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GT5 News - Nurburgring update (pre-E3 edition)

DarkJC said:
Did you even read his post aside from the part you bolded?

edit: On second thought, studying the name and the avatar I might need my sarcasm meter checked :lol
Yeah, I read it and I understand his point. I just get a little defensive when people make claims about 90% of the cars being rubbish (not that he was doing that). In GT3 I bought every car in the game and fully modded them all. I then sold all of the ones I didn't like and there was a definite trend towards the "lower class" cars. In fact, even with unlimited funds most had only 300-400hp and I felt that was a great sweet spot.

I'm looking forward to doing something similar with GT5 and I'm guessing that I probably won't even bother buying the exotics (the Mclaren F1 included) because they will likely be sold off in the end.
 
brotkasten said:
Stop complaining about probably important things and look for the damn trees!

The more I watch the Nurburgring footage the more I think the track is pretty low poly.

Trees are one thing but some of those corners literally have corners.

Maybe it is all low poly to allow for those wide pan replay angles of the track...which look great.

But those polygonal corners won't look so great when racing.
 
I've also noticed the low poly count in the Nurburgring videos, especially on the guardrails. I just seems like a high-res version of the GT4 track with improved lighting and textures.
 
saladine1 said:
I guess Che was right....

Yes, he was.

Everybody want just pre-made hoppers, custom races are not intresting for anyone.

Nobody wants races longer than 3 laps.

Nobody wants RWD races.

Nobody wants stock car races.

Everybody loves Camino and Ladera races in favor of normal circuits in hoppers.

AWD should be mandatory for all the races.

Audi should be the only car that can wins in all the races.

Etc.

Sorry Che, but even 6 months after the release T10 didn't do anything in favor of hard-core, and you've even sucessfully killed everything that brought slightest idea hard-core will be able to search and find hoppers for themselves.

I'm so dissapointed with that, we just didn't deserve such ignorance.
 
amar212 said:
Yes, he was.

Everybody want just pre-made hoppers, custom races are not intresting for anyone.

Nobody wants races longer than 3 laps.

Nobody wants RWD races.

Nobody wants stock car races.

Everybody loves Camino and Ladera races in favor of normal circuits in hoppers.

AWD should be mandatory for all the races.

Audi should be the only car that can wins in all the races.

Etc.

Can I join in on the fun?

You can't move around in the cockpit camera.
Only 1 car on screen with that detail.
Impossible to finish events without cheating.
+ all the other incorrect stuff he keeps saying about GT5
 
amar212 said:
Yes, he was.

Everybody want just pre-made hoppers, custom races are not intresting for anyone.

Nobody wants races longer than 3 laps.

Nobody wants RWD races.

Nobody wants stock car races.

Everybody loves Camino and Ladera races in favor of normal circuits in hoppers.

AWD should be mandatory for all the races.

Audi should be the only car that can wins in all the races.

Etc.

Sorry Che, but even 6 months after the release T10 didn't do anything in favor of hard-core, and you've even sucessfully killed everything that brought slightest idea hard-core will be able to search and find hoppers for themselves.

I'm so dissapointed with that, we just didn't deserve such ignorance.
Why are you trolling Forza in a Gran Turismo thread?
 
Pepto said:
Why are you trolling Forza in a Gran Turismo thread?

Because I'm owner of the game that should deliver everything that 2009 technology can allow us to have in racing genre.

Because T10 always gets a praise they are so great regarding community issues.

I honestly have to thank Che for giving me a great opportunity to be amongst the first and choosen reviewers to review retail build of FM3 back in November. I was amased with everything they've done, with games sheer potential and content. I gave it 19/20 as final score, making it fall into category of greatest next-gen titles.

Online was not functional in these days, and we haven't had a slighest clue what will hoppers clusterfuck bring to hard-core population.

Today, almost half year later we are suspended with RWD hoppers to A class only, no slightest chance to get stock-car hoppers, no way to introduce custom-race filters as in FM2, wheel is still praised with steering buffer and all races are pretty much crashing festival.

Is it so hard to update the options with "simulation" physics for the wheel? Is it so hard to give all-assists off hoppers - but with ABS and race line disabled too? And stock hoppers? And make races longer than 3 (5 for Tsukuba, I'm so deeply sorry) goddamn laps?

I don't have many friends with FM3 game to make private races every day or time when I want to race, and I'd so like to have a hoppers where I know that racing will be as it should be - no assists, no AWD spaceships, 15 or whatever laps in order to have tyre management REALLY USEFULL, and so on.

