fortified_concept said:wow! Where was this posted?
Amir0x said::thumbs up:
But Red Steel is a pretty sweet bonus, automatically one of my most anticipated next-gen games now. The team working on it sounds pretty awesome, and the concept (not the revmote, but the actual design on how sparing a life can affect your progress) is pretty great imho.
IGN's forums, by a guy who works at UbiSoft.fortified_concept said:wow! Where was this posted?
Zerodoppler said:Originally in this IGN thread. Someone posted the quote in another forum.
Has there been a TON that was actually worthy of the term?M3wThr33 said:Couldn't be real. If 'TON is used without a day of the week, it's so totally a red herring.
Twilight Rockstar said:Unbelievable. I'm amazed that Nintendo has managed to keep codename Revolution a secret for so long with leaks like this, however I guess once this stufff is given to the press, even under NDA, it won't stay a secret for long. You can be sure that a few heads will roll, either at GI or Ubi, and there will be some VERY heated discussions at NCL.
Twilight Rockstar said:Unbelievable. I'm amazed that Nintendo has managed to keep codename Revolution a secret for so long with leaks like this, however I guess once this stufff is given to the press, even under NDA, it won't stay a secret for long. You can be sure that a few heads will roll, either at GI or Ubi, and there will be some VERY heated discussions at NCL.
Whatever nintendo thinks about it (although to me it seems very likely they OK'ed this... that's certainly the kind of story I'm reading), they should be happy. Nintendos games will make the biggest splash on E3, let the good 3rd party stuff take the spotlight in the weeks before, building hype on some unique games and 3rd party support in general.Twilight Rockstar said:Unbelievable. I'm amazed that Nintendo has managed to keep codename Revolution a secret for so long with leaks like this, however I guess once this stufff is given to the press, even under NDA, it won't stay a secret for long. You can be sure that a few heads will roll, either at GI or Ubi, and there will be some VERY heated discussions at NCL.
The rest of the world has kept its mouth shut so I don't see why one idiot should ruin the surprise so early on.
you guys don't know what I do? You've never seen me on the IGN boards before? I'm exactly what my title says - a suggestion sponge. I help conduct focus groups, listen to gamers, and work with the development team to make sure everything is in line with what is expected of this game. Trust me - not as easy as it sounds. That's the TOP-DOWN look.
lots of other stuff, too.
Well - I'm gunna go out now.
I'll see you guys next week.
-P911
He then says the Red Steel name comes from a blood covered sword (Pootan's icon contains a sword dripping with blood):RED STEEL.
Interesting concept if you think about it. There's not such thing, but in a figurative way -I guess it does make sense.
-P911
Pootan's icon = TEH RED STEEL
Commenting on the leaked scans:You guys should support Game Informer and go out and get this issue. The editorial job is tremendous and they worked hard to break this story for Nintendo Fans such as yourself.
Ubi_Prince & myself will comment on public knowledge once you guys get the magazine - but until then, support your local newstand and GI.
In the meantime - anyone care to speculate how this game will work? I'm interested to hear.
-P911
On swordplay:That was not concept art.
-p911
On the game not being an on rails shooter:Get the mag - the sword part is the shiz!
My personal favorite - and it will be yours - I assure you.
-P911
Will the game have online multiplayer:OK - maybe I will comment on 1 thing because it so absurd for a next-gen game.
This game is not a rail shooter - that would be 100% NES and not Next-Gen.
-P911
He then started a thread 'Couldn't be happier to hear your excitement - Thank You!':Do you want it?
-P911
Well guys, I'll be honest...I wasn't sure how people would react to a new game that was not 1st party or an existing brand.
I want to thank you for keeping an open-mind and supporting 3rd Party Developers like Ubisoft.
We have truly studied this innovative console and I promise that we'll do our best to deliver the ultimate experience at launch and, as always, we keep our ears open to what gamers want - so keep your voices heard...we are listening.
Thanks again!
-P911
p.s.
We'll be back in a few months to ask you guys what you want for a pre-order item. Why? Cuz that's how we do.
Once the magazine comes out - I will elaborate more. I wish I could talk right now but I'm in a bit of a "silent mode" - you know? You guys weren't supposed to see this magazine until next week!
I want to tell you all my thoughts on the power of the system, what I thought of the controls, etc.
And I will...at the approriate time. (ie. Next Week)
For now, I will say - NINTENDOMEGATON!
-P911
Twilight Rockstar said:Yeah, it was set up for the 20th, and I'm pretty sure it was set up so subs copies would go out no sooner this month. Still, it's out now. Would have been nice to hold it off for that extra 10 days in my opinion.
Lakitu said:It's 10 days. Who cares? Not going to make that much of a difference. Just look at all the hype it's generating. If Nintendo are mad about this, they're crazy.
Didn't Nintendo Power say something about a major exclusive next issue? Also Official Nintendo Magazine comes out in the UK around the 20th (personally I like the magKrowley said:based on twilights rockstars comments above, i'm gonna guess that some japanese mag has an exclusive too that breakes around the 20th... probably a game that will appeal more to japanese gamers from a japanese third party... Also, all the major websites like IGN and gamespot probably have coverage ready to release at some pre-defined point.
hopefully the japanese mag will leak early too
And nintendo shouldn't be pissy about this... this has been a good unvieling and overall it's good press for the system, for the most part, everybody is digging it and it's hushed up most of the graphics fears.
