cilonen said:Were there that many Xbots back then? GTA 3 released about a month before the Xbox launched IIRC.
I don't understand whats so important about the content to pay so much for it to be exclusive. Not just that but it has me thinking did rockstar orginally mean to include the content into the game as a whole. Or is it something they made up just for ms?. And like I said before does it directly link into the game?.DSN2K said:how stupid can MS be ? they could put this sort of money to better use, GTA is gonna sell huge on 360 regardless of DLC.
davepoobond said:as far as Halo 2 still being played, i think we can at least say for sure that any GTA game has more content in it than any Halo game will ever (most likely) have. Until they make a Halo-GTA game...oh the possibilites
Bearillusion said:A funny discussion when you consider the soon to be leader of this generation isn't getting GTA at all.
DSN2K said:how stupid can MS be ? they could put this sort of money to better use, GTA is gonna sell huge on 360 regardless of DLC.
Pope Benedict XVI said:Well this deal was done back in 2006 before the launch of the PS3. Now I know that everyone on neogaf totally expected everything to turn out just like it did, but MS and Take Two probably didn't. If they had then MS perhaps could've gotten more for their money.
They´re not going to respond in any way, like they´ve done it since the Playstation exclusivity has gone down the drain.frAntic_Frog said:the question that remains is.....how is sony going to respond? i doubt they are going to just stand by while the rival version of THE BIGGEST GAME OF THE YEAR gets exclusive content...im sure they want some incentive to make people want to buy the PS3 version, whether it be preloading it with tons of extras to make the bluray space ACTUALLY WORTH IT, or creating exclusive content features for the PS3 version
sweet. 10% damage reduction from demi-humans.pswii60 said:
They didn't know it in the first half of 2006. General consensus was that market would swallow any amounts of PS3s Sony could produce for first months after console's launch .Christopher said:if not it's not like the PS3 version would outsell it at all....I mean wow at that money.
lockload said:Well if we could see into the future things would obviously be different but you cant..
All thats for sure is when GTA4 episode 1 launches in March 2008 and even more so when episode 2 comes out in Q3 2008 online content for this game will be even more important people will be looking for more content for the game espeically due to the online coop modes
People seem to forget a GTA game has never launched day and date on a platform other than sony couple this with the episodic content in 2008 and its a big deal
To put things into perspective sony loses around $50m on each 250,000 PS3 consoles sold so who is more foolish....
It's Rockstar/Take2 who will set pricepoint for DLC.UntoldDreams said:Dude. Don't open that can. Microsoft has lost a ton on their hardware...
Besides... I see no way for Microsoft to get $50 million dollars back out of this without charging quite a bit for downloadable content.
szaromir said:It's Rockstar/Take2 who will set pricepoint for DLC.
Bearillusion said:A funny discussion when you consider the soon to be leader of this generation isn't getting GTA at all.
dfyb said:sweet. 10% damage reduction from demi-humans.
if you don't get the reference, you fail
lockload said:People seem to forget a GTA game has never launched day and date on a platform other than sony couple this with the episodic content in 2008 and its a big deal
UntoldDreams said:Well, they have already gotten the hardcore market. Now they have stated they want to expand to the casual/female/elderly market. $50 million on GTA will provide them little to advance that agenda.
I bet they charge quite a bit for it. And people will buy it too.
They knew the two were coming to their platform. We didn't know that.Sho_Nuff82 said:Sony's onslaught this fall that was supposed to consist of GT5, Final Fantasy XIII, Devil May Cry 4, Assassin's Creed, Metal Gear Solid 4, and Unreal Tournament 3.
Yeah, they'll make their money back.If GTAIV sells 5 million on 360 at $60-$90, and each Episode is as large as a PSP "Story" game and sells 1 million each at $30, MS will make their money back just on licensing. It's a huge gamble but one that may yet pay off.
Sho_Nuff82 said:Manhunt 2 is a litmus test. If it sells 500k plus, expect there to be a Wii version or port of GTA (and likely, Bully and Table Tennis) sometime next year. It's obvious that Rockstar doesn't have the same qualms about Nintendo's userbase as they did about the GCN's.
They don't want another Hot Coffee mod to be stirred up by PC modders.MrPing1000 said:Announce the PC version pls Rockstar. I hope it comes quicker than the previous due toe synergy between the 360 and your typical PC setup. Still credit to them all the PC ports obviously had a nice amount of extra polish in them
Defuser said:They don't want another Hot Coffee mod to be stirred up by PC modders.
MrPing1000 said:pfft it was already there all they did was unlock it. Anyway Hot Coffee was retarded the judicial system clearly didn't understand the concept that to access it you had to purposely unlock it.
MrPing1000 said:Announce the PC version pls Rockstar. I hope it comes quicker than the previous due toe synergy between the 360 and your typical PC setup. Still credit to them all the PC ports obviously had a nice amount of extra polish in them
kitch9 said:Man, now I'm torn....
Do I buy the looking to be better version GTA for the 360 and play it on my 27" TV in my office, or do I buy it for my PS3 to play it on my 46" LCD in my lounge......
GAH....
cilonen said:I don't get the 'synergy between the 360 and your typical PC setup' thing. Are we talking development environment?
Most PC's don't run on 3 core Power PC derived chips. I'm not trying to be snippy, I guess it must be dev environment and tools, but I thought any leverage-able synergy between the PC and the Xbox ended with Xbox 1's architecture.
Big studios like Rockstar aren't using XNA and developing more down to the metal on the 360.speculawyer said:Yes, MSFT has gone to great lengths to make a nice development environment (XNA) that works for both PCs and the xbox 360.
cilonen said:I don't get the 'synergy between the 360 and your typical PC setup' thing. Are we talking development environment?
Most PC's don't run on 3 core Power PC derived chips. I'm not trying to be snippy, I guess it must be dev environment and tools, but I thought any leverage-able synergy between the PC and the Xbox ended with Xbox 1's architecture.
:lolGowans007 said:
HocusPocus said:The investment into GTA is a great move by Microsoft, and you'll all see. This is what the casuals have been waiting for on next gen. If you're a huge fan of GTA you can get into the next gen hardware cheaper on the 360 than you can on the PS3, and you also have the option to buy additional content which you can't get on the PS3. I don't see how in the world this is a bad move by Microsoft (even if they lost half the money they invested). It's a system seller move, and about the best they could get at the time since Take Two wasn't going to give them an exclusive window.
Ya know, prices drop.mrklaw said:bollocks. The 'casuals' aren't in the market for a $400 console, simple as that.
dfyb said:sweet. 10% damage reduction from demi-humans.
if you don't get the reference, you fail
DSN2K said:how stupid can MS be ? they could put this sort of money to better use, GTA is gonna sell huge on 360 regardless of DLC.
mrklaw said:bollocks. The 'casuals' aren't in the market for a $400 console, simple as that. Doesn't matter what games come out for it.
They'll buy games for the consoles that they can afford. But for now, both 360 and PS3 are not on the radar of the real mass market casual gamers.
and any one game will not change that.