Don't listen to the gnasher whiners who,want it to be the only viable weapon in multiplayer.
I never understood why people want the Retro and Sawed-Off to be ripped out of the game.
Was Retro a broken mess in Gears 3? Absolutely, but it was perfectly fine in Judgment which, to me, is enough evidence that it can fit in with the rest of the weapons in Gears.
- Stopping power needs to be toned down to allow for agressive team pushes. Movement should be encouraged. mid-long range rifle battles and defensive play is not what the Gears series is about.
- Wallboucing should stay or a similarly satisfying mechanic should replace it. Nothing is as satisfying as knowing you have a great chance to win a 1 v 2 due to the skillful movement options the game affords.
Edit: Making the gnasher even less viable as some are suggesting here would only shun the gears fans who have been supporting the series for years and are playing Gears:UE now. The game needs to be competitive at it's core for the long term population but attract more casual players through other modes such as Horde, and more variety of modes in multiplayer.
Stopping power is fine in Gears 3(the only time its useful is if youre bum rushing an enemy straight on which is poor strategy). Gears 2 it was awful. Gears 1 Gnasher is OP and promoted 1 game style only. Do not make it like Gears 1 which while I loved it when it originally came out and is probably my most played game of all time, it was broken in so many ways its not even funny.
Honestly the Gears 1 vets which annoy me wanting the Gnasher to be an OP weapon because they cant figure out how to use anything else. No offense to you in particular.
Hope. They change it up. MS seems to want these new studies they set up to take over their old franchises to make carbon copies of the games that appeared on 360. Let them take a chance.
Fear. They will go for carbon copy of the past games. Seriously. The games are outdated. We don't need the same shit but running on XBox One, we already got that with Gears Of War Ultimate Edition.
Expectations. It will be the same Gears of War we got on the 360 and the with the just released remaster and if that is the case I wont be buying day one.
You are no Gears fan then. There is nothing like Gears on the market to date. The multiplayer is hard to learn, but extremely addicting. Gears fans want that, we dont want them to change into something theyre not.
I've never said Rifles shouldn't be viable and Gnahser should be OP? I dont believe Gnasher should be the only viable primary weapon. Rifles can be encouraged while reducing stopping power.
The lancer was good in Gears 3. Same cannot be said for the hammerburst with active buffs.
That's why Horde is so great. MP can be brutal, but PvE lets anybody get involved in MP.
There really isnt a lot of stopping power in Gears 3 though, that is what Im saying. Its just enough that you cant run in blindly because you have no other strategy. Use a smoke grenade, talk to your team mates, get a power weapon, etc Thats the way it should be. You shouldnt be able to run through bullets just because you prefer using a gnasher. Variety is a very important thing to have in games.
As for Hammerburst, i never died by it much, but I never used it much either. It was probably one of my least used weapons as I always liked the original Hammerburst more than Gears 2/3 hammerburst. So I cant say much about it in all honesty.
Retro was OP is why. Gears 3 was a very balanced game outside the Retro so it was pretty infuriating when you died by the Retro. Gears is generally like that. You can get 15 kills and then die once and be mad because something like that, or your gnasher was being inconsistent or something.
Which really is my hope. Gears 3 is definitely the best in terms of balanced gameplay between all the gears games, but every Gears game has had inconsistency issues. Just make it more consistent. Other than that surprise me. By far my favorite games of all time.
. I've never denied that the Gears 3 Retro was broken, my point is just that Judgment showed it can be a balanced weapon which in my opinion is enough to warrant its inclusion in Gears 4.
Yeah, horde was a huge hit and had a ton of games follow EPIC into making game modes similar to it after Gears 2. Its crazy to think of how Influential Gears has been over the course of last generation.
But yeah, id like to see them improve on horde. They should also bring over Overrun from Judgement. Nothing else needs to be brought over from Judgement But Overrun is a good game mode and would be a hit with Horde fans.
