Clint Beastwood
Banned
Might be a problem on Hardcore/Insane
Is it possibly to play Horde two player co-op effectively? I loved playing Gears 3 horde with my partner, but everytime we played online people would quit after a few levels or just play like idiots.
On Casual you should be fine. It'll get hairy sometimes, but should be a-ok as long as one of you is a Scout (picking up 2x the currency). On Normal, you should be fine to a point (I'd guess 1-25 is pretty manageable?), but those later waves start to get really overwhelming. Tips - use those weapon lockers to store heavy weapons (that constantly refill ammo), so that the 2.5x health doesn't become a problem and use manned turrets on bosses/scion/boomer waves.Is it possibly to play Horde two player co-op effectively? I loved playing Gears 3 horde with my partner, but everytime we played online people would quit after a few levels or just play like idiots.
We got into a good rhythm playing just the two of us and we could deal with just about any crazy situation aside from the bosses that would just destroy all the base we had built up wipe us out unless they got stuck on geometry. We used to pray for the big guy.
Will the class system making playing with just two less feasible?
Last night, managed to get to Wave 50 with randoms. We were a strong team, breezed to level 49, but had a disastrous start on Wave 50 with a Swarmak taking out all of our Weapon Lockers/turrets quickly. Which revealed my current biggest pet peeve:
Don't use the manned turrets on the easy waves. This one dude spend the entirety of the game on the manned turret, dumping all of our credits into reloading/repairing the turret that when we had that one moment that things go destroyed, rather than having thousands of dollars to spend on new turrets and barriers, we had nothing. Which caught us in a loop of being defenseless against the hardest wave.
So that's my tip. Only use the manned turret to take down particularly hard enemies and keep it out of the open when you're not using it.
Pro tip:Use your mic!!
There are so few people on mics... the other night, instead of plugging his mic to see if I had mine, the guy sent me a text asking me to repair the defenses...
anyway, could this be enforced?
And boss waves?
That's one thing I've kind of disliked about Horde mode so far - because you only level up on the class you're currently using, it discourages teams from changing on the fly. For example, I'm a level 5 Engineeer, and really want to open up those extra Skill cards, but there's not much use having multiple engineers on the team. So, I'm stuck with the decision, do I:I dunno, I play with randoms and the few that have mics have been ultra annoying.
"Wow really we have two heavies? Ok I guess no one listened to me and we are gonna run with two heavies. WOW. Ok whatever. You guys should have listened to me."
"Uh I don't like the fabricator here, i think we will be tripping over it" *proceeds to move fabricator out of a enclosed-easy to defend space to a open space that any one can attack* "There thats better"
I've been tempted to plug in my headset just to cuss these people out.
Pro tip:Use your mic!!
There are so few people on mics... the other night, instead of plugging his mic to see if I had mine, the guy sent me a text asking me to repair the defenses...
anyway, could this be enforced?
can someone post the pasive perks of the classes? i know that scout harves double energy or something, i thought the op would have those but no, it only recomends skill cards
Only the Scout has the passive skill of picking up double power I believe. All the other skills are equipped via the skill cards.
That's one thing I've kind of disliked about Horde mode so far - because you only level up on the class you're currently using, it discourages teams from changing on the fly. For example, I'm a level 5 Engineeer, and really want to open up those extra Skill cards, but there's not much use having multiple engineers on the team. So, I'm stuck with the decision, do I:
- switch classes to something I'm not as interested in running, so that I can help my team out that may start quitting out as early as wave 20;
- be a little more selfish and just try to level up my engineer as quickly as possible so that later I can switch on the fly without feeling like I'm losing out on XP for my class.
Basically, I wish you could apply XP earned to any class you wanted. The grind on one class is already a pretty long slog (even with double XP weekend where I cleared 50 waves multiple times) that I think there shouldn't be barriers to switching classes to better help your team.
What is the revive rare perk about I thought we can all revive natively
Pro tip:Use your mic!!
There are so few people on mics... the other night, instead of plugging his mic to see if I had mine, the guy sent me a text asking me to repair the defenses...
anyway, could this be enforced?
Yah, really annoying...have a hard time playing with randoms for Horde...they just starting buying random shit and putting things in places that make no fucking sense. Played a game last night and a guy but a auto sentry way out from where we hunkered down.
Was also greating seeing people constantly buying a bunch of traps and not focusing on even upgrading the current ones we still had up.
No one talked and I tried talking hoping they would hear me through the TV or something and no one cared. We didn't do to well, I watched the scout buy a repair gun even tho we already had an engineer....really would like a few people I could play this with.
Oh totally, on casual everyone can be a soldier (or whatever) with no skill cards equipped and having fun. Some basic staying in cover/reviving each other is enough to get you there. But when you're pushing through all 50 waves on higher difficulties, it would be nice if the game encouraged you to adapt to different roles...one way I would like is by having XP be applicable to any class. So that I could choose to be the scout if that's what our team needs, without compromising 2 1/2 hours of leveling up I really want to be doing on my engineer. Maybe that's just wishful thinking, though.I completed all 50 waves with 4 heavies and one soldier on Casual. I think if you play on casual people should relax and not try to dictate what classes other people play.
If you are playing Horde on Insane, then by all means - plug in that headset and work out what the team needs.
Lets keep casual casual. I don't need dictators losing their mind over what classes people are picking. I'm trying to have fun here, not heart palpitations from some try hard crying about somebody needs to be a Scout.
Yah, really annoying...have a hard time playing with randoms for Horde...they just starting buying random shit and putting things in places that make no fucking sense. Played a game last night and a guy but a auto sentry way out from where we hunkered down.
Was also greating seeing people constantly buying a bunch of traps and not focusing on even upgrading the current ones we still had up.
No one talked and I tried talking hoping they would hear me through the TV or something and no one cared. We didn't do to well, I watched the scout buy a repair gun even tho we already had an engineer....really would like a few people I could play this with.
Have we pretty much agreed that spawn areas work best for fabricator? It's seems to be the only place my teams lay it.
Anyone tried sticking it up at sniper spawn on gridlock for example??
Have we pretty much agreed that spawn areas work best for fabricator? It's seems to be the only place my teams lay it.
Anyone tried sticking it up at sniper spawn on gridlock for example??