1.06
1.05
Looks like the DoF has been downgraded? There's a noticeable halo around the car in 1.06, almost like Driveclub's DoF, but in 1.05 it looks natural.
They've also done something odd to the specular and/or fresnel because the car's reflections look weirdly brighter now.
wow...GT might be back man...
DOF is unchanged from previous...Even on last updates/original release when the car was very close to the camera the halo effect was apparent...
wow...GT might be back man...
Interesting to see what the sales look like after the holiday rush.
Yep which is why Forza 6 FOV is really low.Opening up FOV options means more to render, I can't see them doing that straight out the gate. I do hope we get a remove wheel/arms option though.
I also feel like there won't be FOV options, why else would it not have been in the same patch as seat positions, butthe reasoning with "more to render" is dumb in my opinion, if they can pull off rain and night races with so many headlights, they can offer FOV options as well, if the framerate has some mini drops with extreme FOVs, then the player can decide if it's not worth it. Judging by other racing games(including GT5/6), the impact of different FOVs is minimal and shouldn't be noticable in races without a lot of cars rendered during the day without rain.Opening up FOV options means more to render, I can't see them doing that straight out the gate. I do hope we get a remove wheel/arms option though.
I'm not taking excuses anymore in simulation games that I want to player from the first person perspective.
Assetto Corsa, Project CARS, DiRT Rally have FOV options on PS4 and GT5 and GT6 had FOV options too. I played GT6 on 720p for a better framerate, I'd be totally ok with some lower graphics settings or minor framerate drops to get to the FOV I'm used to in other racing sims.You should reconsider your platform of choice then, because consoles have limited resources on disposal and some things must be prioritised over another.
DOF is unchanged from previous...Even on last updates/original release when the car was very close to the camera the halo effect was apparent...
Yeah, the tone is certainly changing with every update. I just want them to up the car count a bit 200's hopefully and add more production cars, and of course, offer us single player newbs a bone before throwing us into online races with you guys lol...More updates happen and more I think it will be a great game
Yeah, the tone is certainly changing with every update. I just want them to up the car count a bit 200's hopefully and add more production cars, and of course, offer us single player newbs a bone before throwing us into online races with you guys lol...
I love the cockpit view adjustments but they do look a bit limited - as in, not much difference or do I have this wrong?
Yup, even a casual like me that basically played to win all the tournaments against the CPU and collet my favorite cars, I never went over 60-70 cars in my garage. Gets too overwhelming after that.In the general sense, I wish more racers allowed you to disable the arms in cockpit mode.
200 distinct cars is like exactly the point I love sims to be at. More is neat and all, but with half-decent curation, 200 is pleeeeenty.
😳 *speechless*
That difference in a single scene. The track marshalls look almost real, meanwhile that embarrassing last-gen grass... I mean come on, that's a solved problem. I've seen much older racing games with proper grass.
I beg to differ that's a solved problem in a 60fps racer on console...
The painting of the two bikes on that house right next to the track doesn't exist anymore, the owner renovated it a couple of months ago and the wall is now completely brown.
Backfiring sounds are insanely aggressive and good now. At least on my 4C GT3.
Damn, wish we could see a pits top in the beta but that might be for the full game.
would like to see how they implement it with tyre wear or mech damage if they bring those in the beta.Damn, wish we could see a pits top in the beta but that might be for the full game.
would like to see how they implement it with tyre wear or mech damage if they bring those in the beta.
Love all these new shots!
bwhahahaha
Looks like the DoF has been downgraded? There's a noticeable halo around the car in 1.06, almost like Driveclub's DoF, but in 1.05 it looks natural.
They've also done something odd to the specular and/or fresnel because the car's reflections look weirdly brighter now.
GAF pls.Sooo err... I can't practice or anything offline until the daily races start for me (this Saturday). Is that right?
Nothing offline. The only way to practice is the qualifying runs for the specific races. If nothing's listed for you, you'll have to wait.GAF pls.
1.06
1.05
1.06
1.05
1.06
1.05
1.06
1.05
1.06
1.05
Nice ! I see much less aliasing ! This is on PS4 Pro or classic ?