NeoRaider
Member
There's been a lot of hype leading up to the release of Cliff Bleszinksi's new class-based shooter, LawBreakers. And with all the positive media coverage regarding the outspoken Gears of War creator's latest project, you would think the game is on track to become another successful competitive shooter... however, that might not be case after looking at the early player counts during the game's beta on Steam.
LawBreakers' closed beta began on June 28 with the open beta starting two days later. Over the course of its eight days on Steam, the beta brought in a peak of 7.5k players in a single hour with the daily averages reaching as high as 3.5k players per hour over the weekend. Those lower-than-expected numbers were only enough to rank LawBreakers as high as No. 73 on Steam's list of most played games last week.
Out of all the new games released on Steam in 2016, Paladins retained the highest players per hour average. The free-to-play hero shooter's beta debuted with a peak 38k players during its first weekend last September and still ranks in Steam's top 20 most played games averaging 25k concurrent players every day.
With the beta having 80% less players than Paladins' first week in early access, the numbers for LawBreakers actually align more with one of last year's biggest flops, Battleborn. Gearbox's failed attempt to go head-to-head with Overwatch debuted with an average of 4.5k players per hour last May and is now dangerously close to dropping below 100 players per hour.
More here: http://www.githyp.com/lawbreakers-could-flop-based-on-player-counts-from-the-steam-beta/
I know that price for LawBreakers is pretty fair, but i am afraid that not being f2p will kill this game.