Acupunctur3
Member
Is anyone else getting stuttering when driving? I'm running 4x Titan X in SLI on a 5K monitor. It runs at pretty much 60fps when not in a car, but the framerate dips a bit when driving. So far I have everything maxed minus AA.
Game crashes after around 30 minutes or so. Exception Code: c0000005. APPCRASH. GTA 5.
Real annoying. Basically running at the default high/very high settings.
lol, why does the benchmark start the game?
Instead of benchmark it started with initial cutscene of the game, then cut to the city view (benchmark), then back to cutscene, then again to canyon view where plane flies beneath the bridge, and then....
"MISSION FAILED: you left your crew behind"
during the benchmark. It stopped and I had to quit the game.
Also, does anyone else have massive stuttering and frame drops when aiming?
Yeah it is doing some incredible scaling, I am very impressed.
Ok so I was getting those numbers with Precision X. I had FRAPS run in the background during my last playtime. Precision is definitely off:
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I got these numbers with the following settings:
Resolution - 4k
FXAA Off
MSAA 4x
TXAA ON
Population Density - Max
Population Variety - Max
Distance Scaling - Max
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - 8x
Water Quality - Very High
Particles Quality - Very High
Grass - Ultra
Soft Shadows - NVIDIA PCSS
Post FX - Ultra
AF - 16x
Ambient Occlusion - High
Tessellation - Very High
Long Shadows - On
High Resolution Shadows - On
Extended Distance Scaling - On
Extended Shadows Distance - On
I tried taking some screen shots, but for some reason I can't with either FRAPS or Precision. These numbers are with stock clocks on the Titan X's. If I applied one of my OC profiles, I'm confident I could hit 60fps.
Or if I simply dropped 4x MSAA to 2x or turned it off and put FXAA on I'd for sure get 60fps.
Will try and capture some tomorrow. I spent the majority of my evening troubleshooting and then waiting for 60GB to redownload, so I'm a bit tired.
rest of your rig and settings?
that's a bit of a stretch at least for me with a 680, which isnt THAT different
I get 60 fine walking around and such, but get 3 stars on ya driving and it gets messy
i5 4690k, stock clock
GTX 770 stock clock
8GB RAM
running it off a Samsung 840 Evo SSD
Windows 8.1
MSAA Off, Pop. Variety at around 40%, Texture Quality High, Shader Q. Very High, Shadow Quality High, Reflection Q. Very High, Reflection MSAA Off, Water Q. High, Particles Q. Very High, Grass Q. High, Soft Shadows Softer, Post FX Very High, DOF On, 16x Antistrophic, Ambient Occlusion High, Tessellation High.
For advanced settings, High Res Shadows is On, everything else on that menu Off.
Is anyone else getting stuttering when driving? I'm running 4x Titan X in SLI on a 5K monitor. It runs at pretty much 60fps when not in a car, but the framerate dips a bit when driving. So far I have everything maxed minus AA.
Nope. I am using 2xTitan X, but did not notice any stuttering. Only slow down I get is when I am out in the country side and there is a lot of grass/vegetation etc. Outside of that not experiencing any stuttering. Could be 4xSLI issues, but not sure.
Is anyone else getting stuttering when driving? I'm running 4x Titan X in SLI on a 5K monitor. It runs at pretty much 60fps when not in a car, but the framerate dips a bit when driving. So far I have everything maxed minus AA.
are you getting 60fps tho?
I don't know how R* did this but the game is running with high or even very high details on my 660Ti (and 3570k + 16GB RAM) with absolutely stable 60fps (and it looks gorgeous!).
What is this sorcery?
Your setup is going to be very very rare, so I wouldn't be too surprised at issues arising from a new game on it.
I'm sure it sucks to do this, but you could try running on two GPUs.
lemme know if you truly get constant stable 60fps as the game goes on. seems too much of a disparity with what im getting, tho your card IS allegedly better
Is there a way to individually enable/disable cards in the Nvidia display settings? I'd like to see the difference between 3x TitanX SLI and 4X.