EDIT: Also I would like to see them do what 343i did. Have a new game mode similar to Warzone. Maybe even find a way to give out DLC maps for free similar to Halo 5
EDIT: Also I would like to see them do what 343i did. Have a new game mode similar to Warzone. Maybe even find a way to give out DLC maps for free similar to Halo 5
Have they said who the composer is going to be? I really would like it if they brought back Kevin Riepl, Jablonski is fine but nothing in the sequels beat that amazing main theme of Gears 1 in my opinion.
Does it really need it, though? 60fps is nice and all, but I don't feel like it really adds a huge amount to a game like Gears. I'd be happier with a gorgeous, jam-packed 30fps MP than having to make more sacrifices to achieve 60fps when it's not really a twitch shooter.
That said, they kinda already set a 60fps MP precedent in UE, so that's what I'm expecting.
How can they make another game, arent the Locust supossed to be dead.
Yep. New characters.I don't want Delta Squad back unless it's a cameo.
Brothers to the end, emphasis on the end.
I think I'm happy with new characters and a new threat that makes sense in the universe Gears is in.
There would be gibs. Gibs everywhere.Get rid of it for 4. Don't replace it, either.
Just for the fallout, would be totally worth it.
This 100 per cent. The original's main theme is exceptional.
Agreed. The music in Gears 1 was understated but punctuated the action nicely and the main theme was simple yet memorable while also encapsulating the tone of the game. Jablonsky's work for 2 and 3 was mostly your standard Hollywood bombast. Serviceable but nothing really to connect with.
Gears of War continuously redefined and bookmarked an entire generation of software on release. Between visuals and design it existed as a perfect storm in pushing the bar across the board for what people expect on both Xbox 360 and PS3.
The popularisation of cover mechanics and jaw dropping implementation of UE3, combined with smart design decisions (active reload being one such example) struck a cord, and even additions such as Horde took hold throughout the industry and trickled into other important software releases.
This represents the big problem for The Coalition. They must simultaneously create something which similarly redefines expectations whilst building a studio from scratch.
I accept that it may seem massively unfair, but I honestly believe that simply releasing more Gears (albeit darker, with new weapons and enemies) on Xbox 1, with shiny new graphical effects will only see a downward trajectory for the franchise. In a way, Gears 3 was the ultimate Gears experience, refined to scientific precision. The addition of Judgement afterwards only diluted the appetite for more of the franchise without serious reinvention and evolution.
People don't know what they want until they have it. This was Gears' ultimate success. If Gears 4 doesn't tick this box then I feel the overwhelming consumer response for the title post-release won't bode well.
Wasn't sure this deserved it's own thread so figured I'd just share it here.
Rod Fergusson and Ryan Cleven (Lead MP Designer) will be doing a panel during the Gears ESL finals on Sunday. The event starts at 11 AM PST although I'm sure when the panel starts as it just says "during the show."
https://gearsofwar.com/en-us/community/news/watch-the-season-1-grand-finals-this-sunday-january-10
Also it seems like Gears 4 will be featured in the February issue of OXM.
Wasn't sure this deserved it's own thread so figured I'd just share it here.
Rod Fergusson and Ryan Cleven (Lead MP Designer) will be doing a panel during the Gears ESL finals on Sunday. The event starts at 11 AM PST although I'm sure when the panel starts as it just says "during the show."
https://gearsofwar.com/en-us/community/news/watch-the-season-1-grand-finals-this-sunday-january-10
Also it seems like Gears 4 will be featured in the February issue of OXM.
Is that UK OXM? Im not sure there is a US one anymore admittedly
Seems that way, yeah. Probably should add that it's not my image. Pulled it from over on the Gears forums.
We've got to get some more information before the beta, in regards to the SP. it'll be odd to be running around as the COG and whoever the other side will be if we have no context of who all these people are.
COG v COG wasn't popular in Judgment but if the new monsters are really alien, I could see it.
I can definitely see Locust being included as MP skins for enemies if they wanted to keep that under wraps