I didn't really retain any emotions from Gears 4. I bought the $99 dollar version, played through the campaign, unlocked my packs 6 months later, and that's that. The new cast feels so forced. The ending was very strange and it didn't feel like it did in the original trilogy.
Gears 1 - 3 had a lot of style to it. The music, the characters, the boss fights, and then the long voyage to see it all through. Gears 4 has all those robots, a bunch of wannabe locust characters, and the boss battles weren't as good. The characters had their catchy phrases, but the banter never stuck in my head. The original vision of the franchise boiled down to how much money it made its creators.
The game play is fine, but I've kinda lost a lot of hype. I want to play Gears 5, but I'm not expecting it to do the same thing as the original trilogy. I guess I could defend it and say Gears 4 was a solid game. It was fun, but I didn't want to replay it or dive any deeper. The journey you take in Gears of War 4 is good for anyone wanting to play a Gears game that's better than Judgement.
I really never understood this argument. Delta Squad started off super tropey as hell and character developer didn't even start until Gears 2. Need to give the new games a chance since Gears 4 seemed to be building toward a bigger plot with its cliffhanger ending
The point in time when that game came out was at the height. I don't recall a lot of people using the term "tropey". Everything had its own aesthetic to it and the vibe of video games in general wasn't as burned out as it is now. You had a guy posing with a gun and a chainsaw. The comics, figures, t-shirts, tattoos, etc.. all that was a huge brand. It had a huge run and now its all being created from its legacy. IMO its harder to top what Gears of War was.