With all due respect, I find that FM3 should get a huuuuuge update to its both offline and online structure in order to make it live up to it's initial potential.

And I'm writing this down in GT5 thread because all I got in FM thread is ignorance, denial and accusations of being GT fan.

And maybe, just maybe, I have hopes that somebody will finally listen what more serious drivers wants. It can't be that hard, it just can't be.
 
So yeah....TDU2 seems like its hitting this fall, along with some other racers. This fall is looking like the battle of the racers. :lol
 
Another interview from Kaz; it doesn't have anything about Premium v Standard, but Kaz does say he thinks March this year would've been too early to release GT5.

On the subject of Gran Turismo, how do you decide which cars you are going to include in the game?

There are three factors, my personal choice, the cars that players want in the game and of course what the manufacturers want to see included.

Have you bought any cars lately that you want to add to the game?

I haven’t bought any cars lately, the last car I bought was a Nissan GT-R!

We have seen preview pictures and videos of Gran Turismo 5 that feature new cars such as the Ferrari 458 Italia, Lamborghini Gallardo and Mercedes SLS. These are pretty exciting models - are there any more cars that are still to come?

Yes, we’re holding back more exciting models for when the game is released.

A Japanese release date of March was announced for GT5, but this didn’t happen, can you offer any explanation why?

Deciding a release date for a game is always difficult, as it’s not something I can decide on my own. The agreement on a date comes between various parties at Sony, and it’s not necessarily a date I would be hoping for.

Would you have liked GT5 to be released by now?

Actually, I think that March would've been too early. We could have produced the game in time to make that deadline, but the finished product wouldn’t have had everything that I wanted to include.

You’ve been to the Pebble Beach Concours in California a number of times. Is that an indication that more classic cars will be making an appearance in the GT series?


There are a lot of cars that I’d like to see in the game, but it’s a long waiting list, and there’s not enough time to get them all in.

Are there any car makers that won’t be appearing in GT5 that you’d like to see in GT6?


GT5 will have a few historic models in it, but looking back at automotive history there are a lot of cars that would be nice to have. I couldn’t narrow it down to one manufacturer, but Porsche is definitely at the top of my wish list.

Hit the link for a bit more.

http://www.autoexpress.co.uk/news/autoexpressnews/251008/kazunori_interview.html
 
When is this stupid game coming out? It was supposed to come out in March in Japan. What happened with that release date? Something tells me we'll see GT5 in December 2010.
 
-viper- said:
When is this stupid game coming out? It was supposed to come out in March in Japan. What happened with that release date? Something tells me we'll see GT5 in December 2010.


I 'guess' Sony marketing team decided that their Q1 lineup was exciting enough without GT5 while they probably needed something big to counter Halo Reach in early fall ;)
 
Elios83 said:
I 'guess' Sony marketing team decided that their Q1 lineup was exciting enough without GT5 while they probably needed something big to counter Halo Reach in early fall ;)

Yes, a racing game exclusive to one platform will counter an FPS that's exclusive to another console.



oO
 
Would you have liked GT5 to be released by now?

Actually, I think that March would've been too early. We could have produced the game in time to make that deadline, but the finished product wouldn’t have had everything that I wanted to include.

Yeah, but if the game really had everything you wanted to include Kaz, it would probably take another 20 years -_-


Are there any car makers that won’t be appearing in GT5 that you’d like to see in GT6?


I couldn’t narrow it down to one manufacturer, but Porsche is definitely at the top of my wish list.

About time this Porsche thing is set straight. All this talk about EA's license expiring back in March was bullshit fantasy in the first place.

We're stuck with RUF's again woo!!!
fuck damnit ;_;
 
spwolf said:
he is not trolling, he is just honestly wondering :lol

Although it is interesting to note that he has not posted in this thread before. Even during the times that "other" new information had been revealed.

At any rate, I hope summer 2010 is the release date. Perfect summer game especially considering the packed fall lineup.
 
jett said:
It needs a proper community manager. It's such bulllshit how the release of information has been handled by PD/Sony.
It might have one but cannot speak English very well nor don't hang with English internet world.

We need like Ryan Payton when he was in Kojima Productions.
 
Baki said:
Although it is interesting to note that he has not posted in this thread before. Even during the times that "other" new information had been revealed.

At any rate, I hope summer 2010 is the release date. Perfect summer game especially considering the packed fall lineup.

