It never moved to Unity, it was Unity from the beginning.Was disappointed when this moved to Unity, awesome to see it has not gotten in the way of their aesthetic vision though!
why is there no hype for this game?
it looks amazing.
why is there no hype for this game?
it looks amazing.
Looking good. Wish I had backed but I'll pick it up when it comes out
It never moved to Unity, it was Unity from the beginning.
Was originally a Cryengine title actually.
Wasn't it a different game ? Because I sure remember a Cryengine title based around a mouse and a famous tale/book or something like this...
Ahh, since this was before the IndieGoGo campaign started I had no idea. I stand corrected.It was originally a Cryengine title actually.
I don't even expect the combat to be a major part of the gameplay, given the premises.looks great. Wish they showed more of the combat.
Oh man, is this the game that claimed to be influenced by Dark Souls a while back(like last year or earlier)?Early prototype videos looked bad imo, especially combats. But this one got hype back for me.
Oh man, is this the game that claimed to be influenced by Dark Souls a while back(like last year or earlier)?
http://www.ghostofatale.com/gamescom-trailer-is-done/Its a difficult act to balance as Ghost of a Tale is definitely not a AAA game. People expecting the scale of Skyrim or the action of Dark Souls are not going to find it. Instead theyll find a small game with elements of exploration, action, stealth, adventure, and I hope the charm and heart which I think so many bombastic AAA games lack nowadays.