There's plenty of people posting with 2GB cards.Would a separate performance thread for people who have single GPUs with 2GB or less be allowed? I can only find small droplets of information between all these 970/980/Titan cards and SLI setup posts![]()
Interesting. What's the difference, visually, with "long shadows" on and "Extended Distance Scaling at max"?Long shadows off
High Resolution Shadows on
High Detail Streaming While Flying on
Extended Distance Scaling min
Extended Shadows Distance min
Not that I am aware of. If your motherboard supports it (some do) you can turn off the PCI Slots so you can just run 3 of the slots and disable the 4th one.
I do this when I am testing my stuff. Since I am water cooled, I tested my Titan X this way by leaving my loop at testing my Titan X's on Air until my waterblocks came in.
Is there a way to individually enable/disable cards in the Nvidia display settings? I'd like to see the difference between 3x TitanX SLI and 4X.
Fucking hell, this 59hz bug is the reason why I keep getting frame drops. It won't let me run the game at 60 unless I switch to some odd resolution like 1600x1200. Anytime I manage to run the game at 60hz, rock solid fps. When I drop the res down to 1280x720 which locks it at 59hz again I get 1-5fps drops, even when I'm staring at the damn ground or sky. Shit is infuriating. I know my PC can run it fine.
Game gets a 0/10 until I find a solution.
Are you guys with the 59 hz on HDMI and what type of display? Monitor or TV?
Are you guys with the 59 hz on HDMI and what type of display? Monitor or TV?
Are you guys with the 59 hz on HDMI and what type of display? Monitor or TV?
I have not read all the pages in this thread, but does anyone know what is Long Shadows?
Does the effect exist on current gen console version or even last gen?Shadows are cast realistically relative to the position of the sun. With it turned off shadows stop getting longer when the sun is at a certain angle. The effect is subtle but really can make a big difference in some areas.
Does the effect exist on current gen console version or even last gen?
WTF?
I wanted to start a benchmark and the game somehow loads the first mission and the benchmark at the same time and switches between them every few seconds.
When the jet flew over the mountain I got a mission failed message because I left my crew?
After that the first mission started and once I blew up the bomb the game wants to start the benchmark again.
I'm now stuck in an infinite loading screen.
Yep, it's super bugged if you do it from the start menu
You definitely have to play through the first mission stuff before it works. And only launch the benchmark from the game menu, not the start menu.WTF?
I wanted to start a benchmark and the game somehow loads the first mission and the benchmark at the same time and switches between them every few seconds.
When the jet flew over the mountain I got a mission failed message because I left my crew?
After that the first mission started and once I blew up the bomb the game wants to start the benchmark again.
I'm now stuck in an infinite loading screen.
Alright, I think I've found my sweet spot for settings already.
3570k@4.2Ghz
MSI GTX970(factory stock)
8GB DDR3
Windows 7
1080p monitor
First things, some settings I'd recommend for those who can afford it:
- FXAA is probably what most people will use without a higher end setup, but even at 1440p, the aliasing was just not very nice, with that gross dithering everywhere. MSAA makes a huge difference here. Even just MSAAx2(I've got MFAA turned on as well, which probably helps) mostly gets rid of the dithering and dramatically reduces aliasing. It costs a fair bit of performance and I had to turn down the resolution to 1183p, but that with MSAAx2 was highly preferable to 1440p w/FXAA. I might even check out 1080p with MSAAx4 next.
- High Resolution Shadows makes a big difference. It's the only Advanced Graphics setting I have turned on, but it totally gets rid of all the crappy shadows everywhere, especially the powerline shadows that look like dotted lines all over the place. Again, costs performance, but I think it makes a really worthwhile improvement.
I'm only using regular soft shadows, I've got no motion blur, shadow quality on high, no reflection MSAA, but everything else in the regular graphics options maxed.
This all gets me a really decent looking image at a pretty consistent 60fps, even in the city, which definitely does hit performance hard.
I'll take some comparison shots here soon.
Interesting. What's the difference, visually, with "long shadows" on and "Extended Distance Scaling at max"?