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Games everyone hated but you?

Resident evil 5 and 6 are fun games and better than the tank control snoozefests.
I liked crackdown 3
The order 1886
CP2077
Loved Dead Space 3 for the same reason I did the resident evil games, co-op.
Guitar Hero live was fun for a bit
I liked AC revelations and Unity. I wish that old style AC came back, the current rpg open world bs feels soulless.
 
Donkey_Kong_64_capa.png

Donkey Kong 64 got a lot of shit in the recent years like it's a shit game or something. But the truth is, back in the day, most critics loved it. Of course it doesn't really represent the reality of the time, given most game reviews were in magazines, but it has a metacritic of 90. There's a whole cognitive dissonance between some nonsense minigames and the worlds are really fucking big, but the truth is that when you were a kid, a game you could spend hundreds of hours is exactly what you were looking for. It is a good game. I still look back at it fondly.

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Mega Man 64 is a worse version of a PS1 game released three years later. The graphics are muddy, sound is so compressed that the dialogue of the last boss is near inintelligible and the controls are super weird. I don't give a fuck. I love this game. To death. It's my favorite Mega Man game.

And well, I wouldn't say love, but this... thing right here is better than public opinion made it seem:
91Exc13bSzL._SY879_.jpg

Devil's Third is actually a game that's surprisingly playable when you consider the amount of shit it got. Performance is an unmitigated disaster - it might be the worst performing game I've ever seen, framerate could pop into the 50-60s if you were looking at a wall and 20s and even 10s in busy cutscenes. It was an obviously unfinished mess, hacked together and totally out of place and tone. But what would you say it, the game isn't a disaster to play. And in some parts, it's actually fun! Like, surprisingly fun! Like "I can't believe this shit is actually fun, but it kind of is!"

I didn't finish it due to some of the latter stages being completely bullshit in the difficulty department (the game is insanely unbalanced, some parts are a cakewalk and others are ridiculous), but I'm surprised I actually managed to squeeze some fun out of this game. I might have played it next to 6 or 8 or 10 hours, maybe. I'm sure I've played many high profile, triple A games which didn't give me a fraction of the fun I got out of this incredible, defective frankenstein. At the very least, it's an interesting game just for how weird everything surrounding it is.
 
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Holy shit, I knew I was forgetting something.
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Genuinely good game. If it wasn't for the slow parts with exploration, I'd be great. Uses many ideas from the then-scrapped Star Fox 2. It's by far and large the best game in the series since the untouchable 64. I had a shitton of fun with this game. Made both me and my brother feel like kids again. If you didn't manage to control it for some reason, joke's on you. If you wanna see a genuinely hard to control game, go see Sin and Punishment 1 on the 64 (which is also awesome, by the way).
 
Donkey_Kong_64_capa.png

Donkey Kong 64 got a lot of shit in the recent years like it's a shit game or something. But the truth is, back in the day, most critics loved it. Of course it doesn't really represent the reality of the time, given most game reviews were in magazines, but it has a metacritic of 90. There's a whole cognitive dissonance between some nonsense minigames and the worlds are really fucking big, but the truth is that when you were a kid, a game you could spend hundreds of hours is exactly what you were looking for. It is a good game. I still look back at it fondly.

images

Mega Man 64 is a worse version of a PS1 game released three years later. The graphics are muddy, sound is so compressed that the dialogue of the last boss is near inintelligible and the controls are super weird. I don't give a fuck. I love this game. To death. It's my favorite Mega Man game.

And well, I wouldn't say love, but this... thing right here is better than public opinion made it seem:
91Exc13bSzL._SY879_.jpg

Devil's Third is actually a game that's surprisingly playable when you consider the amount of shit it got. Performance is an unmitigated disaster - it might be the worst performing game I've ever seen, framerate could pop into the 50-60s if you were looking at a wall and 20s and even 10s in busy cutscenes. It was an obviously unfinished mess, hacked together and totally out of place and tone. But what would you say it, the game isn't a disaster to play. And in some parts, it's actually fun! Like, surprisingly fun! Like "I can't believe this shit is actually fun, but it kind of is!"

I didn't finish it due to some of the latter stages being completely bullshit in the difficulty department (the game is insanely unbalanced, some parts are a cakewalk and others are ridiculous), but I'm surprised I actually managed to squeeze some fun out of this game. I might have played it next to 6 or 8 or 10 hours, maybe. I'm sure I've played many high profile, triple A games which didn't give me a fraction of the fun I got out of this incredible, defective frankenstein. At the very least, it's an interesting game just for how weird everything surrounding it is.