Wollan said:Why do a Rev shooter need a arm on the screen holding a gun? It's like Im holding a second arm which again holds a gun.
Nintendo is not reinventing the light gun. They're making a new standard controller. That's just what it is -- a controller. It's not meant to be a prop. Whether Ubi has pulled that off remains to be seen.Wollan said:Why do a Rev shooter need a arm on the screen holding a gun? It's like Im holding a second arm which again holds a gun.
That would be me. I bought one on launch day, bought one again later when the games started improving. Never did get used to it. I just loathe playing games on the touch screen. It simply isn't any fun. But Red Steel, yeah that looks nice. I saw the screens, look forward to seeing if they can match those target renders that are shown in GI.ionicbluebird said:Who here doesn't want a DS? It's such a fantastic system... but most of all, it's about unique experiences...
NORAILS NORAILS NORAILS NORAILS NORAILS NORAILSPjotrStroganov said:So we know for sure this is an FPS and not a railshooter?
PjotrStroganov said:So we know for sure this is an FPS and not a railshooter?
ziran said:Here's a summary of PRINCE_NineOne1's comments from the IGN boards.
He works for Ubisoft, as stated on his VIP status in IGN, he's from focus testing:
He then says the Red Steel name comes from a blood covered sword (Pootan's icon contains a sword dripping with blood):
Commenting on the leaked scans:
On swordplay:
On the game not being an on rails shooter:
Will the game have online multiplayer:
He then started a thread 'Couldn't be happier to hear your excitement - Thank You!':
It does sound amazing!!!![]()
EOGamer said:That would be me. I bought one on launch day, bought one again later when the games started improving. Never did get used to it. I just loathe playing games on the touch screen. It simply isn't any fun. But Red Steel, yeah that looks nice. I saw the screens, look forward to seeing if they can match those target renders that are shown in GI.
Shinoobi said:How did this railshooter thing start and why does it keep going? :lol
PjotrStroganov said:I haven't read all the 20+pages so I'm not in the know of what was said before. The action scenes in the pics just seem very scripted. Nice to hear it is a real fps.
SnakeXs said:You can tell something's scripted/on the rails by a few pics?
-----------------------"To further explain why the Revolution will be ideal for FPS games, More handed us the latest version of the controller, allowing us to turn it over in our hands, fell its light weight and small size, and wave it around in thin air in a pantomime of gameplay. The controller is a pointer, he continued. It can sense motion vertically, horizontally, depth, and also twisting. So you can do a lot of movements, and it feels the orientation and gravity. So with one hand, without any buttons, you can do tons of things and in a much more direct and natural way than pushing buttons.
"The shaky disorientation that came with the first moments quickly gave way to fast, accurate blasting (?) of targets on all corners of the screen. Thanks to the improved reaction time that the Revolution controller offers, the Red Steel team can create (?) gunfight scenarios that would be extraordinarily difficult with a standard controller. Most console FPS games limit their enemies to a horizontal plane (?) to ?? player frustration, but targets on a vertical plane are just as easy to hit with the Revolution controller you can aim at a target as quickly as "
Link said:I'm glad all the people who were showing uncharacteristic excitement have converted back to their usual skepticism and downplaying. I was getting worried there for a little while.
phantomile co. said:For Reference. The GameCubes FPS Line Up.
right off the bat, Revolution already has an exclusive 3rd party FPS. GameCube never got one for what it's worth.
ziran said:Will the game have online multiplayer:
Quote:
Do you want it?
-P9114
n-off said:Yes please, but a 2 player simultaneous mode would be even better. imo
Draft said:You are right. Clearly no one knows how the revmote works except people working with it. And what do we have here but the fruits of their labor! And it's... a fps game. Which looks like it does most of the things a normal FPS does. In fact, aside from the sword fighting (which they didn't talk enough about) there's nothing going on here that couldn't be done with a gamepad.
Now, whether or not it's more FUN with the revmote, I guess we'll just have to wait and see.
Couldn't have said it better myself.ionicbluebird said:I honestly hope Nintendo is in first place next gen.... this is such a huge risk they're taking, but it's an awesome risk... and honestly, if things keep progresing like they have been, they deserve it. I mean... let's all take our respective fanboy glasses off for a moment. Who here doesn't want a DS? It's such a fantastic system... but most of all, it's about unique experiences... it's what life's about. It gives us the oportunity to try something new while we pass the time... it challenges us. New ways to play. I mean... brain training... some may not be all for it... differing opinions, but you can't help but applaud Nintendo for thinking outside the box, and allowing others(developers) to do so as well. In the end.. it's the enjoyment factor that counts. When I play nintendo games, like Mario 64, or A link to the past, or Yoshi's touch & Go, I become... happy. This industry need desperately to move away from the rampant killing, and killing clones out there.... I repeat: THERE IS MORE TO INTERACTIVE ENTERTAINMENT THAN KILLING.... some of the most lauded games out there don't have the protaganist killing other humans... Shadow of the Collosus... Guitar Hero... Rez... Lumines... ICO... Jet Set Radio... Feel the Magic, and others.
Krowley said:found this on another forum... quotes from the article
-----------------------
the guy was able to puzzle out more stuff, but i figured that if i posted more than that, it might be like posting scans or something and against the rules..
interesting to hear that the revmote even changed their philosophy about enemy placement to allow for more complex gunplay.