Gran Turismo 5 Prologue PS3 video from GC

#8
looks plastic...hahaahj kkkk

Man that looks amazing, the inside the car screenshot.

And for ppl that says there's no damage. WE KNOW! it ain't coming til later when the game is released as a DLC.

So save the headache
 
#9
Stream faster! What I'm seeing so far looks amazing. I hope you have some options to adjust the cockpit view, I'd like it further back.
 
#16
holy shit. this has FULL car interior models? shows the damn back seats in the rear view camera mode! wow.

and what about the same cars for when racing in the US or something? do they have to completely do the LHD separately? or do they just flip the RHD?
 
#20
looks awesome in-car.

but i´m afraid about the concept of "if my car and your car touches, only my car is affected" I don´t like that at all.
 
#24
Where are the plastic shaders?

Anyway, looks great, but I could only see part of the video since their video servers fucking blow. The stuff I saw though was neato.
 

Timedog

good credit (by proxy)
#25
load you piece of pooh pooh. if it's not loaded anything by the time i have a cigarette i'm jumping out of a window, life just won't be worth living anymore.
 
#26
itxaka said:
looks awesome in-car.

but i´m afraid about the concept of "if my car and your car touches, only my car is affected" I don´t like that at all.
sounds genius for online play. I haven't seen the video yet to comment though.


edit: I thought there was damage in effect when i said this. GTs current bumper car system fucking sucks. You hit AI, you get fucked up. AI hits you, you get fucked up. You decided to have a demolishion derby in 2 player mode and the cars are glued to the magnet road!
 
#35
The level of photorealism achieved is amazing and the car interior :O
But Polyphony really needs to add a damage system at this point, just when the game just looks life real life a bump crash happens to break the illusion.
 
#36
Elios83 said:
The level of photorealism achieved is amazing and the car interior :O
But Polyphony really needs to add a damage system at this point, just when the game just looks life real life a bump crash happens to break the illusion.
They are. It ain't coming til after the game is released as a DLC. Get over it.
 
#38
iceatcs i'd get rid of that gif if it's real or not the last guy who posted a questionably real life death gif like this (but much much worse) got banned just yesturday.

Wow at interiors, makes playing with a wheel that much more sweeter.
 
#44
Grayman said:
sounds genius for online play. I haven't seen the video yet to comment though.


edit: I thought there was damage in effect when i said this. GTs current bumper car system fucking sucks. You hit AI, you get fucked up. AI hits you, you get fucked up. You decided to have a demolishion derby in 2 player mode and the cars are glued to the magnet road!

That´s exactly what i mean. That´s fucking cheap. Cars glued to the road suck ass.
 
#45
looks awesome, but i hope poly would tweek the physics to make it easier to spin out when bumping other cars. I dont need damage in this game, but I want a good physics engine thats second to none. Cmon KAZ!
 
#47
Elios83 said:
The level of photorealism achieved is amazing and the car interior :O
But Polyphony really needs to add a damage system at this point, just when the game just looks life real life a bump crash happens to break the illusion.
Yea, the "real life illusion" is also broken when a racing game uses a damage system and after crashing your car going at 90MPH, doesnt affect its stats whatsoever nor the car model in a "real life" way.....:lol
 

iceatcs

Junior Member
#48
Steroyd said:
iceatcs i'd get rid of that gif if it's real or not the last guy who posted a questionably real life death gif like this (but much much worse) got banned just yesturday.
Fair enough, I thought I saw a gif with man got head explosive is worse of that.

Anyway, sorry of those OTs...
Is it on the Le Man track? I hope we will going to see more other track on this GC.