Because maverick40 is not excited.I will always be excited for a new Halo. And Gears and Forza Horizon games have always been consistently great. Why shouldn't people be excited?
So far there are 13 Sony announced games for 2017, that includes Parappa remaster, Patapon remaster and Wipeout Collection as well as the arguable Ni-OH that is published in EU and NA by Sony as well as new games Gravity Rush 2, Horizon, Drawn to Death, Knack 2, Shin Minna no Golf, Gran Turismo Sport, MLB 17 and Uncharted: The Lost Legacy.
There are 7 Microsoft published games announced so far for 2017, that includes Phantom Dust remaster and Halo Wars remaster and the new Cuphead, Halo Wars 2, Crackdown 3, Sea of Thieves and State of Decay 2.
Nintendo should have more than both announced across 3ds and Switch
I jumped to Sony because MS was talking features coming into this gen and Sony was talking games. My main systems were Xbox and 360 before that.
To offer a take, I've never owned a Microsoft console. I've only owned Sony & Nintendo consoles.
I don't know. There are years in between all of these iterations. For Halo and Gears there has only been one title on the X1 hardware and I get a lot of joy out of seeing these games perform better and with updated visuals. And new Forza Horizon games are great because they move the game to new locations with each iteration. For me there's no fatigue. They're more like episodic games with giant windows in between their releases.
None of this changes the fact that both series are on the decline.
That's not something that should hamper your excitement for the series though (well, to a point anyway).
None of this changes the fact that both series are on the decline.
That's not something that should hamper your excitement for the series though (well, to a point anyway).
Titanfall is finished at this point and Tomb Raider won't be a timed exclusive for much longer if at all.
How is this cycle exciting to any gamer? Terrible stuff. No excitement at all.
That's true, but it does make a line-up far more appealing, at least to me. Also note that almost none of MS' exclusives are big sellers, especially when compared to last gen (Gears for example).
I'd say a couple of those, which is reflected in their reception, are definitely more than decent.
Nintendo should buy the Xbox division from Microsoft.
Because there is a mighty long gap between those games and those are the only exclusives Nintendo and Sony have. Those are once a generation type of games at this point. How many Forza's have come out on the Xbox One?How is anyone excited for a plausible 16th Final Fantasy. Or the 7th God of War? Or the next Zelda? or the next Mario? Or the next Gran Turismo?
Man.... Titanfall 2 did so badly, it sold less than the original and it was released on both Xbox One & PS4 3 years into their life cycle in comparison to the original that was a launch title or came out close to launch and was only available on the Xbox One.I wonder if MS might help resurrect Titanfall 3, in exchange for exclusivity?
Always wondered why MS never took a stab and building some kind of CoD competitor after they lost the marketing deal. Make it multiplayer only. $20 supported by microtransactions. Boots on the ground. Modern setting. Maybe get Respawn to design some elements, outsource the main development to a larger studio. Won't sell anywhere close to CoD numbers but worth a shot considering how big CoD is on Xbox. Hell looking at all the people complaining about no Blops 2 backward compatibility I would say there would be an audience for something like this.
I think we need to be realistic when asking what games MS should invest in. We clamor for MS to build large scale AAA story based new IPs like Sony but MS can't even build games their own audience wants. When I think back on what built the Xbox fan base up along side Halo I think of PC ports on the original Xbox that weren't available on other platforms like Half Life 2, Kotor, Morrowind. When I think what launched the 360 as a bona fide contender I think of Gears of War (then a new IP) Oblivion, Bioshock, Mass Effect, CoD 4. I think of how big CoD really got on Xbox Live, how big Fallout and Skyrim were. Xbox fans are very much typical western gamers and MS should cater to them. They want new a shooter, new WRPGs, Fable IV, Kotor 3, etc.
That being said I do think Xbox is the audience for something like Crackdown and Sea of Thieves to be successful, especially Sea of Thieves given how that genre is gaining steam, but come on Xbox https://www.youtube.com/watch?v=TxoL3uQbPoc
Yeah very sad. I love my xbox one but they dont have anything unique
None of this changes the fact that both series are on the decline.
That's not something that should hamper your excitement for the series though (well, to a point anyway).
While niche games are good for diversifying a platform, they aren't necessary for maximizing sales. Which is what it looks like MS is trying to do now
On the other hand Forza Horizon had the best Forza launch ever, and that's even more frequent than Halo and Gears
Halo and Gears are on a decline for reasons other than fatigue (this plays a part too, but I don't think it's the main reason at all). Franchise fatigue is just the easiest thing to pin the blame on but it goes deeper than that IMO.
I know many God of War were dissapointed with the new look of the franchise but as an ultra fan of the series if we'd get a God of War 3.5 I wouldn't be excited, I'd just get the game as a fan and be happy about it but it wouldn't be one of my most anticipated games for the future.
Microsoft are done this generation . There would have been rumours about new games or exclusives in dev for Scorpio already
I wonder if MS might help resurrect Titanfall 3, in exchange for exclusivity?
Does it? I'd say now with Scalebound gone their 2017 lineup is rather underwhelming, and that's a nice way to put it.
The most anticipated MS exclusive (here on NeoGAF) is now Cuphead, an amazing looking platformer from an indie developer.
No. Not happening. TF3 will be published by EA; that MS exclusivity ship has long sailed.
