It's not a stupid comparison.Pretty stupid comparison. Wait for the released game if you really want to compare them properly.
It looks exactly the same as the PS4 game.
Sony promises us a focus on 'next-gen', but instead all we're getting are upscaled PS4 games.
Wonderful.
It's not a stupid comparison.
We can only judge by the footage they've provided us. Besides, the game looks quite advanced in development.
GT7 barely looks like an improvement over it's predecessor. I genuinely don't see the point of releasing a much more powerful gaming console when you're not going to use it to it's full potential.forza horizon and horizon forbidden west are proof that cross gen games can have significant upgrades if devs bother. SSM did not.
Even miles and gt7 which look fairly identical at least have ray tracing. No idea why gow was treated like a bastard child by Sony.
agreed. GT7 looks so ordinary it's embarrassing. I'm literally embarrassed for the team. They deserve better.GT7 barely looks like an improvement over it's predecessor. I genuinely don't see the point of releasing a much more powerful gaming console when you're not going to use it to it's full potential.
what makes it even worse is that this game is seemingly taking forever to release even though there is barely an upgrade in gameplay or visuals. animation-wise they're using the same exact shit as well.
and people want to make the excuse "it's a direct sequel that's why" okay so why does horizon look like a bigger upgrade?
what about uncharted on ps3?
truthfully all around, that trailer was underwhelming as FUCK. even the way the trailer was edited was really boring and bare minimum without any climatic reveal or anything.
Polyphony used to be the kings of graphics (GT3, GT4, GT5/6 looked fantastic on their respective platforms). However, they re-use a lot of their assets. Many GT5 and GT6 tracks were simply retextures from GT4.agreed. GT7 looks so ordinary it's embarrassing. I'm literally embarrassed for the team. They deserve better.
But at least they bothered to add ray tracing. SSM didn't even bother to do that.
what makes it even worse is that this game is seemingly taking forever to release even though there is barely an upgrade in gameplay or visuals. animation-wise they're using the same exact shit as well.
and people want to make the excuse "it's a direct sequel that's why" okay so why does horizon look like a bigger upgrade?
what about uncharted on ps3?
truthfully all around, that trailer was underwhelming as FUCK. even the way the trailer was edited was really boring and bare minimum without any climatic reveal or anything.
It's gonna sell like crazy lol.Can’t wait for the game to come out and sell gangbusters.
On PS5 of all platforms.
Fucking crybaby threads are fantastically hilarious.
what makes it even worse is that this game is seemingly taking forever to release even though there is barely an upgrade in gameplay or visuals. animation-wise they're using the same exact shit as well.
and people want to make the excuse "it's a direct sequel that's why" okay so why does horizon look like a bigger upgrade?
what about uncharted on ps3?
truthfully all around, that trailer was underwhelming as FUCK. even the way the trailer was edited was really boring and bare minimum without any climatic reveal or anything.
THAT'S UNACCEPTABLE!But yes the animation for getting in the boat looks the same.
they could render this game in 8k and it will look identical because they did not increase the fidelity. Increasing pixels makes things cleaner but doesn't improve anything else like better character models, better hair, better lighting, more destruction, more NPCs, more foliage, more overall environmental detail. It's literally the same game running at ultra pc settings. Better shadows, better AA, better AF and that's about it.If you dislike the use of stupid, then unfair & compromised is maybe better.
Just wait for the game to be released not try to compare it through re-re-encoded footage and trailers that are different resolutions to begin with and then call it a fair comparison. You need direct feed footage of both games for it to be fair, staight away I can tell how degraded the GoW:R is over the 4K youtube video let alone how direct feed would look.
I'm saying the comparison is unfair to both, but more so to GoW 2018, I'm not defending GoW:R.
what makes it even worse is that this game is seemingly taking forever to release even though there is barely an upgrade in gameplay or visuals. animation-wise they're using the same exact shit as well.
and people want to make the excuse "it's a direct sequel that's why" okay so why does horizon look like a bigger upgrade?
what about uncharted on ps3?
truthfully all around, that trailer was underwhelming as FUCK. even the way the trailer was edited was really boring and bare minimum without any climatic reveal or anything.
they could render this game in 8k and it will look identical because they did not increase the fidelity. Increasing pixels makes things cleaner but doesn't improve anything else like better character models, better hair, better lighting, more destruction, more NPCs, more foliage, more overall environmental detail. It's literally the same game running at ultra pc settings. Better shadows, better AA, better AF and that's about it.
