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Ghost of Tsushima coming to PC May 16th

HeisenbergFX4

Gold Member
Jurassic Park Ian Malcom GIF
 

Draugoth

Gold Member

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With ultrawide monitor support, you can take in the expansive terrain and ancient landmarks with a cinematic field of view. Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups. Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.
 
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Leonidas

Member
  • Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
  • Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
  • Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
  • Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
  • Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
  • …or go with mouse and keyboard, with fully customizable controls.
  • Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
  • Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
Good to see some PC exclusive features like DLSS and DLAA :messenger_sun:

Is real-time cinematics new?
 
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More info via PSBlog:

Ghost of Tsushima Director’s Cut is coming to PC! We at Nixxes are thrilled to collaborate with the talented team at Sucker Punch Productions who created this critically acclaimed open-world action adventure. We are excited to bring Jin’s story to a new audience and to bring a Sucker Punch title to PC for the first time.

The PC version of Ghost of Tsushima Director’s Cut includes the full game, the Iki Island expansion, and the cooperative online multiplayer Legends mode. For the past year, the team at Nixxes has been working hard to bring the Sucker Punch in-house engine technology to PC and implement PC features such as unlocked frame rates, a variety of graphics settings and presets, and customizable mouse and keyboard controls.

With ultrawide monitor support, you can take in the expansive terrain and ancient landmarks with a cinematic field of view. Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups.

Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.

The game on PC also offers extensive controller support. Use Steam Input to remap and customize the peripheral of your choice to your preference. For a more immersive experience, use a PlayStation DualSense controller with haptic feedback and adaptive triggers, so you can feel the tension of drawing a bow and the strikes of your sword.


4aa5c5398f179011594ba31564da80250dd35dc2.jpg
View and download image

You can wishlist and pre-purchase Ghost of Tsushima Director’s Cut now on Steam and the Epic Games Store. If you pre-purchase the game, you’ll get access to the following early in-game unlocks when the game releases on 16 May:

  • New Game+ Horse
  • Traveler’s Attire
  • Broken Armor dyes from Baku’s shop

We asked Sucker Punch co-founder Brian Fleming for his thoughts on the upcoming PC version, here is what he had to say:


“We’re proud to announce that our friends and partners over at Nixxes are bringing Ghost of Tsushima to PC! This is a first for Sucker Punch – all our previous work is console-exclusive, so we are excited about all this and Nixxes was the right team to do this project. With them on board, we knew the results would be nothing short of amazing! Now excuse me as I go order a Super Ultra Wide monitor!”
– Brian Fleming, Co-Founder, Sucker Punch

For PC players who are new to the game, here’s an overview of everything that is included:

Ghost of Tsushima Director’s Cut is an action-adventure game set in feudal Japan. Protagonist Jin Sakai was raised and trained in the ways of the samurai. His world is shattered when a Mongol invasion defeats the samurai army of his home on Tsushima island, and he is faced with a difficult decision: honor the tradition and customs of his upbringing and maintain a fight he cannot win, or deviate from his samurai path to protect the island and its people by any means necessary.

In his quest to reclaim Tsushima, Jin seeks the guidance and support of old friends and new unlikely allies. He must break away from tradition, become a new kind of warrior, and protect what’s left of his home at all costs.

Iki Island Expansion – In this story expansion, Jin discovers new locations, characters, and enemies on a mysterious island. The island of Iki is a wild, lawless land of raiders and criminals. Jin will have to bring all his skills to defeat the enemy and save Iki.

Legends – Inspired by Japanese folk tales and mythology, this cooperative multiplayer experience consists of two-player story missions and four-player wave-based survival missions, as well as the competitive two-versus-two Rivals mode. Choose one of four classes: Samurai, Ronin, Hunter or Assassin and play with friends or via online matchmaking.

Kurosawa Mode – Experience the game in black and white with film grain effects, as well as Japanese dialogue and English subtitles. This mode is inspired by the movies of legendary filmmaker Akira Kurosawa.

On behalf of everyone at Nixxes Software and Sucker Punch Productions, we can’t wait to bring Ghost of Tsushima Director’s Cut to PC. We will have more information to share, such as system requirements, as we get closer to launch on May 16.
 
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Xtib81

Member
They must have improved the two visual weak points, i.e texture quality and draw distance. This game is gonna look great on PC.
 

DeaDPo0L84

Member
Loved it on PS5, but now it's time to experience it fully, can't wait. Confirmed ultrawide support & DLSS, lets gooo!!!
 
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Buggy Loop

Member
  • Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
  • Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
  • Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
  • Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
  • Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
  • …or go with mouse and keyboard, with fully customizable controls.
  • Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
  • Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
Good to see some PC exclusive features like DLSS and DLAA :messenger_sun:

Is real-time cinematics new?

Ultrawide ✅
DLSS ✅
Reflex ✅

Season 7 Reaction GIF by The Office


Question for DualSense on PC, is it still dependent on being wired for the haptic feedback and adaptive triggers or that's wireless now?
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I love this game. Not sure if I'll double-dip though, this was definitely a "one and done" game for me.
 

SlimySnake

Flashless at the Golden Globes
Crazy that Nixxes worked on this and HFW at the same time. By far the most productive Sony studio.

Ratchet, HFW and GoT in a span of a year. Crazy.

Once everything has been ported, they should just be made a support studio to help Sony studios finish games on time.
 
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