Because there is a mighty long gap between those games and those are the only exclusives Nintendo and Sony have. Those are once a generation type of games at this point. How many Forza's have come out on the Xbox One?
Man.... Titanfall 2 did so badly, it sold less than the original and it was released on both Xbox One & PS4 3 years into their life cycle in comparison to the original that was a launch title or came out close to launch and was only available on the Xbox One.
How is anyone excited for a plausible 16th Final Fantasy. Or the 7th God of War? Or the next Zelda? or the next Mario? Or the next Gran Turismo?
And who published TF1?
I think we all know what the reception for a God of War 3.5 would be...
it's called Ascension
From what I remember, only the last two entries--Halo 5 and Gears 4--showed any noticeable decline for the series, and even then, the decline was not astronomical, but could be representative of the comparatively small userbase between the two systems.
That they're on a decline is not evidence of anything. Every series has its ups and downs, especially long-running ones. It's not like we're drowning in titles for those franchises anyway. Gears has a release every three years. Mainline Halo has a release every three years. The only series we're drowning in is Forza, yet that's showing growth year over year last I checked.
Bombed is relative.
NPD Debuts:
Gears of War: 1 million
Gears of War 2: 1.56 million
Gears of War 3: 2+ million
Gears of War: Judgment: 600K+
Gears of War 4: 505K
It was very low for a Gears of War game, but there are a lot of games that would love to do 600K in their first month, and it beat Gears of War 4.
I think people are making the mistake of looking at these niche titles individually instead of the big picture.
(totally bullshit made up numbers incoming)
If, for example, Persona sells 100k people on a PS4, Nioh sells 50k PS4s, Nier sells 10k PS4s and so on, it starts to add up (note: these [madeup] numbers aren't software unit sales, but [madeup] PS4 sales). None of those numbers are significant on their own, but as you get more of these games on your system, it only helps.
Not only that, but as a compounded effect, those games start to do better on your system as more people who like those kind of games. Meaning you get more of those niche games... which means you get more people buying your system for those games.
I don't see why Sony should stop going after these games, especially when either a.) they're cheap to make, or b.) you're not even financially responsible for them. It in no way hurts Sony to court these niche games, especially when many of them aren't even made by Sony, but by someone else.
And it's not like Sony isn't also catering to the AAA crowd either, judging by their 3rd party marketing deals.
I think Forza is in the unique position of being one of the few *big* racers left on the market that also gets consistent quality releases. There isn't anything like Forza Horizon on the market anymore.
And I can't speak for Halo, but Gears definitely seems like its main problem is franchise fatigue. From what I've played of it... it's Gears. There doesn't seem to be much egregious about it. I mean I don't think it's a bad thing, but obviously many have moved on from the series.
Nope, started with Reach and Judgement. We actually just had a thread about Gears specifically, too, where this was discussed.
And the "small userbase" excuse doesn't hold up when Gears 1 and Halo 3 both had relatively small bases to work with on 360, yet both ended up doing better than Gears 4 and Halo 5 despite the Xbone having higher sales than the 360 launch-aligned.
Check this:
[CHART HERE]
As of now, it's a trend. That isn't to say the series can't rebound or even do better than they ever have, but that remains to be seen.
Your point? They didn't even want to do exclusivity the first time around; MS signed a lifetime deal for TF1 behind the devs' backs.
Your point? They didn't even want to do exclusivity the first time around; MS signed a lifetime deal for TF1 behind the devs' backs.
Your point? They didn't even want to do exclusivity the first time around; MS signed a lifetime deal for TF1 behind the devs' backs.
Not 100% true.
EA was about to shitcan the whole thing without Respawn knowing and MS stepped in to keep it going. Obviously exclusivity would be a part of that deal.
Not quite as sinister as you tried to make it out.
You should read up about what happened.
no, what your saying is partly wrong.
Microsoft helped to fund it when it was in trouble, that is true, but that only brought them timed exclusivity of 12 months.
Microsoft then went to EA and brought lifetime exclusivity without respawns knowledge.
But what if it was the only chance of TF3 existing, if MS helped fund it?
EA have no rights to the IP afaik.
Even if this had any chance of happening, Titanfall 3 won't be coming for years. Respawn are working on their Star Wars game now.
They have two teams.
The TF2 credits specifically credit "The Respawn Star Wars team".
With 160 employees? Dont think we see TF for a while really.
Either you are wrong or they're fucking liars cause from everything they say , it will just be a better ps4 pro
Nope!, let MS purchase Nintendo. Only then will Nintendo be forced to work on actual current gen specs.
People think Cyberpunk is gonna be exclusive? Lmao I want some of whatever you're on.
The only 3rd party game I can see being exclusive again through a moneyhat is Tomb Raider and even then I doubt that
MS should buy Nintendo
no, what your saying is partly wrong.
Microsoft helped to fund it when it was in trouble, that is true, but that only brought them timed exclusivity of 12 months.
Microsoft then went to EA and brought lifetime exclusivity without respawns knowledge.
http://www.gamesradar.com/respawn-admits-titanfalls-original-xbox-exclusivity-was-a-bit-of-surprise/
As should you.
I thought they tried.
They have two teams.
The TF2 credits specifically credit "The Respawn Star Wars team".
Purchasing Moon Studios as a first party was one of Microsofts best decisions.