TouchMyBox
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Yes please. Podcasting seems like a medium well-suited to Geoff.
I was just coming to post about that. Crushing.@ the terry pratchett comment
@ the terry pratchett comment
38:46 - When Will Valve Make Another game?
Maybe no one at Valve wants to do that? I don't think anyone there wants to do something just for the sake of doing it. It could potentially just result in a bad game they don't really care about.
@ the terry pratchett comment
Gabe thinks smartphones are a waste of time because the future is interfacing directly into our brains and therefore VR applies more to that then these dumb little screens
you scary Gabe
I jumped instantly to this. Come on Gabe, that was such a non answer! He didn't really say yes, which would have been an easy answer if that was the answer. Anyway, someone should make a funeral thread for Half Life. It's DONE
I dunno, I'd find it very hard to believe anyone involved in a creative medium would ever not want to complete a story they've started. Unless the key people involved in HL left (wasn't one of the Dishonored staff from Valve?)
I jumped instantly to this. Come on Gabe, that was such a non answer! He didn't really say yes, which would have been an easy answer if that was the answer. Anyway, someone should make a funeral thread for Half Life. It's DONE
I dunno, I'd find it very hard to believe anyone involved in a creative medium would ever not want to complete a story they've started. Unless the key people involved in HL left (wasn't one of the Dishonored staff from Valve?)
I mean, Eric Wolpaw and crew certainly aren't there to write DOTA 2 lines or something.
I don't think they don't want to go back to Half-Life. Gabe's answer seems to imply that if we get sequels to their franchises, then they won't be exactly like they were before. Maybe there will be space in Half-Life for UGC and a co-op mode for Gordon and Alyx. These two options alone include everything they have learnt between Portal 2 and Dota 2.
That Pratchett comment, damn
I still hope SoB was just put on hold until their tech matures and wasn't totally cancelled. The concept arts looked really great.
Given Gabe's comments on single player games and the games as a service model, it seems to me that the answer to the question "how do we incorporate that business model into a traditional single player model" is pretty straightforward.
Make Half-Life 3 open world.
Valve has yet to make an openworld game. It's an all new world for them. There's nothing to be learned from previous projects of theirs when it comes to that.
Disappointing that HL3 is canned - or at least unloved - at Valve. I'd love an end to the story.
Its made me hate Valve, just a little, because its one of my favorite game series ever.
"I think, obviously people want to see you know, if somebody likes Team Fortress, they like to see what we can do with Team Fortress, or Left 4 Dead, or Half Life, or everything. And so, what we are trying to do is come up with ways so that we are both you know, we love all those games, we love all those characters, and universes, and storylines. And we have no shortage of opportunities, so we try to be a little bit strategic instead of like, okay, this is the piece of the puzzle that we can solve with this set of technologies that we have developed and this is the new piece of technology that we think is going to be generally useful so this ties up well with this property.
"If you think of it, each one of our franchises represents our tool, and you just want to pick up the right tool at the right time. So Dota 2 is incredibly character rich, I mean there are like a 110 characters, so if you have problem that involves wanting to work on the aspect of having lots and lots of those strongly realized characteristics, then Dota 2 is the right place to do it.
"So, when we are thinking of the next challenges then we tend to pick the franchises that are most useful in going forward. And if we dont have one, then obviously we have to create a new one. But you know, I get it, I'm a fan of TV shows, I'm a fan of writers, I'm a fan of movies, I'm a fan of games and I certainly understand why people are like, you know, hey I remember this awesome experience and I'm starting to get worried that I'm never going to have it again. I am fan of Terry Pratchett and he has Alzheimers, its like, Oh my god, I may never get another great discworld novel.
"So we understand it and we feel that, and we think at the end of the day, customers are going to be really happy with where we spent our time and how we have turned that into entertainment for them.
"But we are also going to build on what we learned, and we have learned a lot. We arent going to go all retro because there are too many interesting things that have been learned. The only reason we would go back and do a super classic kind of product is if a whole bunch of people internally at Valve said they wanted to do it, and had a reasonable explanation for why it was. But, you know, if you wanted to do another Half Life game and you want to ignore everything we have learned in shipping Portal 2, and in shipping all the updates on the multiplayer side, that seems like a bad choice. So we will keep moving forward but that doesnt necessarily always mean what people are worried that it mean. "
Disappointing that HL3 is canned - or at least unloved - at Valve.
It's not. They're trying to figure out how to make it live on forever as its own thing, the way Dota and CS have/will. Gabe clarified that later, even after the part about the next games they're working on. They want to make something that can live and grow, preferably on its own with users doing a lot of the workshop work. I took that as them trying to figure out how to reconcile that with Half Life, a distinctly singleplayer game.
I'm okay with their position. That's how the market is trending, and it's also better for the players in the long run.
The days of a big SP only experiences from Valve certainly seem dead if Gabe's words are anything to go by.
Podcast was great, lots of interesting questions. One thing I noticed:
"...you know..."
Eric: 14
Geoff: 53
Gabe: 189
UPDATE: most "you know" per minute was around when Geoff asked will Valve ever make a classic game again. Gabe was clearly more uncomfortable the usual.
Don't think so. How is making HL3 that is a pure SP game that has a segregated MP any different than HL1 and HL2? How does that fit with Gabe's comments of going forward with their games and learning from the launch of Portal 2 and supporting the MP titles? Sadly, i can't interpret this in any way other than making HL's main attraction something different.Couldn't they just mess around with HLM?
Am I the only one that finds Gabe incredibly boring?
Yes! ... I mean maybe... I mean ... It's Gabe fucking Newell man!
I found him incredibly fascinating to listen to. The guy's a visionary and there's lots of interesting tidbits in what he's saying.Am I the only one that finds Gabe incredibly boring?