Donkey Kong 64 was fucking amazing. It was my first N64 game, loved it to bits as a kid. Still know the rap lol. Didn't even know it was hated.
 
Not sure the general reception of the game since I was young, but I LOVED Enter the Matrix.

Kicking an agent off the plane, fighting vampires, the lobby section in the first level, the extra scenes from the movies, and of course having two characters with different playthroughs.
 
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-Final Fantasy XIII: Lightning Returns
Flawed, but with a very nice open world and combat system. It's been a long time, but I want to replay it someday.

-Resident Evil 6
Fun dumb coop game, play it coop on PC, never play it solo. Both the campaign and mercenary modes are real great if you play with a good friend/sibling.
You NEED to learn all the special moves by looking it up on the web (as the game doesn't teach you shit), disable QTEs in the option menu, and start with Leon's campaign to get a better first impression.

-CoD: Advanced Warfare
The only CoD I ever enjoyed. Play it on PC with proper KB/M controls, and you'd have a blast with the fast paced vertical movement system. It was the last great Deathmatch game I ever played. Too bad the MP mode is completely dead now, and too bad it relied on P2P. The gameplay was pitch perfect for me.
Later on I tried to get my fix with Titantfall 2, it was alright, but I vastly preferred AW's weapons, movement and game modes.

-Styx Master of Shadows
One of the damn best stealth/exploration games I ever played, amazing level design, lots of interesting tricks to use, great movement and verticality all around, and it looks real good graphically. It does everything right.
It seems early versions of the game were buggy or bad on consoles, but I played it late on PC and by then everything was fixed and rock solid. The sequel doesn't seem to be as good tho, shame that.
 
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Donkey_Kong_64_capa.png

Donkey Kong 64 got a lot of shit in the recent years like it's a shit game or something. But the truth is, back in the day, most critics loved it. Of course it doesn't really represent the reality of the time, given most game reviews were in magazines, but it has a metacritic of 90. There's a whole cognitive dissonance between some nonsense minigames and the worlds are really fucking big, but the truth is that when you were a kid, a game you could spend hundreds of hours is exactly what you were looking for. It is a good game. I still look back at it fondly.

images

Mega Man 64 is a worse version of a PS1 game released three years later. The graphics are muddy, sound is so compressed that the dialogue of the last boss is near inintelligible and the controls are super weird. I don't give a fuck. I love this game. To death. It's my favorite Mega Man game.

And well, I wouldn't say love, but this... thing right here is better than public opinion made it seem:
91Exc13bSzL._SY879_.jpg

Devil's Third is actually a game that's surprisingly playable when you consider the amount of shit it got. Performance is an unmitigated disaster - it might be the worst performing game I've ever seen, framerate could pop into the 50-60s if you were looking at a wall and 20s and even 10s in busy cutscenes. It was an obviously unfinished mess, hacked together and totally out of place and tone. But what would you say it, the game isn't a disaster to play. And in some parts, it's actually fun! Like, surprisingly fun! Like "I can't believe this shit is actually fun, but it kind of is!"

I didn't finish it due to some of the latter stages being completely bullshit in the difficulty department (the game is insanely unbalanced, some parts are a cakewalk and others are ridiculous), but I'm surprised I actually managed to squeeze some fun out of this game. I might have played it next to 6 or 8 or 10 hours, maybe. I'm sure I've played many high profile, triple A games which didn't give me a fraction of the fun I got out of this incredible, defective frankenstein. At the very least, it's an interesting game just for how weird everything surrounding it is.
Whenever I try to make my top 10 Wii U games list it's always a bitter fight as whether to DT makes it. Game was so damn fun.
 
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Killzone 2, in particular the heaviness of it, or input lag if you will. I think it had merit, and I enjoyed it a lot because of it.

Sure it was tough to aim, but so was for everyone else. By making everything slower, it was a change of pace in the opposite direction to what everyone was doing. It felt refreshing in the way recoil felt in counter strike having known just quake and unreal prior.
 
TLOU2 has a lot more fans than haters would like to admit but it was still divisive and this is coming from a guy who has it in the top five of last generation. I am more worried that Sony will force ND to make some safe crowd pleaser for their next game instead of taking risks.
 
Weirdly enough none of my friends like the gameplay loop of siege, They find it repetitive and punishing which is sort of the main draw for me, Getting a flow and having solid control over situations on that game with a steady team is incredibly satisfying.
 