He did. It just wasn't "this" thread. Other one was locked after some confusion. He actually said pretty much the same thing.
 
fu3lfr3nzy said:
We're stuck with RUF's again woo!!!
fuck damnit ;_;

The 2010: Ruf RGT-8 isn't that bad. Even though I don't like Porsche's.
ruf-rgt-8-official-large2.jpg
 
So the man proclaiming that GT5 was essentially "done" during the middle of last year - is now saying that March this year was too early.

I fear he is stuck in that cycle of not knowing when to let go and get the damned thing released.
 
state_vector_collapse said:
So the man proclaiming that GT5 was essentially "done" during the middle of last year - is now saying that March this year was too early.

I fear he is stuck in that cycle of not knowing when to let go and get the damned thing released.

I don't think he ever said he was done. He said he could release it when he wanted, but obviously he doesn't want to :lol


twinturbo2 said:
Porsche's not appearing? WTF, Sony?
Why exactly are you surprised?

It's not like you didn't knew already.
http://www.neogaf.com/forum/showpost.php?p=19319893&postcount=209
http://www.neogaf.com/forum/showpost.php?p=19321130&postcount=222
http://www.neogaf.com/forum/showpost.php?p=19321197&postcount=223
 
This is easily the best game I will never play.
I wish I didn't suck at GT racing so much, but I just fail.
I'm worried that I may still trick myself into thinking I can play this game, and then the cycle of frustration begins.
 
Metalmurphy said:
Yes, a racing game exclusive to one platform will counter an FPS that's exclusive to another console.



oO


Yeah I know but marketing people don't reason like that.
It's about mind share and don't let competitors stealing the attention away from your product. GT5 is the biggest game Sony has, I don't know about Japan and the US but in Europe it's still a hardware seller so it must be released at right time for the company.
Kazunori basically confirmed that as well in the latest interview a few posts ago.
 
mclaren777 said:
I've also noticed the low poly count in the Nurburgring videos, especially on the guardrails. I just seems like a high-res version of the GT4 track with improved lighting and textures.

It makes sense to me though because it's a freaking huge track and I really doubt they are streaming much data. This means it's a battle against RAM. And it's scarce believe me.

.
 
BobTheFork said:
This is easily the best game I will never play.
I wish I didn't suck at GT racing so much, but I just fail.
I'm worried that I may still trick myself into thinking I can play this game, and then the cycle of frustration begins.

It takes patience and a willingness to learn to become good at GT games. There is allot of info out there that can be applied to GT games and real life driving that can make you exceed at it if the will is there.

And a good wheel helps.
 
mclaren777 said:
I've also noticed the low poly count in the Nurburgring videos, especially on the guardrails. I just seems like a high-res version of the GT4 track with improved lighting and textures.

Apparently the track has been improved over GT4 and feels more like Forza with all the nuances of the road surface.

So I think this is the version we'll see in the game.

Could be low poly because it is such a large track and in GT5 it seems that most of the polys went into the cars and not the track.

Don't care about the low poly trees or lack of detail on the trackside but the corners should be round and not octagonal.

If the apex is a flat side it can affect how you drive on the tracks.

Metalmurphy said:
Can I join in on the fun?

You can't move around in the cockpit camera.

You can look around your cockpit.

All the cars are the same detail in gameplay.

You can finish all the events without cheating.

When it comes to saying incorrect things you should spend less time pointing your fingers at other people.

Che did say that GT5 will come out in 2010 and you guys crucified him for that. Was he right?

amar212 said:
And maybe, just maybe, I have hopes that somebody will finally listen what more serious drivers wants. It can't be that hard, it just can't be.

Agree with your points but developers are out to make money and satisfying a minority doesn't do them any good.

We can even take a look at this thread to see that people who demand more will be met with ignorance. I'd like tire marks on the roads for multiple reasons...people here actually defend that the game doesn't have it.

It's standard on next gen racers and helpful when racing. There is no reason why it shouldn't be in the game. But...

If people will still buy the game despite the lack of features...PD won't be pressured to include them.

Same applies to T10. LAN play is a big feature for me...but I'm a minority. T10 will never patch that in. I bought the game already and that's all that matters to them.

The few of us who prefer 100% lag free multiplayer are stuck with the game. It's a great game and a lot of fun but for me it's all about racing my friends. Single player mode is pretty good but that's not why I bought it.

When GT5 comes out we'll have a long list of wants but PD doesn't have to patch the game. Really want to see a bonnet/hood cam and my gut tells me that we haven't seen one yet so I shouldn't expect it. That would be a major disappointment. Something that PD will probably not patch in as a feature later on.

