Epidemik2000
Member
I'm cool with which ever direction Corey & the crew gives us.. Game already looks amazing...
For me, definitely adventure. I remember playing through 1 and being excited to see "what happens next" in 2, and eagerly anticipating seeing where you end up going and who you end up fighting for 3. I think that the crazy epic action is part of that adventure, though. Looking at all the little tidbits and discoveries in the trailer, I'm already getting this sense of "how are we gonna fight that?" and "I can't wait to see what that is doing / how it pisses off Kratos."
So instead, of having a mature sex scene thats emotional and serious and God forbid 'tasteful' we'll just not have it all together.
So instead, of having a mature sex scene thats emotional and serious and God forbid 'tasteful' we'll just not have it all together.
Lol what? Whoa there Jimmy you just went 0-100 from sex mini games to a full on sexual intercourse in 2 seconds. Not that I have anything against sexual stuff of any kind in any medium but gamers bodies are not ready for this yet, age not being the factor here. But this is another matter not related to this thread, what is important is there won't be any tacky, goofy stuff added just for the sake of it.
I'm surprised though how the missing combo meter is overlooked (not that I care about it also), being much more of a staple in GoW history than silly minigames.
Yeah I doubt that woudl be common would not make sense.I'm wondering if they can maintain framerate with so many enemies on-screen at once. I don't think we'll see such sequences a lot. Mostly it could be just 10-15 enemies at best.
-Cory brought back most original team that worked on God Of War 1
Yeah never really got the point.Combo meters are a vestige of early character action game design and the one in God of War was never integral to anything in the first place. The bonus you get for high number combos is more or less trivial. If they're cutting things out of GOW and starting with a new foundation, that's one of the things that's going to go, especially given the new pace and style of combat.
The developer could have a maturely done love-making scene (as opposed to a sex scene) where, in a flashback, Kratos and the kid's mother conceive the boy.
Instead of inputting raunchy moves, Kratos can be made to whisper sweet nothings in her ear, caress her shoulder, stroke her hair, gently tickle her, etc.
Combined with conservative camera angles, that could be handled in a way that people from both the Krexit and Kremain factions would likely support.
Never forget.
A few tidbits:
-No sex mini game
The developer could have a maturely done love-making scene (as opposed to a sex scene) where, in a flashback, Kratos and the kid's mother conceive the boy.
Instead of inputting raunchy moves, Kratos can be made to whisper sweet nothings in her ear, caress her shoulder, stroke her hair, gently tickle her, etc.
Combined with conservative camera angles, that could be handled in a way that people from both the Krexit and Kremain factions would likely support.
It kinda bother me that all these interview with Corey and no one ever ask about Kratos old family. I think in one of the interview, Corey mention that Kratos is raised in this really strict military condition as a spartan that he's not sure how to raise a kid. well, Kratos already had a kid before, it's a girl, and I don't think it's ever depicted that Kratos is a bad/abusive father (other than being tricked to kill them)
maybe raising a boy is different I guess.
It kinda bother me that all these interview with Corey and no one ever ask about Kratos old family. I think in one of the interview, Corey mention that Kratos is raised in this really strict military condition as a spartan that he's not sure how to raise a kid. well, Kratos already had a kid before, it's a girl, and I don't think it's ever depicted that Kratos is a bad/abusive father (other than being tricked to kill them)
maybe raising a boy is different I guess.
Shroff and Sheth also discuss the changes in gameplay. There are two styles of combat: melee with the axe and hand-to-hand. The axe will have ranged and up close uses, as seen in the demo, but will also be beneficial outside of combat in exploration and looting. However, what is shown is nothing compared to the wide variety of attacks to be experienced within the game’s full arsenal.
Also of note is the slow-motion wrestling attack versus the troll. According to the devs, and evident in the demo, it’s a result of Kratos’ rage manifested over time and unleashed. It appears to be a cool way of tying together the narrative and the gameplay.
Maybe Kratos takes his son aside during the game and shows him how to yank one out like his old man before going back on their murderous rampage.
Kratos had a wife and surely she did nearly 100% of the kid-raising. Also, she was a girl, so Kratos would have nothing to teach her because of strict gender roles. Now he's a single father of a boy, so now he's responsible and has to teach survival and combat skills.
Pretty much.
Why would they take it out.
That button would be how you make himBecause he's got his kid accompanying him the whole game? What would the "kid" button on the controller do in this scene? Eww no.
I'm somewhat sad GoW is no longer hack and slash
Really glad to be seeing the end of this seething ball of rage. By the end of the 3rd game, he was a character with no redeeming value.
No Redeeming Value
It's not, also the game is a major departure from the traditional formula and that is something which can't be denied.Lol this opinion makes no sense and I keep seeing it from different people.
It says right at the top that there are people from the first game working on this... Also its basically the same team from GoW3 as well...
Lol "God of War isn't an action game anymore" and its made by the same people who created the franchise.
To me this is what they tried to do in Ascension.
With Kratos I mean.
IIRC Jaffe was the creative director of GoW II, I think if there were only 3 games nobody would have bitched so much about Kratos.Well yeah. I think 'humanizing' Kratos has been a big priority for them after the complaints they always got during the trilogy.
But Ascension just shit the bed and never made anything about it worth telling. I remember thinking it was absolutely pointless to have that 'before he was a god, he was a man!" tag line for Ascension when it was a prequel, since he obviously was just as bad when he was a bit younger.
I thought ascension was going to be about him as a spartan warrior human at best to tell that story, so when they revealed it to be another story after he became the Ghost and literally did nothing to actually make him sympathetic as a character, it was just sigh inducing.
I really think this game has the potential to make Kratos as humanized as he was in the first game. In God of War 1, if they had ended the series like that, he would not have even been a bad guy, cause his character arc around his family had closed with Aries. But then Jaffe left and everything spiraled into Kratos being rewritten into being a massive ball of rage who never learned anything and slaughtered people for fun.
-No morality system and no branching in the story
It does pull away thought the gameplay vid.Let's hope they make the FOV a little better in the final game. Pull away a little so we can get to see more of the world around you
Exploration sequences seemed to have a wider FoV than combat.Let's hope they make the FOV a little better in the final game. Pull away a little so we can get to see more of the world around you