Horizon is using a brand new Aloy model. Her hair is using new tech. The lightning on her character model is in a league of its own. The water textures are better. The waves look better. It's not just a resolution increase.
Forza horizon is using near photorealistic environments. Its trackside detail looks a gen ahead of gt7 and it's cross gen. Hell, even drive clubs windshield rain effects look a gen ahead of gt7. If it wasn't for ray traced reflections id say PD made zero effort into the next gen versions.
Those graphics details will show up in a 360p stream. You and i both know they won't have upgraded character models and environmental detail by launch. So why wait. This is a perfectly reasonable comparison. Game has been in dev for 3.5 years. It's not going to get new character models all of a sudden.
jokes on you for thinking there was actually merit in this thread. this is straight-up trolling. we are an enthusiastic forum and we still have to explain that compression is a thing 2021 to these 1080p usersQuestion: Did people complain about Resident Evil Village using a lot of assets & animations from Resident Evil: Biohazard?
nah. I posted my thoughts in a clear and legible manner. You view it as complaining because you let yourself get triggered by words. Be better.You sound like you're complaining for the sake of complaining, to be honest.
as compared to what?Looks like a PS4 game through and through. I dont give a shit if its 60FPS, it needs to look better
Yep. The hate is real
They weren't kidding when they said the Sony showcase broke some people LMAO
nah. I posted my thoughts in a clear and legible manner. You view it as complaining because you let yourself get triggered by words. Be better.
My hope was an end to the fucking babysitting, but it looks like it's now a huge part of the game's enemy design and language to have to use the kid for backup constantly. It was great with the my Xbox Elite Series 1 controller with a X One attached, the game was super sloppy so the extremely mild input lag didn't mess up gameplay, but being able to spam the kid constantly while attacking was great.I hope you complain about TLoU Factions and compare it to TLoU2. TLoU2 and GOW look better than everything else out there.
More graphics wasnt a feature I wanted from the sequel. I want different enemy types, different gameplay scenarios, crazy boss fights, just to be more feature rich.
It looks exactly the same as the PS4 game.
Sony promises us a focus on 'next-gen', but instead all we're getting are upscaled PS4 games.
Wonderful.
Yep calling other posters twats and communicating via gifs clearly makes you an intellectual.
Did I call YOU a twat? Nope.Yep calling other posters twats and communicating via gifs clearly makes you an intellectual.
The hell is that stupid generalisation now.Sony pretty much just released footage of large expansion packs of their current games. None of these games looked significantly better than the game that preceded them. It's fine if you want more of the same, but if you wanted to see actual technological progress, look elsewhere. Seems like Sony is taking a safe, 'cost-effective' approach to gaming ala Microsoft...
they could render this game in 8k and it will look identical because they did not increase the fidelity. Increasing pixels makes things cleaner but doesn't improve anything else like better character models, better hair, better lighting, more destruction, more NPCs, more foliage, more overall environmental detail. It's literally the same game running at ultra pc settings. Better shadows, better AA, better AF and that's about it.
Horizon is using a brand new Aloy model. Her hair is using new tech. The lightning on her character model is in a league of its own. The water textures are better. The waves look better. It's not just a resolution increase.
Forza horizon is using near photorealistic environments. Its trackside detail looks a gen ahead of gt7 and it's cross gen. Hell, even drive clubs windshield rain effects look a gen ahead of gt7. If it wasn't for ray traced reflections id say PD made zero effort into the next gen versions.
Those graphics details will show up in a 360p stream. You and i both know they won't have upgraded character models and environmental detail by launch. So why wait. This is a perfectly reasonable comparison. Game has been in dev for 3.5 years. It's not going to get new character models all of a sudden.
This. I just replayed God of War 2018 the other day and it still looks better than a lot of current generation gamesI think the game looks great. People have gotten spoiled.