: who do you work for?:)
 
I am jumping aboard the hype train, Wooo wooO!

The gameplay sounds fantastic, I am really excited to see this in action now. If only Killer 7 had this type of control...
 
Benadryl Hitman said:
I am jumping aboard the hype train, Wooo wooO!

The gameplay sounds fantastic, I am really excited to see this in action now. If only Killer 7 had this type of control...

I absolutely cannot wait to see what Suda has lined up for this thing at E3.
 
PhoenixDark said:
One thing I noticed about the pics: all of the ones I saw just showed people using handguns. No big weapons. Granted, I only looked at a few pics since I don't want to spoil everything for myself.

Koam: who do you work for?:)

Irrelevant :)

I don't work at UBI, i can tell you that much, but I do know a lot of people who do :)
 
Krowley said:
That's true, but isn't the most important part of any next gen battle going to be the early part, when systems build their initial install base?

Pretty much, I think we'll see a market leader in most territories by late spring/summer 2008 at the latest.
Though the fight for the U.S. market should prove most interesting.
 
WOW!! just wow!! :D

I don't mean I am impressed by the Red Steel
but impressed by the potential of Gamecube 1.5 :D :D
 
Dear Nintendo,

thank you for all the childhood memories, you are some sort of a hero in this household, i was in kyoto but you weren't around and i may not be able to return to kyoto in the near future but if you are ever in this part of the world, please drop by. You've made myself and a lot of kids happy over the years. Thank you.

Your lifetime fan,

norinrad
 
PuertoRicanJuice said:
Maybe I saw really shitty scans/pics, but how can you tell anything from those? Wait until E3 it is.

On the gameplay side, though, really damn exciting stuff.

More like "wait 'til next week" according to Mr. Man.

The shots look to have alot of pre-rendered backgrounds/envirnments to me (especially that casino shot)...that's fine with me as long as they're fully interactive. I'm wondering how far along this game is and if it'll look even better when it's done? I wonder how long it took them to make it and how easy developement was too? I can't wait to see other games too! I'm jazzed!
 
PuertoRicanJuice said:
Maybe I saw really shitty scans/pics, but how can you tell anything from those? Wait until E3 it is.

Well we know one thing... these decent graphics won't be in HD! Oh yeah, I went there! *swish*
 
I just saw the pics on some France site and all I have to say is WOW!
From those pics, the game appears to be running in widescreen.:)
 
PhoenixDark said:
Oh you mean Sega? Nevermind

that was good. :lol


seriously koam where are you getting this info from? i checked the katana thread and you mention you live close to ubisoft montreal and i kinda doubt employees would just casually give you info at a local cafe or whatever. by more pics you mean clearer scans, or officially released ones? this lol insider ;) ;) ;) stuff is getting really annoying honestly.
 
BorkBork said:
This may just tie the "why can't polygons be round" post for stupidity.
nah, the "why can't polygons be round" thing was kinda cute. they were just uninformed. that other quote is just broken logic though.
 
Chrono said:
that was good. :lol


seriously koam where are you getting this info from? i checked the katana thread and you mention you live close to ubisoft montreal and i kinda doubt employees would just casually give you info at a local cafe or whatever. by more pics you mean clearer scans, or officially released ones? this lol insider ;) ;) ;) stuff is getting really annoying honestly.
He also said he knows a lot of people who work at Ubisoft Montreal... a few posts up.
 
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