- pvp and campaign will be balanced seperately - Okay?
- can use grapple to hijack vehicles and pick up weapons - This has cheese written all over it.
- weapons will receive balance patches post launch - Okay...?
- new weapons will be added over time, including classics - Okay...?
- new never before seen weapon to fill the classic shotgun role - What?
- weapons have different damage types with different affects, kinetic and plasma were mentioned, brute plasma works differently to normal plasma - Careful with balancing...
- weapons and equipment in pvp spawn on the map ala classic halo / halo 5 - This is god. I hate the BF formula of spawning vehicles.
- new damage model / damage response system for vehicles. "more to it than simply health / when a certain tire gets shot out vehicle will drive differently / more choices of how to eliminate or affect vehicles" - This could be good.
- new grenade mechanics eg. spike grenades do damage on stick, can potentially kill a grunt or low hp enemy on impact - ?
- sidekick pistol replacing the magnum to draw a more solid line between pistol and rifle engagement distances - Why?
Overall, a mixed bag of news.
The campaign and pvp being balanced separately makes sense because the meta in campaign doesnt have to be and usually is different to the meta in the pvp so instead of blanket changes they can make weapons work well for campaign while having separate balancing ensuring people dont abuse said weapons in pvp.
Halo always had different damage types...plasma worked better against shields...bullets(kinetic) worked better once shields were down.
Im guessing they are just putting this difference front and center because people need their hands held and wouldnt have figured it out otherwise.
Vehicle damage model sounds so much better than just keep shooting the warthog in the ass, itll eventually completely conk out.
If we can more tactically choose where to damage vehicles it adds an extra layer of skill both to vehicle users and people taking down vehicles.
The sidekick pistol im not quite sold on. If it completely replaces the Magnum thats fucked, if the Magnum is still int he game its just not a default loadout weapon I could live with that.