Probably for the same reason the PC has yet to match Driveclub with 5 teraflop gpus at its disposal.
This makes no sense in this situation.
Probably for the same reason the PC has yet to match Driveclub with 5 teraflop gpus at its disposal.
Wait, is normal the lowest setting or is there a setting a notch below normal? Saw your edit, thanks regardless.I guess so if you set it all the way down to normal.
Probably for the same reason the PC has yet to match Driveclub with 5 teraflop gpus at its disposal.
Wait, is normal the lowest setting or is there a setting a notch below normal?
LOL, I wonder if the last gen versions ran all settings on normal or most below that. I'm thinking it's the latter.Normal is the lowest setting. For everything.
LOL, I wonder if the last gen versions ran all settings on normal or most below that. I'm thinking it's the latter.
No idea but that would not surprise me if even the lowest settings were better than what PS3/360 used indeed.
It's far from unprecedented, Battlefield 3 was low settings on consoles, Crysis 3 and Metro Last Light as well.
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Wasn't the lowest setting on PC in Crysis 3 still significantly better than the last gen versions?No idea but that would not surprise me if even the lowest settings were better than what PS3/360 used indeed.
It's far from unprecedented, Battlefield 3 was low settings on consoles, Crysis 3 and Metro Last Light as well.
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Crysis 3 was actually much higher settings than consoles even on low. But that is neither here nor there.
Yep, I was wrong about that.Wasn't the lowest setting on PC in Crysis 3 still significantly better than the last gen versions?
Considering that Crysis 3 ran only on DX11 cards, it's no surprise, really.That's correct.
Yep, I was wrong about that.
My expectations is that consoles use a mix of high and very high settings.
I still expect a 750ti paired with a decent I5 to match consoles though.
As far as I'm concerned GTA 5 on PC is the absolute best version of the game I've played (PS3-PS4-PC). Flawless would be putting it lightly.
Hardware permitting it definitely has effects not present on consoles : PCSS, better draw distance, better LOD and probably other things.
Keep in mind that the PS4 version runs at a rock solid 30FPS now. The average frame rate should be at least 40FPS for that. The XB1 version dips frequently in heavy fire fights though, but this is likely a GPU bottleneck.Why do you say decent i5 to match consoles when the very graph you posted shows all you need is an Athlon for 30fps. The consoles don't run this game 60fps.
Keep in mind that the PS4 version runs at a rock solid 30FPS now. The average frame rate should be at least 40FPS for that. The XB1 version dips frequently in heavy fire fights though, but this is likely a GPU bottleneck.
I just find it very difficult to accept the premise that an i3 + 750ti can match the visuals of the PS4.
Nevertheless it is the truth.
Digital Foundry video:In what world is this a locked 30 on consoles? I regularly saw it dip into what seems like low 20s.
I just find it very difficult to accept the premise that an i3 + 750ti can match the visuals of the PS4.
I'm referring to the OP's observation/the thread title.I have no idea what this is referring to or what you mean. Thx for this incredible post in a GTA V thread.
I'm referring to the OP's observation/the thread title.
Why doesn't the PS4 manage GTAV @60fps? Why doesn't the PC manage visuals on par with Driveclub @60fps/higher IQ?
Why is it perfectly acceptable to be critical of next-gen consoles, but being critical of high-end PC visuals has become completely unacceptable? It's odd.
lolProbably for the same reason the PC has yet to match Driveclub with 5 teraflop gpus at its disposal.
Nevertheless it is the truth.
Why? In terms of specs, you'd expect it to be the winner. The 750Ti is a great little card.
Then that takes us to 40fps which, according to the graph, is AMD i3 territory. Decent i5 is needed for 60fps, not to match consoles.
I'm referring to the OP's observation/the thread title.
Why doesn't the PS4 manage GTAV @60fps? Why doesn't the PC manage visuals on par with Driveclub @60fps/higher IQ?
Why is it perfectly acceptable to be critical of next-gen consoles, but being critical of high-end PC visuals has become completely unacceptable? It's odd.
Yeah, you're right. The PS4 version is a mix of high and very high as confirmed by NXGamer. Did you by any chance see the last page? I linked NXGamer's tech analysis earlier today. Watch it if you're interested.No it ISN'T the truth, you are just ignoring other factors because you want it to be the truth In my opinion the test done on the i3 + 750ti underestimated the graphical settings to bring it up to the equivalent of the PS4. The PS4 version is probably a mix of High to Very High settings.
Looking through the article I noted the i3 + 750ti had "Long Shadows" turned off, why ? I am 90% sure the PS4 version has long shadows (those are shadows cast by Mount Chiliad and other large objects in the game). That is just one discrepancy, how many others are there ? Unless we KNOW what the actual console equivalent settings are it is a bit ridiculous to go "herp derp i3 + 750ti totally owns da PS4 bro" rubbish.
Performance is not a matter of personal opinion. Of course, there are other (very valid) considerations when deciding which version to buy, but that has nothing to do with performance.I just find it very difficult to accept the premise that an i3 + 750ti can match the visuals of the PS4.
I don't think it's really matching it right now. It certainly did not on Dying light, an open world game. If the devs lock the framerate on the PS4 we can never really know how good the PS4 version fares, so in cases like Alien Isolation and some bad ports like Xenoverse these references will never be a good indicator or valid ones, in comparison to the PS4's performance in an unlocked situation.I just find it very difficult to accept the premise that an i3 + 750ti can match the visuals of the PS4. Yes I know the cpu in the PS4 is a piece of crap but the GPU is pretty solid (or was for when it was released). That's what makes me think something else is at work here but hey go at me and call me "salty" because you know I betrayed the "PC code" or something.