It's not a matter of it being "hard" it's a matter of it being a feature that will sell units. GT5 can ship without damage and it will still sell no matter how much hardcore racing fans protest.
 
A little OT but will we ever see a third major entrant into the console sim market?
Konami tried with Enthusia but didn't really catch on.
EA perhaps?
 
saladine1 said:
A little OT but will we ever see a third major entrant into the console sim market?
Konami tried with Enthusia but didn't really catch on.
EA perhaps?

Simulations are expensive to make and do not yield the profits as much as an equally good arcade that's much less expensive. As such, my answer to you is - probably not.
 
Iknos said:
T10 will never patch that in. I bought the game already and that's all that matters to them.

I agree.

But I have my way of fighting that crap.

I bought the game, I bought the Collector's Edition.

But I didn't buy any of DLC. And I will not buy any. Ever.

I simply refuse to give them even a cent before they tackle online hoppers clusterfuck to depth.

I really wat to race Nurb, I really want to drive many of DLC cars. But I will never buy it because there just isn't enough to DO with them in my book.

And you can see through online numbers in rooms that every day less and less people are actually playing the game. And I can't help to wonder why. And only answer I find logical is because game can't live long enough without the hard-core players. Mainstream comes and goes, for mainstream audience there is new toy every month or two. But hard-core stays, even on consoles.

Look F1 Championship Edition for PS3. 3 years after the servers are still up and running and there are dozens of players playing the game. And it is a 3 years old game. Look at the Prologue. As soon as they introduced back 10 laps of Suzuka with PP650/700 you can find a full lobby of players.

And all I can say regarding FM3 online and T10's ignorance to tackle the issues raised by hard-core is that they've deserved less than 1000 players online on Saturday night.
 
saladine1 said:
A little OT but will we ever see a third major entrant into the console sim market?
Konami tried with Enthusia but didn't really catch on.
EA perhaps?
EA probably won't mess around in the sim market. They will focus on the arcade side of racing with their Need for Speed franchise.
 
Iknos said:
You can look around your cockpit.

All the cars are the same detail in gameplay.

You can finish all the events without cheating.

When it comes to saying incorrect things you should spend less time pointing your fingers at other people.
I know you can. That's the point. That's stuff Che said about GT5...

So maybe you should spend less time not making sense?

*edit* Ohhhh... You thought I was talking about Forza? Oh you... see, unlike your self, I don't have the need to keep mentioning Forza on a GT thread.


Iknos said:
Che did say that GT5 will come out in 2010 and you guys crucified him for that. Was he right?

Yes... that's exactly why he is being crucified... rolleyes.gif

Iknos said:
If the apex is a flat side it can affect how you drive on the tracks.
:lol

Only the rails look polygon, the actual track is perfect.
http://www.youtube.com/watch?v=Hzw7eoU77M8

Iknos said:
We can even take a look at this thread to see that people who demand more will be met with ignorance. I'd like tire marks on the roads for multiple reasons...people here actually defend that the game doesn't have it.
Just like you are now defending a company that you clearly stated doesn't care about consumers?

Iknos said:
It's standard on next gen racers and helpful when racing. There is no reason why it shouldn't be in the game. But...
It is absolutely not helpfull considering all the places where tiremarks would be they are already there, even if prebaked.

Iknos said:
It's not a matter of it being "hard" it's a matter of it being a feature that will sell units. GT5 can ship without damage and it will still sell no matter how much hardcore racing fans protest.
Yet they added damage because of demand... so, which is it?
 
saladine1 said:
A little OT but will we ever see a third major entrant into the console sim market?
Konami tried with Enthusia but didn't really catch on.
EA perhaps?

I terms of size (number of cars and the like) no one would build a game the size of GT, its just to bloody expensive and time consuming. Maybe one day we will see someone stepping up and building a sim relative to Forza's size. The real problem is that the sim market is only so big with the majority of consumers going to one game and the rest to the other, is there profit to be had by building another sim? I'm not sure.
 
Metalmurphy said:
It is absolutely not helpfull considering all the places where tiremarks would be they are already there, even if prebaked.

Oh, come on. There's absolutely no reason to defend the lack of tiremarks in 2010. It's just stupid, really. I mean, it's GT5 we're talking about, not some random low budget PSN/XBLA game.
 
brotkasten said:
Oh, come on. There's absolutely no reason to defend the lack of tiremarks in 2010. It's just stupid, really. I mean, it's GT5 we're talking about, not some random low budget PSN/XBLA game.
Who's defending the lack of it? I was just responding to the "they're helpful in racing" comment. I couldn't care less if they had them or not.
 
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