I thought so aswell, until I started my first god of war (2018) playthrough on "Give me God of War". That frustrated me beyond my breaking point.Every game is better on the hardest difficulty with the exception of games with AI that cheats to win.
I have played some open world RPG's on higher difficulties, with level scaling when possible (Wither 3, Fallout 4 and Skyrim) and really found them to be much more enjoyable that way.
Wandering around in a world where nothing threatens me, is boring. I want to feel a little fear when I see a monster in the distance and know that I have to be careful when fighting them.
If Nier: Automata had level scaling, I'd have invested waaaay more time into it.
2B looked great, the combat system had some real depth and the environments were fun to explore. At higher levels though, if you breathe on the giant robots, they just fall to pieces. Boring! I want a challenge.
Fallout 4 in Survival mode is leaps and bounds better than any of the standard difficulties. Of course, the immersion still eventually breaks once your character has sufficiently upgraded weapons/armor and a huge stockpile of supplies, but I think the first 30-40 hours of it are incredible. You have to really consider whether it's worth getting into a firefight with even 1-2 Raiders because there's a chance you'll die and lose a lot of progress or end up crippled and forced to use some precious healing items.
ninja gaiden master ninja