I don't think it's really matching it right now. It certainly did not on Dying light, an open world game. If the devs lock the framerate on the PS4 we can never really know how good the PS4 version fares, so in cases like Alien Isolation and some bad ports like Xenoverse these references will never be a good indicator or valid ones, in comparison to the PS4's performance in an unlocked situation.
No one achieved it yet on pc, thats the worst part tbh. The best you can get it PCars ATM.I did not know Driveclub was on PC to judge if a PC can manage it.
No one achieved it yet on pc, thats the worst part tbh. The best you can get it PCars ATM.
I know. Im pretty sure it could look better on better hardware. Thats how it works.That has nothing to do with the topic.
Performance is not a matter of personal opinion. Of course, there are other (very valid) considerations when deciding which version to buy, but that has nothing to do with performance.
As for an i3 + 750ti matching the visuals of the PS4 version, I don't see why that is surprising. The GPU on the PS4 is a little faster, but the 750ti is a good performer and the game is CPU bound. Consoles have some real advantages when it comes to CPU efficiency (at least for now), but 6 jaguar cores alone can act as a bottleneck depending on the game. The PS4 is still the cheaper alternative so it all makes sense.
Yeah, you're right. The PS4 version is a mix of high and very high as confirmed by NXGamer. Did you by any chance see the last page? I linked NXGamer's tech analysis earlier today. Watch it if you're interested.
No it ISN'T the truth, you are just ignoring other factors because you want it to be the truth.
I know. Im pretty sure it could look better on better hardware. Thats how it works.
Its just a reason why I love the ps4, because many devs actually push the hardware instead of recycling the engines 20 times.
And with recycling I mean they are doing subtile or small changes.
It isn't hard to stomach when you learn that PC on Normal looks even worse than PS3 version (dated hardware) in certain aspectsI just find it very difficult to accept the premise that an i3 + 750ti can match the visuals of the PS4. Yes I know the cpu in the PS4 is a piece of crap but the GPU is pretty solid (or was for when it was released). That's what makes me think something else is at work here but hey go at me and call me "salty" because you know I betrayed the "PC code" or something.
It's the reason why DF likes making controversial statements and clickbait articles that will generate clicks every now and then. It's pretty depressing.Yeah watched it last night and I believe that was a more "representative test" of what is really going on, but hey that doesn't get the clicks does it. Nope the clicks are in the "he he he a low end PC totally owns da PS4 bro".
Oh, damn. The PS3 version actually looks better than the PC version at the absolute lowest settings? I thought it would be the other way around.It isn't hard to stomach when you learn that PC on Normal looks even worse than PS3 version (dated hardware) in certain aspects
Here is a comparison.
PC Normal vs PS3
Sorry, no. There have been multiple instances where that specific hardware combo has at worst matched and at best completely outclassed the PS4. This isn't a matter of opinion, it is an undeniable fact.
I don't think it's really matching it right now. It certainly did not on Dying light, an open world game. If the devs lock the framerate on the PS4 we can never really know how good the PS4 version fares, so in cases like Alien Isolation and some bad ports like Xenoverse these references will never be a good indicator or valid ones, in comparison to the PS4's performance in an unlocked situation.
On as close to console-level settings as we can get, a Core i3 PC with a GTX 750 Ti managed a console-like 30fps at 1080p.
This makes no sense in this situation.
It makes sense, even though we have very powerful GPUs in PC but still they are not doing anything with that advantages like Consoles do. Order 1886 and DC is what the next gen graphics are capable of but still we can only find those games playable in consoles but not in PC except some tech demos.
It isn't hard to stomach when you learn that PC on Normal looks even worse than PS3 version (dated hardware) in certain aspects
Here is a comparison.
PC Normal vs PS3
At the moment it might be true for some titles, and not so much for others. GTA 5 is a very specific example of last gen game that wasn't optimized for ps4's cpu at all. And ps4's cpu needs that optimization, because heavy multithreading is a must. Rockstar could have done it with ease , they just needed time and dedication. They basically didn't want to do it. On pc, they didn't have to.
Let's see how will SW Battlefront look on i3 and 750 for example...Or some other newer games as generation goes by.
i3 plus 750Ti has no chance of lasting even half of the generation and all these results today are for cross gen games mostly.
In a few years noone will even talk about that combination of hardware, it will be completely normal to think of it as something outdated and you would sound crazy to expect modern games to run fine on it. That will happen in a year or two at most.
PS4 will still run all those modern games in coming years and 1st party games will look even better.
Haha, can't wait for SW Battlefront now.
At the moment it might be true for some titles, and not so much for others.
i3 plus 750Ti has no chance of lasting even half of the generation and all these results today are for cross gen games mostly.
In a few years noone will even talk about that combination of hardware, it will be completely normal to think of it as something outdated and you would sound crazy to expect modern games to run fine on it. That will happen in a year or two at most.
PS4 will still run all those modern games in coming years and 1st party games will look even better.
Just remember, i3 plus 750Ti
Edit:
Just look at Battlefield 4...what do you expect.
Just look at Battlefield 4...what do you expect.
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At the moment it might be true for some titles, and not so much for others. GTA 5 is a very specific example of last gen game that wasn't optimized for ps4's cpu at all. And ps4's cpu needs that optimization, because heavy multithreading is a must. Rockstar could have done it with ease , they just needed time and dedication. They basically didn't want to do it. On pc, they didn't have to.
Let's see how will SW Battlefront look on i3 and 750 for example...Or some other newer games as generation goes by.