Yeah, I guess you're right. I know any time I talk about how much I liked the game usually leads to ridicule. I didn't mind Abby being big and buff, but her face looks a little off.
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So I guess there was this misguided outrage from people who didn't play the game thinking she was trans. It's kind of humourous to me, especially given the face that her face model is absolutely freaking gorgeous.
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I didn't mind the actual trans kid in the game either. I thought he was a likable character. Actually the only one in the game I really liked besides Tommy.

Either way 10/10 Masterpiece of a game in my opinion. 🙂
I didn't mind Abby either there are literal Amazonian ex military cops in SF bigger than that who could easily kick the ass of most men below their weight class. It's a fine game and I actually finished it unlike TLOU1.

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Enter the Matrix

Unlike the other games which focus on the power fantasy of being Neo, this game is a more down to earth take where you play as Ghost and Naomi, who are nowhere near as strong as Neo. You have to make careful use of your very limited time slow powers, gunplay and stealth to defeat opponents. You only can take a few hits before death and firearms are rare, must be taken from enemies and have very little ammo.
 
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Diablo 3 is one of my favorite games of all time. People have shit on it since the day it released, but I've purchased it for almost every platform and put in hundreds of hours over the years.
 
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btw, while googling an image for Chaos Legion... I found what the US cover looked like and how fucking god damn ugly it is... jesus

edit: added ZombiU
Man I absolutely loved ZombiU. Probably the only game I finished that I bought for my WiiU. Looked great too.

I feel like Bioshock Infinite was hated by gamers, but I was completely blown away by it. The story and the setpieces were incredible.

Also, Tron 2.0 on PC. Not sure if people hated it, but I never see anyone talking about it so I'm putting it here.
 
I beat True Crime: New York on Xbox and I didn't cheat. So it can't be "unbeatable".
Perhaps it's a bug that gets written to your save file and some people don't experience it. That happened for me with the game Stolen on Xbox.

I hadn't thought about there being a random trigger that writes to the save. That could be it.

Either way, it seemed borked for me.
 
Before wwe 2k20, svr 2008 was supposedly the worst in the series... Hell no, that game introduced springboard moves and flaming tables matches. I loved it!
 
Zelda The Phantom Hourglass:
Yeah the big central dungeon was a bit annoying, and overall it's nowhere near the best Zelda game. But I still really enjoyed my time with it, I thought the controls worked well and I really liked how they went out of their way to incorporate basically all DS features/gimmicks. You have the touch screen of course but the game also incorporated the microphone and even the clam shell design of the console into the gameplay, which I thought was nice.

COD Black Ops 3 campaign.
Everyone seems to hate it, have seen it mentioned as the worst COD campaign multiple times but I personally had a blast with it. Yeah the story is stupid but it was a fun, action packed 8-10 hours coop campaign with nice production values. No loot, no grind, no farming or any of the other lame, which is what most higher budget Coop experiences have turned into these days

DmC. I enjoyed it more than DMC5.

Me too.

I still think DMC5 has the better overall combat but I just found everything else about it so bland.
 
Diablo 3 is one of my favorite games of all time. People have shit on it since the day it released, but I've purchased it for almost every platform and put in hundreds of hours over the years.

Eh, I LOVED the game but they completely dropped the ball on the amount of cheating that people do. So disheartening going into a lobby and suddenly you're 100+ levels higher than you previously were because someone ELSE is abusing the the cheats.
 
I'm always saddened that The Bouncer and Shadow of Destiny aka Shadow of Memories didnt recieve sequels. Both were great near launch PS2 games.
 
We all dislike at least a few of the gaming industry's biggest hits. No matter how wide the appeal, no title can appeal to everyone. But how about those titles that appealed so little to the masses, and received such vitriol from seemingly everyone but you? What are the most commonly hated releases that you perhaps strongly adored, or at least thought weren't so bad?

Assassin's Creed Unity and Middle-earth: Shadow of War are two titles which still get a bad rap for their horrific launches, one being buggy, the other loaded with microtransactions. But post-patch, one of them was among the most polished and feature-filled releases in the AC series, and the other completely rebalanced and microtransaction-free. Love both of these games. Criminally underrated. But perhaps not too overly despised anymore. Not like...

The Bureau: XCOM Declassified. It's nothing amazing, but this Mass Effect-inspired AA release isn't so bad. It's a comfy little ride, with a very exciting twist. Perhaps now that the XCOM series has course-corrected, fans will have an easier time enjoying this slight betrayal of the franchise.

Just a small list but may continue later.
In for Unity

Felt like playing a mgs game, its stealth really is incredible
 
Weird seeing games that reviewed really well being included in this thread.
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At the time, I prefered this over Triple Play and All Star Baseball.
 
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